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Overwatch |OT3| White, White, Blue, White

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Klyka

Banned
200 is a lot when you are the miles away from the frontlines and far away from random enemy fire and groups of enemies.
It's enough to survive a fully charged bodyshot from another widow.

Yep 200 hp is fucking crazy for a character than can instantly or near instantly kill like 2/3rds of her opposition
 

nOoblet16

Member
And yet Zenyatta must be in the frontline thus got 150 hp.

What's your point? That because Tracer and Zenyatta have lower HP it's ok for Widowmaker to have 200? If anything it further validates my point that she shouldn't have 200 as most frontline heroes have 200 or 150...while a backline hero with a sniper and submachinegun...and a means to escape..plus that venom mine that does 50 damage (it has no counter when thrown mid combat)..has 200.
 

Whales

Banned
What's your point? That because Tracer and Zenyatta have lower HP it's ok for Widowmaker to have 200? If anything it further validates my point that she shouldn't have 200 as most frontline heroes have 200 or 150...while a backline hero with a sniper and submachinegun...and a means to escape..plus that venom mine that does 50 damage (it has no counter when thrown mid combat)..has 200.

it was sarcasm lol
 

JCH!

Member
Holy shit. Faced a Pharah today that had like 80% rocket accuracy. Was impossible for me to bring her down as 76 before she landed two rockets on my face.

Got so salty I had to take a break.
 

abundant

Member
What's your point? That because Tracer and Zenyatta have lower HP it's ok for Widowmaker to have 200? If anything it further validates my point that she shouldn't have 200 as most frontline heroes have 200 or 150...while a backline hero with a sniper and submachinegun...and a means to escape..plus that venom mine that does 50 damage (it has no counter when thrown mid combat)..has 200.

His point is that a hero that is on the front line and has shit mobility has less hp then Widow, which does not make sense.
 

Xeteh

Member
What's your point? That because Tracer and Zenyatta have lower HP it's ok for Widowmaker to have 200? If anything it further validates my point that she shouldn't have 200 as most frontline heroes have 200 or 150...while a backline hero with a sniper and submachinegun...and a means to escape..plus that venom mine that does 50 damage (it has no counter when thrown mid combat)..has 200.

I actually think the mine does 75.
 

Hex

Banned
There is a good chance to survive it when 6 shots do 35 dmg as minimum, not every hitting he maybe shooting a bit late and you already going in iceblock etc.

Yep I can survive it 90% of the time unless the McCree hits me blind from behind, even then it depends on how far he was when he tossed the stun and if he headshots or not
 

TheYanger

Member
Yep I can survive it 90% of the time unless the McCree hits me blind from behind, even then it depends on how far he was when he tossed the stun and if he headshots or not

But..how do you know if it's McCree or a soldier with Spirit of 76 equipped? I can't tell them apart.
 
Tbh if they nerfed widow to have like 100 hp then pharah can become a potential counter just from blind rocket shots to keep the widow running from any aoes
 

Hyun Sai

Member
What's your point? That because Tracer and Zenyatta have lower HP it's ok for Widowmaker to have 200? If anything it further validates my point that she shouldn't have 200 as most frontline heroes have 200 or 150...while a backline hero with a sniper and submachinegun...and a means to escape..plus that venom mine that does 50 damage (it has no counter when thrown mid combat)..has 200.

My point was that I was validating yours lol. Zenyatta having so few Hp is a joke.
 
just lost a match on volskaya. Zarya ulted and then d.va ulted. i was mei. i put up the wall on the wrong fucking side. could have saved us from the d.va ult and could have had time to kill off some of the people on the other team ;(
 

Hazaro

relies on auto-aim
S Tier baby. ggs to the people who put up with my early gg calls and shotcalling all week.

UY75THE.png
 

Papercuts

fired zero bullets in the orphanage.
If they only changed widow's HP and nothing else then sniper fights would be decided by bodyshots and that would be awful.

She's pretty problematic by design of her kit though, I really dunno what they could do.
 

Skittles

Member
Yeah, widowmaker having so much hp baffles me too. She should really have 150 or less(150 being the most, i would say 125 personally)
 

Apathy

Member
I'm very much looking forward to the new location for maps. Like it's probably a given that they'll do map locations like korea, australia brazil, but hoping for them to do a moon map
 

Skittles

Member
If they only changed widow's HP and nothing else then sniper fights would be decided by bodyshots and that would be awful.

She's pretty problematic by design of her kit though, I really dunno what they could do.
I proposed this earlier:
So what does everyone think needs to happen to widowmaker to make her less absurd?
I personally think these changes would be fine:
-Increase time to scope (A sniper shouldn't be able to basically quick scope in this game)
-Increase charge time
-Readjust damage scaling to be lower across the board
?Maybe reduce active time on ult
The point of these changes are to make the player have each shot count, make it to where she can't wipe most of the team in 10 seconds, and make her fairly more stationary. These changes would also help out hanzo because he would become the more mobile sniper
 

nOoblet16

Member
If they only changed widow's HP and nothing else then sniper fights would be decided by bodyshots and that would be awful.

She's pretty problematic by design of her kit though, I really dunno what they could do.

It works in TF2...so no it won't be awful.
Infact the body shot is one of the reasons why I want it to be 150.
 

Hazaro

relies on auto-aim
Holy shit. Faced a Pharah today that had like 80% rocket accuracy. Was impossible for me to bring her down as 76 before she landed two rockets on my face.

Got so salty I had to take a break.
Stay losing.
You don't need to kill her, just drop heal and poke from a corner so she cant land directs on you while dealing some damage. Jump has a CD and she needs to go heal.

If a team only has a single McCree/76/Bad Widow its basically a free win for Pharah. You need to have two people on her if they aren't trash.

Accuracy is also pretty worthless in OW since almost everyone should be prefiring all the time, especially on Pharah / Junkrat.
 

Hazaro

relies on auto-aim
Everytime I lose an Overwatch game its because we didnt have stuff behind a Rein and/or McCrees. Either that or a god widow. Game is so simply really.
Tanks are going to be a serious issue when McCree gets nerfed, I don't know how you are supposed to deal with them overrunning your team.

No frontline on defense is a trend I notice that loses really badly as well. I don't see an issue running 2x Rein in the future.
 

Gator86

Member
Yuck defend payload team with no close quaters characters besides me being McCree.

I've had this a lot recently. My teams wind up being nothing but ranged, and if you're dumb enough to contest something, you get focus fired into oblivion instantly.
 

abundant

Member
Its impossible, people pick bastion torbjorn widow and hanzo and then wonder why you lose

People need to learn quickly (they won't) that a Torb on Payload is only good for the initial push. Once the attacking team makes it past that, Torb isn't that useful anymore.
 
I proposed this earlier:

IMO the charge shouldn't be slowed down, and it's unlikely it will. Blizzard likes to keep things fast paced. Here's what I would do:
- Reduce her ability to quickfire. It's far too easy to go from full charged scope shot and follow it up immediately for a kill even off a bodyshot. You could for instance introduce a cooldown mechanic on her gun so that if she fires several shots in quick succession, she will have to take a break before being able to fire a sniper shot again.
- Reduce the damage of her submachine gun. For a character who is supposed to be a long-range fighter, Widow is insanely powerful in mid-range and even up close.
- Give a global notification when Widowmaker uses her ult, warning the enemy team to watch their steps. They made most of the ult screams loud as hell, and they gave all the characters an audio cue if an enemy Symmetra uses a teleporter too (they say something "They're using a teleporter!"). Something like that would be great. Like Widow ults, and the characters say something like "I feel like I'm being watched..." or something to that effect.

I think reducing her health from 200 to 150 might be a bit too much for Widow vs. Widow matchups. 150 with some shielding or armour, or 175 would be perfect.
 
For Widow, I'd be fine with toning down smg damage and nerfing ult. Her ult should have a better audio cue and it would honestly be fine if it went away if she died. There's no reason for it to persist after she dies.

I don't like the idea of slowing down charge speed due to how speedy the game is. Tone down how rapidly she can fire or something else instead IMO.
 

nOoblet16

Member
Tanks are going to be a serious issue when McCree gets nerfed, I don't know how you are supposed to deal with them overrunning your team.

It's like Reaper and Zenyatta don't exist..you know the actual heroes whose job is tank killing and were made for that...unlike McCree who ended up getting that job because of an oversight.
 

nOoblet16

Member
So a lot of people have been struggling with widow huh..

Genji, anyone?

It doesn't work reliably anymore...most good ones are near other enemies which means you really can't take her out easily.
Try it when it's a widowmaker that moves into a group of enemies or towards a healer the moment she gets damaged.

Here's another...even if you do a combo, she won't die due to 200HP, then she grapples away and now you are out of dash to catch up to her.
And she probably is with other enemies that are shooting at you.

And I am a good Genji player with nearly 20 hours of play time as Genji.

The combo only works if it's a left click + dash and melee...and all three shurikens must hit which is near impossible with a good widow.
 

Klyka

Banned
So a lot of people have been struggling with widow huh..

Genji, anyone?

A decent Widowmaker will not die to Genji and will bring him to the edge of death to be finished off by a teammate or kill him herself.

His deflect is basically useless and she has too much HP to care about his slice.

Genji basically needs to be on perfect point with his shurikens to try and beat her SMG /quickscoping


Basically, every time someone mentions Genji as a counter (or any counter to Widow really) this is my face
untitled-1q4uok.gif
 

BobFossil

Neo Member
It doesn't work reliably anymore...most good ones are near other enemies which means you really can't take her out easily.
Try it when it's a widowmaker that moves into a group of enemies or towards a healer the moment she gets damaged.

Sounds like you are in need of a better group, no offence. If she retreats, so be it she can no longer apply pressure. If you wanna confirm the kill, coordinate with a Winston/76.

No doubt that Widows are highly influential in the competitive scene. But playing with my regular group, we've never come across a situation that felt OP.
 
I tried countering widow with genji. It was not great. In team games, your typical widowmaker is gonna have support. It's not going to work out great. I had more success with winston because I can often pick off the mercy when killing the widow failed.
 

Satch

Banned
PharahGAF, just thought id let the team know that i just shat on a widowmaker and her pocket mercy all game and forced widow to switch

keep fighting the widow oppression
 
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