Solo or duo que for the climb. Group Sr gain is horrible.play in groups
Solo or duo que for the climb. Group Sr gain is horrible.play in groups
Solo or duo que for the climb. Group Sr gain is horrible.
Solo or duo que for the climb. Group Sr gain is horrible.
Decided to check mine and it's 96th/65th percentile for me so pretty similar. You won't be able to get high in both since she has to do one or the other. Zen/Lucio can damage and heal at the same time but she can't except for when your grenade hits multiple people. Ana's with 99th percentile damage probably rarely heal so I wouldn't get worried about it.I need to use my Ana grenades for damage/anti-heal more often. I use them almost exclusively for burst healing, which is why my healing stat is 99th percentile, but my damage is 40th percentile.
Yeah sometimes you see in match chat "gg couldn't carry these nubs" or varients. Or tanks complaining about DPS etc.The worst problem with playing competitive is the carry mentality, which to me, is probably the worst thing that has infected and spread around the Overwatch community. This assumption that you have to carry your team to victory. That you should not move and complement your team of randos, you should just stick to McCree or 76 or Genji or whoever and carry.
Because the issue is obvious to everyone yet everyone thinks they're the exception. Because that is the issue. Everyone thinks that they are carrying. Everyone instalocks their DPS hero of choice because they think that they're carrying. Everyone spends the most time on a 'carryable' hero because they think that they are carrying. This feeds the ego. This is why you see so many of those same players that are 'carrying' rush into 1vs6 situations or refuse to switch. Because they are 'carrying.'
If you're the God Widow and get all these picks but your team still can't take the point? Time to switch. Even if you are 'carrying', in the end, nothing matters except your team winning. And if they still can't take the point? You're not carrying even with 8:1 KDR because the enemy team won and your team can't capitalize which your thought shouldn't be the selfish 'trash team' your thought should be 'how do i adjust to complement this team to encourage this team to push further' I don't even mean like barking orders. I speed boost with Lucio when a Rein goes down so we can rush point A and have 6 vs 5 because that's the better position for us. Or our Rein makes that move to the point.
It just annoys me to no end how often people want to talk about carrying and how popular it is. If you're a new fan of the game and you look on Reddit or the forums or a lot of the streamers, that's the mentality. And it's encouraged and upvoted. It breeds contempt to new players and established ones. I could play the Heavy in TF2 extremely well and top charts and get 5+ dominations every match but my mentality was never 'I'm carrying' it's just 'I'm doing well' I never thought that my teams not pulling their weight or that I'm the only one making this happen.
For the most part, I don't think they need huge buffs aside from Bastion.
It doesn't help that my weapon accuracy is 8%. I just can't get a good feel for the amount of lead you need on an enemy target with her. I've got over 20 hours on Ana and I still can't hit enemies without the scope.Decided to check mine and it's 96th/65th percentile for me so pretty similar. You won't be able to get high in both since she has to do one or the other. Zen/Lucio can damage and heal at the same time but she can't except for when your grenade hits multiple people. Ana's with 99th percentile damage probably rarely heal so I wouldn't get worried about it.
please no. I don't want Bastion to be anywhere close to viable in comp.
It doesn't help that my weapon accuracy is 8%. I just can't get a good feel for the amount of lead you need on an enemy target with her. I've got over 20 hours on Ana and I still can't hit enemies without the scope.
I lose more in groups than I do solo or duo.yeah but you usually win more in a group
it also helps to get carried by gaffers
That's good, that's damn good.Moving with the payload I see.
My win % in solo Q comp this season is a whopping 0%. I couldn't do it anymore. I do agree that the ranking system needs an overhaul though.I lose more in groups than I do solo or duo.
And my overall win % for this season is about 47%
Have you got many hours on other projecetile heroes? I had 100+ on Lucio when I was on PS4 which helped with leading the shots and I got 50 on Ana for PC now.
Well over 100 hours with Zen and I do very well with him. I also have very good accuracy with Mei's right-clicks.
I have better sleep dart accuracy than I do weapon accuracy. The dart is easy to see, so I can easily gauge how close I was if I miss for future adjustments, but it's almost impossible to see the left clicks, so it's hard for me to make the adjustments and improve.
32%, which is still 96th percentile, so 43% is pretty shit-hot.Whats your accuracy with Zen? Mines 43% but I just spam at chokes with him so it might be easier to aim with Zen than Ana?
You can't. I just kind of track it in my head.How do you find the dart accuracy? That would be a really interesting stat.
32%, which is still 96th percentile, so 43% is pretty shit-hot.
7% Critical, which needs improvement.
You can't. I just kind of track it in my head.
It would be a nice stat to have, for sure.
It looks like i will have to buy Nutcracker Zenyatta skin... :/
My luck for this even was so bad, after more than 50 boxes i only got 2 Legendary skins (Tracer and Torb). I got few more but they were regular ones.
Do we know when exactly is Winter Winderland ending on January 2nd?
Isn't Ana's weapon accuracy stat pretty wonky to begin with? I think it counts your healing shots as misses or something weirdIt doesn't help that my weapon accuracy is 8%. I just can't get a good feel for the amount of lead you need on an enemy target with her. I've got over 20 hours on Ana and I still can't hit enemies without the scope.
Isn't Ana's weapon accuracy stat pretty wonky to begin with? I think it counts your healing shots as misses or something weird
Bronze or Silver elims as Zen isn't unusual. He's a beast. He racks up assists like no other and usually gets a shot or two in for an elim, as well.It feels like Zen's damage output is quite viable, I don't expect to hit kill streaks too often but I'd imagine his damage is useful in ranked right?
So far my kills are higher with him than I expected, but I'm well aware I'm at the start (lvl 9) and don't expect them to remain so high.
Just curious how others who play him often in ranked feel about his damage.
It feels like Zen's damage output is quite viable, I don't expect to hit kill streaks too often but I'd imagine his damage is useful in ranked right?
So far my kills are higher with him than I expected, but I'm well aware I'm at the start (lvl 9) and don't expect them to remain so high.
Just curious how others who play him often in ranked feel about his damage.
Well if your damage stat is low, then it would make sense that your weapon accuracy is also low since those healing shots that you're taking will decrease it. I think scoped accuracy and unscoped accuracy would be better stats to look at, but too bad overbuff doesn't track thoseYa, but 8% is bad even still. I think good is like 15%.
Bronze or Silver elims as Zen isn't unusual. He's a beast. He racks up assists like no other and usually gets a shot or two in for an elim, as well.
I had a 5 Gold medal Zen victory in competitive last season.
Overbuff does track scoped accuracy, 77%. It doesn't track unscoped, but just from pressing Tab a lot I know that is usually in the 60s.Well if your damage stat is low, then it would make sense that your weapon accuracy is also low since those healing shots that you're taking will decrease it. I think scoped accuracy and unscoped accuracy would be better stats to look at, but too bad overbuff doesn't track those
Got the 5 Gold card. It was a very short game with bad team comps after I dropped to 2300 last season. I barely even had to use Transcendence. It was one of those weird games where you're like "Is half of each team AFK?".What card did you get in the end?
I had two games with 4 gold/1 silver and got the defensive assists and transcendence cards lol
Bronze or Silver elims as Zen isn't unusual. He's a beast. He racks up assists like no other and usually gets a shot or two in for an elim, as well.
I had a 5 Gold medal Zen game in competitive last season.
some people are better dps as zen than the dps characters
You are really unfortunate that you missed the Zen meta when his discord did 50% damage buff instead of the current 30%.Good to hear! I mean, I can already feel he's effective.
His healing mechanic is insanely addictive, and his projectiles feel great. I was hoping my favourite character would be worth it for that mode, I can see myself putting quite a few hours into him.
Also finding Tracer very fun. I don't usually enjoy scout types but her movement powers are much easier for me than, say, TF2's scout. I can see a good Tracer can be a nuisance.
What I love most about this game so far is it's ability to make every class feel appealing. I usually ignore tank classes for example, but I'm having a blast with them because the characters are so well done and are mostly really interesting to play.
Damn, this game.
Zen is my favorite character, too. I love throwing out Orbs. I love seeing Assists pop up one after the other. I love saving my team from a wipe with Transcendence. I love his voice lines. I love his skins. I love the animation of his hands when you shoot the primary fire.Good to hear! I mean, I can already feel he's effective.
His healing mechanic is insanely addictive, and his projectiles feel great. I was hoping my favourite character would be worth it for that mode, I can see myself putting quite a few hours into him.
Zen is my favorite character, too. I love throwing out Orbs. I love seeing Assists pop up one after the other. I love saving my team from a wipe with Transcendence. I love his voice lines. I love his skins. I love the animation of his hands when you shoot the primary fire.
Just such a well designed character and a ton of fun to play.
As a Season 1 Roadhog main, though, fuck 50% Discord Orb. I hated Zen back then. There was a short period where his Discord was buffed to a 50% damage bonus (instead of the 30% it is now and was before that), and you would just melt when hit with it. It was ridiculous.
I should have played him when he was OP, but I didn't pick him up until season 2.
please no. I don't want Bastion to be anywhere close to viable in comp.
Got the 5 Gold card. It was a very short game with bad team comps after I dropped to 2300 last season. I barely even had to use Transcendence. It was one of those weird games where you're like "Is half of each team AFK?".
DVA is single handedly making me want to quit playing this game. There is no counter to dva. Theres never a situation in which youd rather have another hero other than dva. She can counter half the ults in a the game with a normal ability that has no cooldown. What the fuck is this game.
The character still feels very much designed to do what she currently does, and her new ultimate only makes her better at it. While I may think she is good on second point 2CP, or certain payload portions for defense, no one else apparently thinks that and maybe I'm just being too optimistic.
Lmfaojust had a match on Eichenwalde w/ a Torb main that was mad nobody would run Rein, so they went Sombra, would say "thank you" and then throw themselves over the edge repeatedly.
the player base of this fucking game, I swear. -__-
EDIT: LOLs, just got the same guy on the enemy team (this time he ran S76) and we beat them 3-0, Nepal... #poeticjustice
DVA is single handedly making me want to quit playing this game. There is no counter to dva. Theres never a situation in which youd rather have another hero other than dva. She can counter half the ults in a the game with a normal ability that has no cooldown. What the fuck is this game.
I'm really starting to turn sour on the Symmetra rework. Not that it's too good, it doesn't do enough to fix the issue Blizzard had with her in the first place. The character still feels very much designed to do what she currently does, and her new ultimate only makes her better at it. While I may think she is good on second point 2CP, or certain payload portions for defense, no one else apparently thinks that and maybe I'm just being too optimistic.
Her barrier just feels like a random utility right now, however it is beneficial as a Reinhardt shield protector much like Zarya bubbles or Defense Matrix. It isn't very useful besides that though, doesn't cover a lot of area either. Turrets are self-explanatory, it will always favor defense. Teleporter is actually useful (somewhat) on attacking maps, more than shield gen, makes reinforcing the point much easier but you gotta justify running her on attack and replacing Lucio or another DPS/tank. Not to mention this rework makes her borderline OP in first point, you may think otherwise, just know that randoms don't really play around Symmetra in their team very well and don't protect you like they would say Ana or Lucio. If you form a solid defense with shield gen trapped in some nook close by, it's really hard to dismantle.
I'm personally fine with her being not being so attack oriented, just wish we could get a much larger period of time I don't have to Lucio. I like the idea that they should balance Sym/Lucio to be defense oriented/offense oriented and you used both pretty much all the time in those instances along with a main healer, with room to vary up comps and run Sym on attack or Lucio on defense in some situations.
I guess I can play Sym all I want to in quickplay if she just falls into the old habit or becomes the hated pick she was before.