Hey just popping in to say Terry Crews for Doomfist ok thanks bye
Now that he has your blessing Terry is probably going to lose his voice forever.
Doomfist will have to be a mute now...
Hey just popping in to say Terry Crews for Doomfist ok thanks bye
Now that he has your blessing Terry is probably going to lose his voice forever.
Doomfist will have to be a mute now...
It is tho, I've done it before the patch but the solo healer needs to be a really good healer.
Having Symmetra ridiculous as she is now, will it justify playing Sombra finally?
Yeah, the shield generator is ridiculously too strong. I like the idea in theory, but in practice it's just too damn good. I'm not quite sure how best to fix it though. Maybe a timer? Maybe it works like the Teleporter and loses charge as you respawn? It needs something though.
I'd say decaying effect the farther you go.
So close range it's full strength.. But at max range it's like...5 shield. Also more walls means less shields too. So a clear line of sight is maximum effect. This way the closer to the front line the more effective, but it's also have a higher chance of being destroyed.
Yeah, after maining her for a while and then switching to other heroes, I went back to playing Symmetra on every Defense map tonight: four games, four wins, 1 PotG. One map we didn't even have a tank, and we still managed to hold Point B on Anubis. That shield generator really is a game changer.
I'd say decaying effect the farther you go.
So close range it's full strength.. But at max range it's like...5 shield. Also more walls means less shields too. So a clear line of sight is maximum effect. This way the closer to the front line the more effective, but it's also have a higher chance of being destroyed.
I kind of still don't think it's as crazy as people make it. Like it's super good, and definitely makes a sym very viable, but if you factor in team comp it's not too bad? I dunno though, I feel like as it is with sombra and ana people should wait a bit more before grousing about power levels.
I'd give my left nut for Tracer to have 175 HP so she could survive against the projectile vomit of Hanzo and bullshit Widow shots. It's not enough that I can dive in and distract three players while my team is busy lobbing farts off at the enemy Rein's shield while he rubs one out, I gotta eat lead from a mile away too and the concept of grouping up or getting a pick is foreign to my entire team. As I marvel at my single digit gold medal for eliminations.
noooooo
I'd give my left nut for Tracer to have 175 HP so she could survive against the projectile vomit of Hanzo and bullshit Widow shots. It's not enough that I can dive in and distract three players while my team is busy lobbing farts off at the enemy Rein's shield while he rubs one out, I gotta eat lead from a mile away too and the concept of grouping up or getting a pick is foreign to my entire team. As I marvel at my single digit gold medal for eliminations.
attack Symmetra's shields.symmetra
Meanwhile their Widowmaker is a goddamn savant and with ours we may as well be a man down. Even the concept of survivability seems lost on them even though we had an
attack Symmetra's shields.
Yeah - the Torb + Symmetra Defense in Quick Play is fucking ridiculous, especially solo queueing. Facing a 350 HP Soldier, 300 HP Tracer, and 350 HP Mei is just stupid without any organization.
I think nerfing them both isn't a good idea thought - I think the next Support hero needs to have an offensive team buff. We've got plenty of defensive buffs now, but something needs to give the characters some extra oomph beyond raising individual damages - because then you end up with someone like 76 who is overpowered.
As it is they don't have to land a headshot because of the rest of the DPS which will make up the remaining 25-30 HP. It's incredibly irritating during solo play when you're the only person giving a damn about their sniper whose always got backup!What would 175HP do for tracer? You're still going to survive 1 body shot but get 1 shotted by crits/scatter.
I know, I was referring to this specific game where we had an attack Sym. It did do wonders for me, but not much for the rest of the team.what, no I was saying just roll with a symmetra and you get your free hp boost, it gives more than 175 hp to tracer actually
Yeah - the Torb + Symmetra Defense in Quick Play is fucking ridiculous, especially solo queueing. Facing a 350 HP Soldier, 300 HP Tracer, and 350 HP Mei is just stupid without any organization.
I think nerfing them both isn't a good idea thought - I think the next Support hero needs to have an offensive team buff. We've got plenty of defensive buffs now, but something needs to give the characters some extra oomph beyond raising individual damages - because then you end up with someone like 76 who is overpowered.
Mmmm, that was more of a factor of how fast ult charges previous patch than the damage thing specifically. Like honestly, the most OP part about ana is her healing, not nanoboost, especially now with the ult charge nerf.
I'd give my left nut for Tracer to have 175 HP so she could survive against the projectile vomit of Hanzo and bullshit Widow shots. It's not enough that I can dive in and distract three players while my team is busy lobbing farts off at the enemy Rein's shield while he rubs one out, I gotta eat lead from a mile away too and the concept of grouping up or getting a pick is foreign to my entire team. As I marvel at my single digit gold medal for eliminations.
Nosince he's D tier now and Pharah can fly for eternity can Genji get his fucking triple jump back?
I don't even care about edge boosting. Just give me my triple jump back.
ana just boosted the offense of a single character and look how that turned out
keep getting matched with the same people not sure why, the game seems popular on pc.
I'm confused.
On comp, I pick rein, and we hold the enemy on defense at eichenwalde and they don't get the first point. On attack I ended up getting killed on a couple of bad charges. In spawn I was thinking of what to switch to and suddenly the team captures the point. Enemy had a Rein, Hog, Sym, Lucio, Mei, 76 while we had a Dva, Rein(me and dead), Reaper, Tracer, Ana, Zen. It was also still too early for any ults to charge.
No clue what happened but I'll take it.
Only thing I know my team told me my bad suicide charges was enough to break through.
Well that's just completely anecdotal.Console community for this game is trash. It's so many steamroll matches. Either you steamroll or get steamrolled. There are no close matches. It's really different than PC.
The Torb meta is back, boys.