Can you wake up teammates from the sleep blast?
Doesn't seem like it from the stream that I seen, where the streamer shot at their sleeping ally a couple of time, but they still were in that status.
Can you wake up teammates from the sleep blast?
I feel like she can actually be used as a tank to protect your team now. Not necessarily as a frontline defender like Reinhardt but a backline protector. Use your jets to keep moving around your team and then use defense matrix to push away flankers. If the flanker tries buzzing back the matrix is already back up. You can just be this constant presence around the battlefield that pushes people away.
It's becoming harder and harder to not get mad at this game as the skill level of all players seems to be shifting to both extremes.
I've started getting into the habit of just quitting for the night the moment I lose a game after a nice win streak because continuing to play after that is just asking for more losses to come your way which will lead you to either force yourself to play more to even it out or just stopping on a long losing streak which feels awful.
So Ana's shots can boost Zarya's charge before a match.
I like itSo Ana's shots can boost Zarya's charge before a match.
So Ana's shots can boost Zarya's charge before a match.
So Ana's shots can boost Zarya's charge before a match.
Do you mean shooting at her while she has bubble going?
Yeah I'd be curious if mercy's damage boost would make it out of ptr, because it's like a way better orb of discord right now.
I feel like she can actually be used as a tank to protect your team now. Not necessarily as a frontline defender like Reinhardt but a backline protector. Use your jets to keep moving around your team and then use defense matrix to push away flankers. If the flanker tries buzzing back the matrix is already back up. You can just be this constant presence around the battlefield that pushes people away.
Mercy's problem is she can only do one thing at a time. Orb of Discord is also followed by Zen attacks while a separate orb is healing. 50% damage boost isn't that impressive when that's a character slot devoted to 50% of a heroes damage OR healing.
But it allows her to buff someone to damage multiple people, not just one at a time. Think junkrat and pharah. Hell, rein dealing 100+ damage per swing can be super deadly.
I give up playing competitive. One loss just ruins any progress you made that night.
Glad Blizzard has their priorities straight by not fixing the shitfest that is competitive
What do you mean? They've implemented Overtime changes for the game in general, and they're removing hero stacking in Comp specifically. This PTR patch is really significant in terms of addressing various issues people have voiced.
Same with Zen. Instead of buffing 1 person by 50% to deal damage to 6, you're buffing the damage of 6 vs 1 target. I just don't think it's that big of a deal in the end. The game needs more reasons to play support and now Mercy is a big help offensively.
Probably more about the rate you gain rank, leavers cutting rank gain and sudden death stuff.
We know they're fixing sudden death next season, but have Blizzard said anything about fixing the other issues before the season's end?Probably more about the rate you gain rank, leavers cutting rank gain and sudden death stuff.
Last thing they said about the leaver penalty on the winning side was that it was working as intended.....We know they're fixing sudden death next season, but have Blizzard said anything about fixing the other issues before the season's end?
Last thing they said about the leaver penalty on the winning side was that it was working as intended.....
It can be a big deal in specific scenarios, and I think the McCree one is over the top. He can headshot kill any 200 hp hero in the game and he basically has 12 shots with the roll to do it, and the boosted body damage lets him 2 shot the same heroes like a flying Pharah. It's pretty much the widowmaker thing again where you'll see people getting shut down right when they turn a corner which isn't very fun. Mercy actually had this 50% damage buff in beta and it got nerfed before, it's REALLY important when a damage buff pushes someone over an damage threshold.
I don't feel supports have been needing more reasons really, people seem to understand that you basically need one. In comp I see double support very frequently now, the biggest issue was the lack of supports for variety, not really the encouragement to have one.
50 after placement.
Up to 61 almost all solo queue. I'm afraid to play more. I don't want to fall back below the 60 line.
Three times today our group was matched up with a team with an average 15+ higher than us. It was such a thrashing lol.
D.va now can be a viable damage dealing character if you don't want to play her as a tank.
What's the rhythm? Just shoot them, DM once they walk out of your range, approach them and repeat?
I see that some ppl are already using Ana, can i do the same thing? And if yes, how?
If you play on PC its on the public test realm.
https://playoverwatch.com/en-us/blog/20157263#participate
Yeah Ana seems bad. For every Ana I'd rather have a Mercy or Lucio and I don't want all three. On defense I'd rather any other support. Her ultimate isn't even that game changing for a support when Mercy, Lucio, and Symm exist.
Also, she should be given Pharah's jump boost so she can climb higher, but not be Widow or Hanzo.
Fly up to them, shoot them at close range and then get out. You could add a physical attack right after the boosters and defence Matrix for emergencies. Remember that it could even defend you against Pharah 's ultimate as well.
That's... pretty much unchanged?
Did they buff her damage or something?