Well, no one's on PS4 right now. Guess no OW for me right now.
iu'll hop on in a bit, but I need a few matches to warm up before going into comp, I gotta use the restroom and cook first though
Well, no one's on PS4 right now. Guess no OW for me right now.
iu'll hop on in a bit, but I need a few matches to warm up before going into comp, I gotta use the restroom and cook first though
They obvious solution is to just quit your day job, go full pro-MLG and find an Overwatch team to play for.
I'm interested in playing with GAFers to try and pull myself out of ELO hell (or just have some fun in quick play). Does GAF have any groups that play together that would be interested in one more?
Paltheos #1779
PC
Voice chat capable
I don't really think there's a need to get concerned about characters not getting play on the highest tier. I mean, why does a game with 22 heroes (and counting, probably will be 30 in a year), need to be "balanced" such that every skill level uses every single type of character?
Defense characters have a place - turrets, snipers, bombs, walls. What do these all share in common? They're things which can hinder the other team without the characters putting themselves in the heat of the action. This is helpful for players who prefer this style of playing, or for players who simply aren't very good in close combat. They can contribute to the team in their own ways, while staying alive. Having that option is great.
But when we talk about the very best players in the game who have great situational awareness and are also great at dealing in close quarters, able to attack well, move out of the way of attacks, etc, they will always shine more with characters who are purely offensive. Offense is the best defense after all. But that hardly represents all the players playing the game. Why feel the need for the balance of the game to be held hostage by the meta at the pro level?
Mei's skill ceiling is actually extremely high.
Lol nope
And I like Mei.
That animated spray tho.
lol.
I'm interested in playing with GAFers to try and pull myself out of ELO hell (or just have some fun in quick play). Does GAF have any groups that play together that would be interested in one more?
Paltheos #1779
PC
Voice chat capable
also, since people are complaining about being in a bad rank, the only suggestion I can give is to put on your tryhard pants. Activate those sweat glands and sweat your heart out. Play as the cheesiest class or the best class you have. Your goal in comp is too win.
I find this happens a lot with people is that they try to do too much or try to play cooly and fun instead of trying their hardest to win. Gotta activate those sweat glands dudes
If you're sweating from playing Overwatch, you might wanna see a doctor.
As annoying as she is I kind of wish she got a minor buff. She actually changes matches which is absolutely needed in OW since most matches in ranked are so similar to each other. Well, perhaps not so in the ranks where I'm at but definitely in the pro scene (although I like that she's starting to see some use in there, I'm close to giving up watching pro OW since all matches are bludgeon fests).You try to place a fight winning wall in every team fight against a coordinated team, then manage to stick to somebody to freeze them. The poor girl has no DPS or mobility in a fight so her decision making and wall placement have to be stupid good.
Yeah, maybe she's in a decent spot. It's hard to tell since the game is so new, but since she's been seeing some resurgence lately maybe she's fine as she is right now. If so it would be a shame to overbuff her like they did to Zen, who is currently seen in every game. More important then would be "fixing" some of the other mainstays like Lucio and Reinhardt. They may not be broken but I feel like they constrict the current games a bit too much, being respectively a huge shield and AOE healing which makes all teams group up. I'd love for a meta where teams are more spread out and skirmishes are slower.I think Mei is getting better the more the game develops so I'm curious how well she does as is. I think if they buff her it could potentially be too good actually. Lower level players would definitely have issues there.
Speaking of, I hope to see her get pulled out in Kings Row for C9 vs Envy
Yeah, maybe she's in a decent spot. It's hard to tell since the game is so new, but since she's been seeing some resurgence lately maybe she's fine as she is right now. If so it would be a shame to overbuff her like they did to Zen, who is currently seen in every game. More important then would be "fixing" some of the other mainstays like Lucio and Reinhardt. They may not be broken but I feel like they constrict the current games a bit too much, being respectively a huge shield and AOE healing which makes all teams group up. I'd love for a meta where teams are more spread out and skirmishes are slower.
The changes to the supports and the addition of Ana kinda did that.I'd love for a meta where teams are more spread out
mei is also a pretty low skill celining class, the other defense are two snipers 9which generally you need to be really good to be useful) and Junkrat, who is probably the only character that has a high skill ceiling in the defernse area that isnt really hard to use
I think Mei is getting better the more the game develops so I'm curious how well she does as is. I think if they buff her it could potentially be too good actually. Lower level players would definitely have issues there.
Speaking of, I hope to see her get pulled out in Kings Row for C9 vs Envy
I think Ana can be a great addition although she's not seen a lot in pro OW right now (and although I'm doing alright with her in QP I won't run her in ranked yet, and I haven't seen many others do that yet). NRG seems to like her a lot so she can potentially be a game changer as the game evolves and players put more hours into her. Plus she's damn fun to play.The changes to the supports and the addition of Ana kinda did that.
Speed boost seems broken at higher ranks, but isn't used at all below them in my experience. I think they could remove that part of his E ability almost completely and the game would be better off.I'd say Lucio is legit broken. I think Rein is okay, the game just needs room for fights to actually happen that don't require him to exist >_>
#ThrowSpeedboostUnderABus
Mei's ultimate needs to kick in faster (or grow in radius) to get her moving to a good spot. Every good player can avoid a Mei ult these days.
That's kind of the point. The ult lasts a really long time and you basically get to say "this area is mine." If it gets set up in a combo with like Earthshatter or is put into a tight spot mid-fight it is pretty dumb actually.
Eh I say Zarya's ult is still better in nearly every combo circumstance, partly because it takes effect so much more quickly. The area denial is nice but it doesn't seem good enough.
great argument
Mei has a skill ceiling obviously, just like every other class, but that doesn't mean it's as high as a genji, tracer or plenty of the other characters that are all heavily used in comp play tournaments. She's lacking a huge movement option though, which is absolutely huge. Her most skillful playing ability is knowing where to throw walls (not that hard tbh) and aiming her icicles, which isnt the most efficient use of her character.
it's fine to play characters that doesnt necessarily have the highest skill ceiling, because unless you are playing the bery highest tiers of gameplay, it wont really matter. She just has the same problems the pyro has in tf2, where she needs to be up close to be useful, but doesnt have a movement ability to really make her all that useful to use.
Play D.Va long enough, and you start mowing people down with ease. o.o
I don't even like her that much as a character, but damn.
I mean you combo into Mei's ult. Zarya has like the best offensive ult in the game and set ups the combos, different uses
Her mechanical skill is low but that doesn't stop her macro skills from being really high up there. You're also heavily overvaluing movement. Yeah it's hella good on offense heroes and is even crazier atm cause Lucio/game speed problems exist. That doesn't mean non mobile heroes don't have good things to do in meta. Sym is still meta. Zarya is still meta and actually high tier with limited accurate range. It's possible to be a good hero without mobility.
I don't really think there's a need to get concerned about characters not getting play on the highest tier. I mean, why does a game with 22 heroes (and counting, probably will be 30 in a year), need to be "balanced" such that every skill level uses every single type of character?
Defense characters have a place - turrets, snipers, bombs, walls. What do these all share in common? They're things which can hinder the other team without the characters putting themselves in the heat of the action. This is helpful for players who prefer this style of playing, or for players who simply aren't very good in close combat. They can contribute to the team in their own ways, while staying alive. Having that option is great.
But when we talk about the very best players in the game who have great situational awareness and are also great at dealing in close quarters, able to attack well, move out of the way of attacks, etc, they will always shine more with characters who are purely offensive. Offense is the best defense after all. But that hardly represents all the players playing the game. Why feel the need for the balance of the game to be held hostage by the meta at the pro level?
I'd say Lucio is legit broken. I think Rein is okay, the game just needs room for fights to actually happen that don't require him to exist >_>
#ThrowSpeedboostUnderABus
Zarya is a tank class with 400 health and can protect others really easily along with one of the best ults in the game
Symmetra is a niche character used very rarely with one of the best ults in the game is used correctly.
Mei can freeze herself in place to get surrounded by the enemy team and can place walls as well as only having 200 health. You dont necessarily need speed to be in the current meta, but it's something that's clearly missing from most of the defense characters other then Widowmaker and Junkrat. Junkrats movement option isnt that reliable either.
SDhe has the same issue as Pyro had in tf2 where her main use is a random pick to maybe throw off the other team enough. The characters she's supposed to counter all can easily get away from her, and honestly, if you had the best player in the world on defense, would you rather him play Mei or Genji at the very highest levels
There's nothing wrong with playing these characters, especially the people on gaf as I doubt anyone here is a pc player that's super high. They can be effective up to a degree, but once again, would you rather your best player play genji or Mei. Genji has a much higher skill ceiling so you'd obviously want to play him a lot more.
They might just add a cap to Lucio's heal to like 3 lowest health people normally and when he boost it extends to everyone nearby. Like the new aura paladins have in wow
It's just more interesting to see your favorite characters used at a high level. Seeing the same characters and playstyles gets boring for the viewership. I think if Blizzard really wants to tout the comp aspects of the game, it worth it to consider balancing the whole cast.
Seriously, I'm gonna be heartbroken if he ever gets nerfed.Nah, you guys leave Lucio alone.
On Kings Row I would rather them play Mei hands down. Not even joking. Hell Hanamura too.