Console or PC? Did you search for updates? It's definitely live, Widow fully charged, point blank body shots are dealing slightly less damage than a fully charged Hanzo arrow and the scope delay is there.patch isnt live, zenyatta still dies from body shots im testing it now
Console or PC? Did you search for updates? It's definitely live, Widow fully charged, point blank body shots are dealing slightly less damage than a fully charged Hanzo arrow and the scope delay is there.
Console or PC? Did you search for updates? It's definitely live, Widow fully charged, point blank body shots are dealing slightly less damage than a fully charged Hanzo arrow and the scope delay is there.
I was testing on the American server so that's probably it.We were testing on EU PC.
Console won't be getting this patch, but a bigger one later.Is it only live on PC? I'm on console and I'm not seeing any differences.
http://us.battle.net/forums/en/overwatch/topic/20745235963Please note that many of these changes will be rolled into a larger patch for PlayStation 4 and Xbox One at a later date.
Is it only live on PC? I'm on console and I'm not seeing any differences.
Is it only live on PC? I'm on console and I'm not seeing any differences.
A new patch is now live on Windows PC. Read below to learn more about the latest changes.
To share your feedback, please post in the General Discussion forum.
For a list of known issues, visit our Bug Report forum.
For troubleshooting assistance, visit our Technical Support forum.
Please note that many of these changes will be rolled into a larger patch for PlayStation 4 and Xbox One at a later date.
HERO BALANCE CHANGES
McCree
Peacekeeper
Alternate Fire
Recovery time (i.e. the amount of time before McCree starts reloading) decreased from 0.75 seconds to 0.3 seconds
Bullet damage decreased from 70 to 45
Developer Comments: McCree was performing too well against all targets, making him feel like a must-pick in many situations. By reducing the damage of his alternate fire, McCree is now significantly weaker against tanks like Roadhog and Reinhardt, but still maintains his lethality against smaller targets like Tracer and Genji.
Widowmaker
Widows Kiss
Alternate Fire (Scoped Shot)
Base damage decreased from 15 to 12
Note: Scoped shot damage multiplier remains unchanged
Headshot damage multiplier increased from 2x to 2.5x
Players must now wait for the unscoping animation to completely finish before scoping
Infra-Sight
Ultimate cost increased by 10%
Developer Comments: In the right hands, Widowmaker can often feel unstoppableeven when just landing body shots instead of critical heads shots. The changes to her alternate fire weaken body shot damage while leaving her headshot damage unchanged. Additionally, we felt her Ultimate ability, Infra-Sight, was coming up a little too frequently, especially considering its impact on the game.
BUG FIXES
General
Improved stability of the High Bandwidth option in Custom Games
Heroes
Fixed a bug that allowed Mercy to gain Ultimate charge whenever damage boosting an ally who was attacking a barrier or Ice Wall
Fixed a bug that allowed Reaper to Shadow Step to unintended locations on a certain maps
Maps
Fixed an issue with collision on certain areas of Dorado not blocking line of sight
Symettra, out-of-mech dva and other widows will also survive now. Its a pretty significant change.I can understand Zenyatta surviving body shots making him stronger, but it also means it's a Tracer buff.
I feel Tracer doesn't have many counters as I'm always posting about, and nerfing both McCree and Widowmaker means she'll be even tougher to stop. The odds of headshotting a Tracer seem crazy small.
I can understand Zenyatta surviving body shots making him stronger, but it also means it's a Tracer buff.
I feel Tracer doesn't have many counters as I'm always posting about, and nerfing both McCree and Widowmaker means she'll be even tougher to stop. The odds of headshotting a Tracer seem crazy small.
They buffed Widowmaker? Damn.
They buffed Widowmaker? Damn.
edit: read increased. what is headshot multiplier?
They buffed Widowmaker? Damn.
edit: read increased. what is headshot multiplier?
They buffed Widowmaker? Damn.
edit: read increased. what is headshot multiplier?
They buffed Widowmaker? Damn.
edit: read increased. what is headshot multiplier?
Seagull playing now with the nerfed McCree... Still fully owned the enemy team lol.
Official patch notes
http://us.battle.net/forums/en/overwatch/topic/20745235963
Not coming to console until a bigger patch.
Sounds like the Dorado glitch with Symmetra turrets is fixed too.
The Widowmaker nerf is amazing; now I think I will have a better chance of picking her instead of ALWAYS changing heroes to fill in the missing roles. The next hero that should get completely fucked up is Hanzo. He is getting picked more than Widow and people seem to like picking him as their "main"; you will often see those assholes stick to Hanzo even though their team is either losing or having too many snipers (who picked before them).
My suggested nerf to Hanzo to reduce his hitbox/aim-assist, or decrease his range.
Hanzo isn't that great already though.
Hanzo isn't that great already though. Widowmaker probably still better than him all things considered.
Hanzo is shit
The Widowmaker nerf is amazing; now I think I will have a better chance of picking her instead of ALWAYS changing heroes to fill in the missing roles.
My suggested nerf to Hanzo to reduce his hitbox/aim-assist, or decrease his range.
The next hero that should get completely fucked up is Hanzo. He is getting picked more than Widow
As much as I know deep down that Hanzo is not a very good character, nothing makes me rage more than playing against him and watching the most ridiculous kill cams. The number of times I've been head shot blindly by a Hanzo just lobbing arrows at an area he can't even see or getting randomly killed by scatter arrows...
That's completely untrue.
I don't think they really nerfed her enough...