Oof, those Zarya nerfs hit hard. The knockback block was really helpful in finishing off low health Roadhogs who ult in a last ditch effort to turn things around.
Orisa is... My first impression is kinda mixed. I love the design. A centaur hero seems kinda obvious and something we should have had for a while now. Her toolkit I'll have to wait to see for myself before passing judgment on, but my first impression is that she's the first hero that doesn't both fill a unique role and feel cohesive. From a glance, she seems to overlap with other heroes in function and her abilities seem slapped together. Why does she have an alt fire that slows enemies and pulls them together? I can very much see the utility of it in Overwatch, but why does she have it, as an in-universe character and a player character?
I've gotta get my hands on her first though. I was kinda down on the shield until I heard Jeff talk about it Now... hm. She seems more flexible than Rein - with more utility - but has less staying power. I'm a fan of what looks like anti-Widow tech though, personally!