Dead Prince
Banned
Bastion is viable in comp if you stay in recon mode. i'm going to make this a thing.
if the meta changes, we'll know who to thank.Bastion is viable in comp if you stay in recon mode. i'm going to make this a thing.
Yes, it's faster to switch forms twice than to reload.
This is the most demoralizing thing. You can have an amazing game, or even a decent win streak, and a loss or two just eats away so much of your rank at once.feel like the equivalent of that would never be possible with this system, its just too hot and cold and reliant on wins, not enough is taken from individual performance, imo
Isn't he just a crappier 76 at that point? I think too many Bastions ignore recon but if you aren't able to get a good sentry spot much then 76 would probably make more sense?Bastion is viable in comp if you stay in recon mode. i'm going to make this a thing.
Is there really a place for Reinhardt in competitive? I usually play him as a 1st choice but most the time I don't get any healing and/or little support and then it feels fairly pointless. Just wondering should I be switching more than I do.
I think making a "sequel" would be a mistake. "Updates" like a fighting game so you can do new marketing, maybe, if you give upgrade options to those who already own it. But I'm not sure that a sequel makes much sense for viability.
Meh. Dunno. I think for all that I hate the MOBA comparisons, those models show a pretty viable road forward.It wont be a mistake for their bottom line, they made loads of money on this game, they will get that blood lust and do a sequel after a while. They have a hit on their hands and make no mistake, it will be a franchise.
Meh. Dunno. I think for all that I hate the MOBA comparisons, those models show a pretty viable road forward.
I'd certainly buy it, just don't know that's what's best for the IP.
These issues are apparent on XB1 post patch as well.
I've noticed weird graphical glitches but I had random black outs pre patch.
I've experienced all these. I guess they rushed this patch just to get Competitive out to everyone and hopefully will fix all these, plus Torb's turret in a few weeks.
if the meta changes, we'll know who to thank.
Isn't he just a crappier 76 at that point? I think too many Bastions ignore recon but if you aren't able to get a good sentry spot much then 76 would probably make more sense?
Isn't he just a crappier 76 at that point? I think too many Bastions ignore recon but if you aren't able to get a good sentry spot much then 76 would probably make more sense?
Depends on how they proceed with monetization.You thinking they can make a profit while sustaining development on free characters and maps, whilst only selling loot boxes?
thanks seagull.
lol idk tbh. i rarely play s76. the only thing he got over bastion is the quick speed but bastion do got the no cooldown self heal. bastion's gun might be a little strong. at least it feels like it.
i might give s76 a go but i hope people in QP think i'm a pro or something because i have a star lol.
Soldier-76 has great speed, Helix bomb, and AOE team healing. He is faster and has a safer high-DPS weapon. His utility is much higher than that of Bastion, who needs great teammates and can get countered hard (there is no escaping Genji or Pharah who blind-sided you as you are easier to hit).
I used Soldier-76, and I got great results with him instantly; he can cover mid-range and air pretty effectively. He can work with nearly every team comp and any map.
just tried him he's cool. but i'm going to stick with bastion because it looks fun running around with him on the map
Surprising people with Bastion is the worst thing you can do. It works so well on shitty players who clutter together and don't consider watching all flanking routes.
that's why i'm doing QP.
also since there were no healers defending dorado i dropped s76 heals on people lol. just kept running around. we won. they didn't make it to the first point
I dunno. Some people would say spawn-camp killing is BMing, but I'd say git gud.Was playing King of the Hill, and there was an enemy Symmetra spawn camping our base, planting turrets on the entrance and them ambushing us when we tried to destroy them. This type of behavior is pretty much frowned upon, right?
Also I was playing Escort on Competitive and was tied 0-0 when a teammate bailed out on us. Amazingly, our team took control of the payload and won 1-0! Unfortunately, I barely leveled up after that win.
Why is it when im playing Roadhog there is always that one Reinhardt who thinks he can take me with his hammer.
Why is it when im playing Roadhog there is always that one Reinhardt who thinks he can take me with his hammer.
I feel like quitting needs to be harsher right from the get-go.
Leave a match intentionally and you're unable to play for an hour. It's crazy how many quitters I've seen.
Not surprising to anyone but Sudden Death is ass. Really draining to eat muliple losses to that.
Was playing King of the Hill, and there was an enemy Symmetra spawn camping our base, planting turrets on the entrance and them ambushing us when we tried to destroy them. This type of behavior is pretty much frowned upon, right?
i had this happen in the second round of a game my team was stompingJust started playing competitive today and I've seen more quitters than usual
can't tell if i'm a good soldier shooting or it's just an easy target. lol
feels like there's a soft auto aim going on with him on pc
Was playing King of the Hill, and there was an enemy Symmetra spawn camping our base, planting turrets on the entrance and them ambushing us when we tried to destroy them. This type of behavior is pretty much frowned upon, right?
First few shot have zero recoil, and then you have a weird spread pattern.
I don't want to play with a team of 5 Meis or against a team of 6 Torbjorns. People are assholes. I should be able to leave if I want, within reason.I feel like quitting needs to be harsher right from the get-go.
Leave a match intentionally and you're unable to play for an hour. It's crazy how many quitters I've seen.
Fuck, they need to fix how comp handles drops. Just lost a match because someone dropped second round and left us to get steamrolled.
Nah, pretty much you have to queue with reliable people if you want to guarantee that you won't get fucked over by a leaver.
Or just make the leaver punishment more immediate and severe