Well I mean, they "buffed" Torb with his scrap generating which makes him soemewhat viable. Ive also seen Torb being picked more on PSN post patch in Comp play and doing pretty well. He could probably use another buff like you say but I think hes in a better spot now than before, I personally still wouldnt pick him tho lol
Players tend to pick whoever's been buffed somewhat regularly. Attack Torb still makes me cry whenever I see him. And Widowmakers.....*sigh*
As a shortlist, here are the changes I'd like to see:
I actually like Pharah's rockets giving a slight knockback effect. It's a bit harder to aim, but it also disorients the enemy and it also provides a challenge to the pharah player to aim properly instead of just spamming them on a target. I'd rather give her 50-100 armor to survive McCree's better (though on console this is less of an issue).
I think Sombra could use a tiny bit less health or less DPS, but I want to see how she fits into the game more before I make final say.
Genji needs to let the last swing land before sheathing his sword if the timer ran out midswing, rather than stopping the attack. It's just annoying and unfair.
Widowmaker needs a total rework. She's just awful, especially on console where precision aiming is a fantasy. IMO, reduce her grapple cooldown as much as possible, let her throw down more venom mines than 1, and rework her ultimate to have some kind offensive capability.
Torb could use a damage upgrade on his turret.
Mercy needs something done with her. Her survivability is helped by her buff, but I still can't get over how she can only do one thing at a time, while all other support heroes multitask, yet they all do a comparable job to her. She serves no purpose at the moment that can't be filled by other characters. I don't know what to do with her, but something is in order.
I see no reason why Soldier's buff needs to be as significant as it is. I don't think he needed a buff at all, but if he's going to get one, this is too much. It went from 17 to 20. 18.5 at best, please.
I'd like to see players have to work harder for Zarya's energy charge. I think she'd be a more interesting character if a shield only gave a max of 30% charge, because it's just so ridiculous easy to build them up as is. Make them earn that redonkulous damage she does.
Maybe up the speed of Hanzo's ult? It's so easy to avoid that it barely gets any kills and is limited at best as an area denial.
D.Va should have an infinite DM that she can still fire through because she's the best ever.
Other than that, I'm mostly satisfied with Blizzard's game. I'd have to see what they do with Symmetra before I comment on her.