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Overwatch |OT8| Our love will last Pharah-ver

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New season high and a quick (5min) win on Comp/Eichenwalde. We defended well, I Had to fill in as Rein, and we pushed so easily. Enemy team just argued and had only a Zarya as their tank. 2980 Comp Points...
 

nOoblet16

Member
That's sort of my mentality every game, now I'm at Diamond, but I absolutely still try to do my best and help the team win. It's the people who pick Hanzo and say they can take down a Rein's shield/have fun where I twitch nervously.



Yeah, I had that, quite a bit. Yoyo'ing my SR, quite a bit.
Unlike a lot of people I usually don't ask the Hanzo to switch as soon as the game starts because if it's a good Hanzo he can do a lot to help but then again most Hanzos we come across are shit.
 
Unlike a lot of people I usually don't ask the Hanzo to switch as soon as the game starts because if it's a good Hanzo he can do a lot to help but then again most Hanzos we come across are shit.

Yeah. I've become appreciative of good Hanzos, but my default setting is a certain about of cynicism.
 

Anne

Member
I personally find ranking in overwatch to be unfair. Once you are done with placements you are basically stuck in that tier no matter how much you or your team improves unless you are close to the next rank already because it requires a lot of wins to climb but not a lot of losses to come down.

I have had the opposite of this, and so have many others. I think it's way too easy to rank up, and then at the same time it's way too easy to rank down. There probably is just far too much SR gain/loss in general outside of players that can go on big streaks.

I don't think it's okay I can take a plat account and get into Masters in a day, and then GM in 2 more. I don't care if you're Taimou or some shit, that is super duper fast compared to other games out there. I don't think it's okay that same player can very easily drop in rank no problem with the full expectation of getting it back in a day. I guess it keeps people around a decent level since it swings both ways, but since it's so large it can feel wonky.

A game like LoL had it kind of right at the very least with the fact no matter how good you are it will take a bit of time to really rank up and down. The queue system in that game got messed up, but there was a point in time where the ranks were generally pretty accurate. Dota 2 get it right even more so.

CSGO actually has kind of a similar problem to Overwatch but to a lesser extent, and that game has had its ranked system viewed as garbage by better players for some time now.

Edit: I also do think they have these huge SR swings because the seasons are so short. I don't understand why seasons are so short.
 
Why did Blizzard grant me a free download of SC II WoL, is it just a free game now, or are they sending a bunch of free copies at random, I wonder if there is people still playing online.
 

Jellie

Member
I have had the opposite of this, and so have many others. I think it's way too easy to rank up, and then at the same time it's way too easy to rank down. There probably is just far too much SR gain/loss in general outside of players that can go on big streaks.

I don't think it's okay I can take a plat account and get into Masters in a day, and then GM in 2 more. I don't care if you're Taimou or some shit, that is super duper fast compared to other games out there. I don't think it's okay that same player can very easily drop in rank no problem with the full expectation of getting it back in a day. I guess it keeps people around a decent level since it swings both ways, but since it's so large it can feel wonky.

A game like LoL had it kind of right at the very least with the fact no matter how good you are it will take a bit of time to really rank up and down. The queue system in that game got messed up, but there was a point in time where the ranks were generally pretty accurate. Dota 2 get it right even more so.

CSGO actually has kind of a similar problem to Overwatch but to a lesser extent, and that game has had its ranked system viewed as garbage by better players for some time now.

Edit: I also do think they have these huge SR swings because the seasons are so short. I don't understand why seasons are so short.

Yeah SR gain/loss is way too much. I'm gradually getting back my SR though after I lost 400 in 2 days.

xH9n5fA.png

Slightly inaccurate as I got to 3441 on a 5 game winning streak before going on a 7 game losing streak in the same session so it doesn't show the drop from 3441 down to 3242.
My Ana winrate went from 60% to 48% in that time but using Zarya to climb now (72% win rate).
Seen some people who have dropped a lot too. A mercy from 4100->3100 who actually was pretty good with the Rez and an Ana from 4000->3200 but they were 1900 the previous season so I dunno.
 

nOoblet16

Member
I have had the opposite of this, and so have many others. I think it's way too easy to rank up, and then at the same time it's way too easy to rank down. There probably is just far too much SR gain/loss in general outside of players that can go on big streaks.

I don't think it's okay I can take a plat account and get into Masters in a day, and then GM in 2 more. I don't care if you're Taimou or some shit, that is super duper fast compared to other games out there. I don't think it's okay that same player can very easily drop in rank no problem with the full expectation of getting it back in a day. I guess it keeps people around a decent level since it swings both ways, but since it's so large it can feel wonky.

A game like LoL had it kind of right at the very least with the fact no matter how good you are it will take a bit of time to really rank up and down. The queue system in that game got messed up, but there was a point in time where the ranks were generally pretty accurate. Dota 2 get it right even more so.

CSGO actually has kind of a similar problem to Overwatch but to a lesser extent, and that game has had its ranked system viewed as garbage by better players for some time now.

Edit: I also do think they have these huge SR swings because the seasons are so short. I don't understand why seasons are so short.
While kind of true..you wouldn't be saying that if you played any matches in lower gold or below where coming across good matches where even half the team does their job is difficult meaning gaining rank becomes much more of an uphill battle since losing is so frequent. When you are in those tiers you are basically stuck there.
 

Akuun

Looking for meaning in GAF
Someone at the door is pretty hard to ignore for 45 seconds. Can't blame them for that.
Yeah, can't blame them. Real life always comes first.

If that was your SO, a relative, or even a delivery for something important, leaving them hanging so that you can res and heal people in a video game for a minute or two isn't cool.
 

Anne

Member
While kind of true..you wouldn't be saying that if you played any matches in lower gold or below where coming across good matches where even half the team does their job is difficult meaning gaining rank becomes much more of an uphill battle since losing is so frequent. When you are in those tiers you are basically stuck there.

I've played in matches down to plat at least, and I'm sure if gold is worse it'd still be the same. Lock something that can carry, literally win 1v3+ fights, carry it out. I'm not trying to say I'm all that good, I'm just trying to point out the disparity is that bad and you can just outright carry. If you're stuck there you aren't good enough to overcome the fact there are ways to make a carry happen.
 
I think I have just had the worst mercy experience.
45 seconds left on dorado, one fight left with 1m left to push for the enemy, our mercy has rez.
Enemy team uses all their ults in that push.
What happens next?
a) She gets killed off first because she didn't hide?
b) She goes battle mercy and dies?
c) She gets the rez off but we die anyway?
d) She goes to answer the door and dies?

The answer is
d
I had to do this once in QP, I just shoved mercy behind a corner and ran to the front door (my apartment is pretty small thankfully). Let them in, signed for the package, ran back to the PS4 just in time to res my team and we won.

Sucks that didn't happen for you, tho :(
 

Jellie

Member
Yeah, can't blame them. Real life always comes first.

If that was your SO, a relative, or even a delivery for something important, leaving them hanging so that you can res and heal people in a video game for a minute or two isn't cool.

Yeah was just salty and had to vent a bit since wasted 20-30 minutes becaue of 45 seconds. Plus it was the worst possible time too. If I'm expecting a delivery or somebody to come over I don't play comp until it arrives or they come. If it was unexpected then thats another story.
I had to do this once in QP, I just shoved mercy behind a corner and ran to the front door (my apartment is pretty small thankfully). Let them in, signed for the package, ran back to the PS4 just in time to res my team and we won.

Sucks that didn't happen for you, tho :(

They didn't even hide themselves. Was just by a wall lol. Could've used the time spent typing into chat to hide better instead. Oh well. I'm just sick of mercy's tbh.
 
Yeah was just salty and had to vent a bit since wasted 20-30 minutes becaue of 45 seconds. Plus it was the worst possible time too. If I'm expecting a delivery or somebody to come over I don't play comp until it arrives or they come. If it was unexpected then thats another story.
Same. If I ever order food or a package has an estimated delivery time I just play QP.
 

LiK

Member
I got booted for inactivity in Comp once cuz my dad's friend was visiting and he had issues with the internet on his phone and needed me to help them. You wouldn't believe how fucking annoyed I was.
 
wow got Handsome Zen in this last box.

so total now thats

Zen
Mei white and Red
Dva
Roadhog

Mercy
Junkrat
Symmetra
Tracer

not bad all in all
got everything i wanted without spending.
i did buy Roadhogs victory screen emote it was just too hilarious to pass up
 

Skii

Member
I got booted for inactivity in Comp once cuz my dad's friend was visiting and he had issues with the internet on his phone and needed me to help them. You wouldn't believe how fucking annoyed I was.

And it's impossible to explain to your parents how important a comp game is without sounding stupid so you just accept your fate.
 

at last. had 2x Numbani games in a row. we Attacked pretty well...and defended very well. they combo'd their Ults on the payload and got us, then we defended about 60m and held until they did the same, but this time with a team kill...and it all got chaotic at the end and we ended up stopping them 9cm from the end. *phew*

now i have no idea whether to go for Golden Weapon for Mercy or Ana...
 

nOoblet16

Member
I've played in matches down to plat at least, and I'm sure if gold is worse it'd still be the same. Lock something that can carry, literally win 1v3+ fights, carry it out. I'm not trying to say I'm all that good, I'm just trying to point out the disparity is that bad and you can just outright carry. If you're stuck there you aren't good enough to overcome the fact there are ways to make a carry happen.
Yes it's the same sort of stuff I used to tell other bronze/silver when I was high up but carry is pretty hard to do if I play characters that needs support or are support. I don't play carry heroes.

I can be good and not be able to carry simply because my characters are not capable of that.
 

Anne

Member
Carry is pretty hard to do if I play characters that needs support or are support. I don't play carry heroes.

I can be good and not be able to carry simply because my characters are not capable of that.

Well, if you feel like your teammates are your problem, time to learn a carry.
 

Akuun

Looking for meaning in GAF
I think the other thing about trying to carry is that it really only goes so far unless the skill gap between you and the opposing team is absolutely gigantic.

If you think you're only slightly to moderately better than your team, you are very much still in their hands, even on a "carry" hero. If you're, say, Soldier and your team is completely scattered, trickling, can't aim, or are otherwise somehow not contributing anything to the game, then I don't see how you can solo carry your way through that.

For example, if you're on Soldier, you're alone, and you run into a Mercy + Soldier + Junkrat + Reinhardt defending a control point, then I don't see how you can carry your way through that alone, even if you're good enough to reliably win against one or two of those players. You may pick off a guy or two before you die, but you're not gonna get that point alone.
 

Cappa

Banned
Yes it's the same sort of stuff I used to tell other bronze/silver when I was high up but carry is pretty hard to do if I play characters that needs support or are support. I don't play carry heroes.

I can be good and not be able to carry simply because my characters are not capable of that.

The advice for a carry hero to ”get out of Elo hell"(i dont believe in this but some do) Im going to assume is really only going to work as low as gold tier or perhaps no lower than Plat. Anything lower its going to be difficult to play with a carry hero and what Im going to assume is 3-4 bad teammates. Plat or above you might just have to deal with the occasional troll whose throwing the game but generally the level of play is consistent enough where you should rank up pretty quickly to diamond with no issue.
 
I think the other thing about trying to carry is that it really only goes so far unless the skill gap between you and the opposing team is absolutely gigantic.

If you think you're only slightly to moderately better than your team, you are very much still in their hands, even on a "carry" hero. If you're, say, Soldier and your team is completely scattered, trickling, can't aim, or are otherwise somehow not contributing anything to the game, then I don't see how you can solo carry your way through that.

For example, if you're on Soldier, you're alone, and you run into a Mercy + Soldier + Junkrat + Reinhardt defending a control point, then I don't see how you can carry your way through that alone, even if you're good enough to reliably win against one or two of those players. You may pick off a guy or two before you die, but you're not gonna get that point alone.
I've been carrying a lot recently, and it's not that you take on the team solo. It's that you have the skill to be a continuous thorn in their side while taking people down. For example, when I play Roadhog, I peep out, snag someone, kill them, fire a few shots, and then I repeat the process. If I have a good game I die fewer than 2 times and get 30+ solo kills by the end of the match.

The result of this isn't that I solo their entire time, but that the rest of my so-so teammates are fighting 6v5 or 6v4, which means that they just have to be sensible enough to not get wiped by a minority. That isn't always true, but it is true most of the time. It's not about soloing the enemy team, it's about making the team fights consistently uneven.
 
I am pretty good at Mercy too. But it seems she's killed everyone's mom here. :/

She didn't kill anyone's mom.

She let our mom AND dad die and then didn't Rez because she was chasing a 5-person Rez.

I'd say Soldier, Zarya, and Roadhog are really good carry heroes.

I remember the good old days when I could payload dance with Lucio and "carry" a team. But yeah, right now those three are the best although I think Roadhog is gonna be less carry friendly after the update.

Rein too.

Rein requires teamwork to be able to carry. A good Rein with a good team is near unbeatable. A good Rein with a bad team is pretty beatable.
 

Cappa

Banned
I've been carrying a lot recently, and it's not that you take on the team solo. It's that you have the skill to be a continuous thorn in their side while taking people down. For example, when I play Roadhog, I peep out, snag someone, kill them, fire a few shots, and then I repeat the process. If I have a good game I die fewer than 2 times and get 30+ solo kills by the end of the match.

The result of this isn't that I solo their entire time, but that the rest of my so-so teammates are fighting 6v5 or 6v4, which means that they just have to be sensible enough to not get wiped by a minority. That isn't always true, but it is true most of the time. It's not about soloing the enemy team, it's about making the team fights consistently uneven.

Yep, exactly which is why I think its going to be difficult at lower tier levels simply because youre probably going to be dealing with issue like not grouping up, people running off on their own etc. So even if youre consistenly medaling, getting picks and etc it doesnt necessarily mean the team is going to win. A carry hero is much more efficient in Plat or above.

Im just assuming anyway... Ive never played in anything less than Platinum so I could be completely wrong and carry heros would be great at any level...

I have become the very thing which I hate the most.

A Mei main.

Im a Mei main... whats the problem lol
 

nOoblet16

Member
I think the other thing about trying to carry is that it really only goes so far unless the skill gap between you and the opposing team is absolutely gigantic.

If you think you're only slightly to moderately better than your team, you are very much still in their hands, even on a "carry" hero. If you're, say, Soldier and your team is completely scattered, trickling, can't aim, or are otherwise somehow not contributing anything to the game, then I don't see how you can solo carry your way through that.

For example, if you're on Soldier, you're alone, and you run into a Mercy + Soldier + Junkrat + Reinhardt defending a control point, then I don't see how you can carry your way through that alone, even if you're good enough to reliably win against one or two of those players. You may pick off a guy or two before you die, but you're not gonna get that point alone.
Yep exactly, only so much you can do. And suppose even if you do manage to kill all three somehow then your team needs to immediately push cause you can't hold on your own any longer (if you are alive) otherwise the opposing team will be back.
The advice for a carry hero to “get out of Elo hell”(i dont believe in this but some do) Im going to assume is really only going to work as low as gold tier or perhaps no lower than Plat. Anything lower its going to be difficult to play with a carry hero and what Im going to assume is 3-4 bad teammates. Plat or above you might just have to deal with the occasional troll whose throwing the game but generally the level of play is consistent enough where you should rank up pretty quickly to diamond with no issue.
Yep it's what I think...If you are already high gold or platinum then you have a good chance at winning since people are likely carrying their own weight leading to fast rank ups but in lower tier games.
 
I played against a team that lost to attack Torb last night. I think he at least potentially viable on Escort missions.

Yep, exactly which is why I think its going to be difficult at lower tier levels simply because youre probably going to be dealing with issue like not grouping up, people running off on their own etc. So even if youre consistenly medaling, getting picks and etc it doesnt necessarily mean the team is going to win. A carry hero is much more efficient in Plat or above.

Im just assuming anyway... Ive never played in anything less than Platinum so I could be completely wrong and carry heros would be great at any level...



Im a Mei main... whats the problem lol
When I did my placements, I landed at 1850. It turns out my placement was inflated, and I steadily dropped all the way to 1000. Over the period of this month I have worked my way up to 1400, and I am confident that I will continue to climb because I have learned a lot about the game. In my experience, it's even more important to pick a carry hero in low ranks because you have no chance of winning while playing support for a bunch of random bullshit people are doing. At low ranks, picking a support hero means you will likely heal as people suicide over and over, don't protect the flanks, and generally kill no one. It's an infuriating experience, and when my team has 2 tanks, 2 DPS, and 1 healer, I still pick a carry for that reason. Every time I pick a healer and play like a team member we get steamrolled from incompetence. If you belong in a higher rank than what you are at, you must carry because your suppression is what lets the rest of the team rise above failure.
 

Cappa

Banned
Yep it's what I think...If you are already high gold or platinum then you have a good chance at winning since people are likely carrying their own weight leading to fast rank ups but in lower tier games.

Dont sweat it, play some QP and try learning new heroes. My advice at those levels is just get really good with support heroes like Ana, Lucio and Zenyatta. Im going to assume support heroes are more valuable than carry heroes when playing such low ranks because not many people want to play support.

If this season comp is going bad for you, just give it up until next season no reason to get tilted. :)

When I did my placements, I landed at 1850. It turns out my placement was inflated, and I steadily dropped all the way to 1000. Over the period of this month I have worked my way up to 1400, and I am confident that I will continue to climb because I have learned a lot about the game. In my experience, it's even more important to pick a carry hero in low ranks because you have no chance of winning while playing support for a bunch of random bullshit people are doing. At low ranks, picking a support hero means you will likely heal as people suicide over and over, don't protect the flanks, and generally kill no one. It's an infuriating experience, and when my team has 2 tanks, 2 DPS, and 1 healer, I still pick a carry for that reason. Every time I pick a healer and play like a team member we get steamrolled from incompetence. If you belong in a higher rank than what you are at, you must carry because your suppression is what lets the rest of the team rise above failure.


or dont listen to me and listen to him. :)
 

Akuun

Looking for meaning in GAF
I've been carrying a lot recently, and it's not that you take on the team solo. It's that you have the skill to be a continuous thorn in their side while taking people down. For example, when I play Roadhog, I peep out, snag someone, kill them, fire a few shots, and then I repeat the process. If I have a good game I die fewer than 2 times and get 30+ solo kills by the end of the match.

The result of this isn't that I solo their entire time, but that the rest of my so-so teammates are fighting 6v5 or 6v4, which means that they just have to be sensible enough to not get wiped by a minority. That isn't always true, but it is true most of the time. It's not about soloing the enemy team, it's about making the team fights consistently uneven.
I can relate to this. I've been playing Soldier a lot and have had a similar experience to what you describe (~40-50 kills, ~50% kill participation, etc), but I don't feel like I'm carrying. I feel like I help secure kills for people a lot of the time, but I think it would be presumptuous to think that I'm solo carrying. I can still definitely feel when I'm on a team where I can't function at all, so clearly my team's skill level still really matters.

I'm not denying that some heroes are better for solo queue than others (I'm playing Soldier because I feel like I can contribute more to a team with him than with, say, Mercy) but I don't think one good player can win a game, regardless of the team.
 
after watching many pro matches i think the one differentiator between people with very good aim and positioning and pros is team work.

like some of the stuff pro genjis do nobody would ever do in a real game because nobody would be there to back them up, but in pro matches genji can run around with 22/200hp and not sweat it because they know that ana will be keeping them alive

it's pretty cool tbh
 

hypernima

Banned
I don't really believe in carries anymore. Literally just had a game on my smurf for placements and the first thing the Hanzo does on our team is run up to spawn on King's Row.

How do you carry people who feed? How to you do 1v6 when a Zenyatta is being shielded by Hog, or an Ana behind a D.va?
There's only so much you can do and you can't do shit vs that.
 
And it's impossible to explain to your parents how important a comp game is without sounding stupid so you just accept your fate.


I'd say Soldier, Zarya, and Roadhog are really good carry heroes.

Let me had Tracer to this list, because I've seen some good ones winning games basically by themselves by putting so much work in the backlines. Unless the rest of the team is completely atrocious they're going to take advantage of that and have a much easier time. Also KOTH, she's a beast there.
 
I can relate to this. I've been playing Soldier a lot and have had a similar experience to what you describe (~40-50 kills, ~50% kill participation, etc), but I don't feel like I'm carrying. I feel like I help secure kills for people a lot of the time, but I think it would be presumptuous to think that I'm solo carrying. I can still definitely feel when I'm on a team where I can't function at all, so clearly my team's skill level still really matters.

I'm not denying that some heroes are better for solo queue than others (I'm playing Soldier because I feel like I can contribute more to a team with him than with, say, Mercy) but I don't think one good player can win a game, regardless of the team.
I think one good player can win a game, but I am definitely not that player in most games, hahaha. I did have one match where this happened, though: I was playing Rein, and the rest of my team was trickling in an feeding. I never got heals, and the entire situation was just pissing me off because playing Rein without team support is ugly.

So I decided to just charge in recklessly.

I hit someone!

Then I went through a back alleyway and ulted 3 people on their team. Two melee attacks and my projectile killed all 3. Then I ran up and melee'd two more as they arrived, killing them.

My team showed up after I literally won 1v6 - I've never done something so impressive before, and it was on the first capture zone with 10 seconds remaining. We ended up getting a draw after all was said and done, but it was one of those miracle situations I will never forget playing this game. If there is something I still usually fail at, it's getting the "big plays" that swing a game.

after watching many pro matches i think the one differentiator between people with very good aim and positioning and pros is team work.

like some of the stuff pro genjis do nobody would ever do in a real game because nobody would be there to back them up, but in pro matches genji can run around with 22/200hp and not sweat it because they know that ana will be keeping them alive

it's pretty cool tbh
Yeah, knowing that people have your back makes a huge difference. I did some Quick Play last night because my internet was being wonky (I lost 40 points in Comp because of it :-(), and there really is a difference. 5 DPS teams with 1 healer and no one even talks about it as a problem. I ult with Rein in a game and the rest of my team is retreating. I down 3 people on the opposing team and no one goes in. I remember why QP put me on tilt now.

Comp rarely has great team coordination, but at least people usually take on a diverse set of roles and try to do their job. Most infuriating moment of the night: I am Reaper with 96% ult. Zarya ults into a group. I try to get to 100% ASAP and then ult, but the moment passes and I only end up killing one person before going down. I ask the Zarya to try and coordinate ults next time. She again ults the enemy team and goes solo on them a few minutes later. :-/
 
I played against a team that lost to attack Torb last night. I think he at least potentially viable on Escort missions.


When I did my placements, I landed at 1850. It turns out my placement was inflated, and I steadily dropped all the way to 1000. Over the period of this month I have worked my way up to 1400, and I am confident that I will continue to climb because I have learned a lot about the game. In my experience, it's even more important to pick a carry hero in low ranks because you have no chance of winning while playing support for a bunch of random bullshit people are doing. At low ranks, picking a support hero means you will likely heal as people suicide over and over, don't protect the flanks, and generally kill no one. It's an infuriating experience, and when my team has 2 tanks, 2 DPS, and 1 healer, I still pick a carry for that reason. Every time I pick a healer and play like a team member we get steamrolled from incompetence. If you belong in a higher rank than what you are at, you must carry because your suppression is what lets the rest of the team rise above failure.

I remember a Gold match I had in season 2 - I was playing Lucio on a KOTH match and our team was just getting destroyed because my team couldn't do crap and we lost the first two points. So I said fuck it and switched to DVa (a character who was more carry at the time - I think this was pre-600 health but post-DM change). One of the DPS ended up switching to Lucio and we proceeded to come back and win the match 3-2.

If you're skilled with a character that can carry, sometimes you need to just play that instead of playing what your team "needs" especially at lower comp levels.
 
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