RecRoulette
Member
i was just thinking what if one of Symm's 'reworked' abilities is she can teleport/move health pack locations for 30 seconds, or something? That way they can keep Symm as a 'support' character, but she won't necessarily have an active healing ability?
Turrets heal allies, harm enemies maybe? They've built up this rework so much I'm dying to know what it is (Sym was my 2nd most used before she fell off the face of the earth)