I can't play QP anymore, match quality is garbage compared to competitive.
If you think of it as just practice then it will be more fun but yeah half the matches of quickplay I had yesterday had no healer lol.
I can't play QP anymore, match quality is garbage compared to competitive.
Sweet Christ, enough.
I've never been in favor of briefing in games. My position has always been that if people are annoying or frustrating you with their quality of play or personality, just quit and find another game.
Unfortunately, Blizzard, in their infinite 'wisdom' decided to punish players for quitting matches in a game they paid $40 or $60 to play. This, quitting isn't the totally legitimate option it should be.
So now, after being left to die at the objective over and over by teammates with the poise and efficiency of a cat chasing a laser pointer, I resorted to griefing. I switched to Mei, and as my idiot teammates ran forward, not a pair of brain cells to rub together between the 5 of them, I built walls behind them. Predictably, they were gunned down like prisoners at execution, confused and angry at the wall behind them.
They were butchered with the raw efficiency of an industrial farm, and it was glorious.
Serious question: how to deal with 6 Tjorborns on Hanamura? The enemy did it to troll so when we switched sides we trolled them back. Also since I reached level 25 the quality of the quick play matches has improved dramatically, I'm getting grouped with people in the level 40-80 range now and the difference is night and day, like people actually know how to play now.
You don't and they all die. Enjoy your derank.zarya players. how does one put a shield on the person who needs it the most but they are lumped together?
Sweet Christ, enough.
I've never been in favor of briefing in games. My position has always been that if people are annoying or frustrating you with their quality of play or personality, just quit and find another game.
Unfortunately, Blizzard, in their infinite 'wisdom' decided to punish players for quitting matches in a game they paid $40 or $60 to play. This, quitting isn't the totally legitimate option it should be.
So now, after being left to die at the objective over and over by teammates with the poise and efficiency of a cat chasing a laser pointer, I resorted to griefing. I switched to Mei, and as my idiot teammates ran forward, not a pair of brain cells to rub together between the 5 of them, I built walls behind them. Predictably, they were gunned down like prisoners at execution, confused and angry at the wall behind them.
They were butchered with the raw efficiency of an industrial farm, and it was glorious.
it's really hard getting used to this new D.Va button mapping. -__-
Sweet Christ, enough.
I've never been in favor of briefing in games. My position has always been that if people are annoying or frustrating you with their quality of play or personality, just quit and find another game.
Unfortunately, Blizzard, in their infinite 'wisdom' decided to punish players for quitting matches in a game they paid $40 or $60 to play. This, quitting isn't the totally legitimate option it should be.
So now, after being left to die at the objective over and over by teammates with the poise and efficiency of a cat chasing a laser pointer, I resorted to griefing. I switched to Mei, and as my idiot teammates ran forward, not a pair of brain cells to rub together between the 5 of them, I built walls behind them. Predictably, they were gunned down like prisoners at execution, confused and angry at the wall behind them.
They were butchered with the raw efficiency of an industrial farm, and it was glorious.
not doing much to confute dat 'evil Mei' rap...
I think Blizzard should have gave her a DMR type weapon with shorter zoom and an easier firing cadence. The gun acts like a sniper, and hip firing a sniper isn't easy on a pad. But she was never designed for consoles to begin with, we're second fiddle, so oh well.
Seems friend list on PS4 is borked. Player icons don't show up for me and I'm not sure it know when people are in a group.
As best I understand it, because of your MMR (seperate from your comp rating) you're expected to win so take a bigger hit and smaller gain
Unfortunately, Blizzard, in their infinite 'wisdom' decided to punish players for quitting matches in a game they paid $40 or $60 to play. This, quitting isn't the totally legitimate option it should be.
He's pretty dope. Probably the best character to solo queue with too. Good damage, self sufficient with heals, fits pretty much any comp. When you're on a roll landing all the hooks it feels amazing to play as him.I think I picked a really good time to finally start playing with Roadhog. Why haven't I used him sooner? He's so fun, especially with an Ana ulting you lmao!
When you quit, you're pissing off at least 5 other people. 5 other people who all paid $40-$60. Back when leavers completely killed rating gain, you'd be pissing off 11 other people. Why should your money be worth more than all of theirs?
The math works out fine. Welcome to team games.
I'd suggest that the company charging us $40 or $60 (plus micro-transaction income) provide matchmaking that is not trash, thus ensuring more players feel their time is better spent completing the game, rather than quitting the forgone conclusion and trying to find another..
Honestly, MMR fractures the base way more than playlists does. People are already being segregated by rating and group size.I hear you. I'm a little over KOTH for now.
I wish there was a queue just for payload maps but I also don't want to fracture the player base more than the QP/Comp already does.
They can no more provide "matchmaking that is not trash" any more than they can guarantee having "players that are not trash".
It's an unsolvable problem. In older games, people self-curated their playerbase by segregating themselves into private servers. But any game that uses automated matchmaking is going to be uncuratable. How can a company curate their customers? They can only mete out so punishment before they're literally stealing people's money.
Anyway this attitude is, ironically, the kind of thing that makes matchmaking worse so grats, you're now part of the problem!
I'd suggest that the company charging us $40 or $60 (plus micro-transaction income) provide matchmaking that is not trash, thus ensuring more players feel their time is better spent completing the game, rather than quitting the forgone conclusion and trying to find another..
And for the record, I don't play Competitive any more for just that season. The matchmaking is so astoundingly poor, that I can't be bothered. I only play Quick Play.
What in the fuck have I done in my life to deserve a Torbjorn AND an Ana in offense in a competitive match?
Whats it like in the mid 65s as a support main solo?
^How much you paid for the game doesn't justify this at all. They aren't changing game design because you paid X dollars for it, that makes no sense.
Man, salt has gone up in this thread even more. The match is not worth quitting. Use the rest of the match you've lost to learn more- do you just want to improve until you're good enough to constantly lose? It's a fruitless endeavor. Try to hold out and maybe get a clutch win or such!
Either way you're trying to justify screwing your entire team over. If the matchmaking is 'trash', go play something else.
On one hand we have everyone mad that people keep quitting and we have others mad they can't quit more. It's pointless.
My two friends and I (I believe...Ana/Zen/Reaper) complained about our offensive torb
he got 40 elims
Outstanding torb, would never insult again. Amazed we had a good offensive torb and won.
zarya players. how does one put a shield on the person who needs it the most but they are lumped together?
My two friends and I (I believe...Ana/Zen/Reaper) complained about our offensive torb
he got 40 elims
Outstanding torb, would never insult again. Amazed we had a good offensive torb and won.
Honestly, MMR fractures the base way more than playlists does. People are already being segregated by rating and group size.
Seems friend list on PS4 is borked. Player icons don't show up for me and I'm not sure it know when people are in a group.
In a vacuum, where games do not cost money, I would be happy to do so. I paid money for this game, and I will squeeze whatever enjoyment I can out of it until I find a seller willing to take it for reasonable value, or enough time has passed that I can rationalize writing off the money spent.
Unpopular Opinion time: The "You got the drop on me and now I'll jump higher than Vince Carter ad infinitum" is not compelling nor fun gameplay. Especially when in this game it seems like some characters almost jump higher than their character model is tall and actually have more compact hitboxes because they tuck their legs under them.
Source of frustration: The millionth time this has happened to me. I suppose this is supposed to be normal for 'arena' games, but seeing as this is my first one, color me unimpressed. Half the reason i got sick of Halo was the players that couldn't travel anywhere keeping both feet on the ground. I guess I got spoiled by Rainbow 6 Siege where you couldn't jump outside of hurdling obstacles.
Seems friend list on PS4 is borked. Player icons don't show up for me and I'm not sure it know when people are in a group.
I haven't heard of any penalties for quitting in QP.I'm willing to be part of the problem if it increases my own ability to garner enjoyment out of a product that I paid $60 for,
A simple unpenalized quit option in Quick Play would have sufficed as well.
I'm pretty sure you can quit the game at the "Assemble" stage without penalty.You should be able to quit without penalty in the first 15 seconds of a match before it starts. Because nothing worse than joining a comp game and watching your team pick hanzo/widow/ana/genji on Anubis defense.
I'm not giving an opinion on good or bad, just pointing out its a self-imposed limitation by Blizzard.mmr segregates playerbase in a good way so good players dont get trolled by scrubs
only bad side is most player has bad MMR so they do not see the benefits or the good players forget how awful low mmr players are
I didn't claim it was.It's not a realistic shooter.
Didn't say it was a design issue, either.Evasion by way of jumping, strafing, crouching or any combination thereof is a skill gap issue, not a design issue.
In this case, you have absolutely no right to complain about other players making your experience miserable. You're not the only one to pay money for the game, and if that alone justifies this 'fuck you, got mine' attitude, then they're perfectly justified in ignoring your desire for a good experience by playing the characters they want, however questionable those picks may be.
What in the fuck have I done in my life to deserve a Torbjorn AND an Ana in offense in a competitive match?
Unpopular Opinion time: The "You got the drop on me and now I'll jump higher than Vince Carter ad infinitum" is not compelling nor fun gameplay. Especially when in this game it seems like some characters almost jump higher than their character model is tall and actually have more compact hitboxes because they tuck their legs under them.
Source of frustration: The millionth time this has happened to me. I suppose this is supposed to be normal for 'arena' games, but seeing as this is my first one, color me unimpressed. Half the reason i got sick of Halo was the players that couldn't travel anywhere keeping both feet on the ground. I guess I got spoiled by Rainbow 6 Siege where you couldn't jump outside of hurdling obstacles.
I haven't heard of any penalties for quitting in QP.
Use it to your advantage. It's easier to predict where people will be if they're jumping.Unpopular Opinion time: The "You got the drop on me and now I'll jump higher than Vince Carter ad infinitum" is not compelling nor fun gameplay. Especially when in this game it seems like some characters almost jump higher than their character model is tall and actually have more compact hitboxes because they tuck their legs under them.
Source of frustration: The millionth time this has happened to me. I suppose this is supposed to be normal for 'arena' games, but seeing as this is my first one, color me unimpressed. Half the reason i got sick of Halo was the players that couldn't travel anywhere keeping both feet on the ground. I guess I got spoiled by Rainbow 6 Siege where you couldn't jump outside of hurdling obstacles.
Oh, that's right.There are significantly XP penalties for quitting in QP, regardless of how much of impact you were having on the game (ie, how much of the load you were carrying before you said 'fuck this, I can't handle the morons this matchmaking has paired me with')
I'm not giving an opinion on good or bad, just pointing out its a self-imposed limitation by Blizzard.
Personally, coming from Call of Duty and Battlefield, I don't recall the lack of MMR significantly detracting from the fun.
How is that possible? Unfortunately I couldn't get a screen because I was in the middle of battle, but there were two of them up there, and they didn't have a Junkrat on their team (I don't even know if Junkrat's things affect teammates anyway)
So I just had a game on Hanamura where the defending team had two Soldier 76s on top of the building next to point A.
How is that possible? Unfortunately I couldn't get a screen because I was in the middle of battle, but there were two of them up there, and they didn't have a Junkrat on their team (I don't even know if Junkrat's things affect teammates anyway)
Is this a new exploit?
Not an exploit. There is a "rocket jump" method with him where if you shoot your helix rockets at the ground and jump at the same time, it gives you a little boost to get to higher ground. I've seen Seagull do it a couple times ands it's a legit strategy.So I just had a game on Hanamura where the defending team had two Soldier 76s on top of the building next to point A.
How is that possible? Unfortunately I couldn't get a screen because I was in the middle of battle, but there were two of them up there, and they didn't have a Junkrat on their team (I don't even know if Junkrat's things affect teammates anyway)
Is this a new exploit?