...without you actually doing anything :^)
Hey, I was doing things.
Her right click ability will kill so many people who run away with low health. It's not even funny how good it is.
...without you actually doing anything :^)
Not sure if already being posted. Here's season 3 tier distribution.
The data below is based on season 3 data (season 4 is too new), and the maximum (not current) skill rating of the player during the season. The values below are also rounded, so thats why it doesnt quite add up to 100%.
Bronze - 6%
Silver - 22%
Gold - 34%
Platinum - 23%
Diamond - 10%
Master - 3%
Grandmaster - <1%
Some interesting notes:
Median maximum skill rating is not 2500, its actually a little above 2300. So if you have a maximum skill rating of 2350, you have a higher SR than 50% of the population!
If you do a breakdown based upon the more volatile current skill rating, theres even fewer players above 3000 SR than listed above. Only around 8% of the population was above 3000 SR for season 3 at any one time.
Source
I really like this Orisa skin a lot:
Might be my favorite.
It does I think. I saw someone on stream do it.
I don't agree with this. There's no reason why you should have extreme drops in tiers considering the way the mmr works now it's fairly easy to rank up.It's basically just 3 ranks. Bronze leaking into silver for the "worst" players, gold/plat/diamond leaking into master is all the same, and from there you have the really skilled players/boosted streamers/actual pros.
I really like this Orisa skin a lot:
Might be my favorite.
It's kinda silly saying stuff like "gold is like this, plat is like that" considering how fluid the ranking system is and that you can basically go up or down a full tier in a single session if you get a streak.
It's basically just 3 ranks. Bronze leaking into silver for the "worst" players, gold/plat/diamond leaking into master is all the same, and from there you have the really skilled players/boosted streamers/actual pros.
Omg. I have a friend also in gold and she tilts super easily too. But I know it can't be her cus she never uses non party chat 😂Played with a Gaffer's friend and she was placed in Gold last season and she tilts so easily. I mean, literally yell and curse from every death. She's funny but man, the tilting explains so much.
Omg. I have a friend also in gold and she tilts super easily too. But I know it can't be her cus she never uses non party chat 😂
Funny coincidence tho.
There is a world of Overwatch that 50% of the player base lives in that most of us will never see.
Aren't you GM, surely that would make sense.Knowing 60% of the playerbase is gold or lower blows my mind. It feels like I never ever see those ranks. Just matchmaking things.
I've only played in Plat and above so anything Gold and below is like a mystery to me. No streamers play in those tiers either so it's all just anecdotal stuff I hear.
Overbuff probably has a higher percentage of upper SR people, cus doesn't it draw that info when people submit themselves? I imagine higher ranks are more likely to check than people in bronzeI got close to 3200 in S3 and Overbuff said I was in top 86th/87th percentile, I'm guessing the data differs a bit?
I got close to 3200 in S3 and Overbuff said I was in top 86th/87th percentile, I'm guessing the data differs a bit?
while in Gold/Plat you still get the occasional "I can take on the entire enemy team on the point by myself as Zenyatta" players.
Not sure. I want to try and beat Horizon before Orissa is released so I might just dive into that all weekend. But if you guys are playing and see me feel free to give me an invite.Maybe if we throw games, lol
Are you playing tonight?
Genuinely shocked diamond is top 10%. It feels like a lot of people have made the push to diamond or above in season 3 thanks to bonus SR so it just made sense diamond was top 25% overbuff was showing.
I really like this Orisa skin a lot:
Might be my favorite.
It reminds me of Gravity Beetle.
Stun the insect
and
Anub'Arak
Aren't you GM, surely that would make sense.
Not sure. I want to try and beat Horizon before Orissa is released so I might just dive into that all weekend. But if you guys are playing and see me feel free to give me an invite.
I don't think I'd be a great addition right now anyway. I've hardly played the new patch, haven't done placements or anything. I probably suck right now.
Do you still have that vod where you were tilting without realising? Was pretty funny to review for you. You're rein is good. Made a lot of good plays on your way to diamond. You managed to be in the top 14% of people who got to at least diamond (barely).Genuinely shocked diamond is top 10%. It feels like a lot of people have made the push to diamond or above in season 3 thanks to bonus SR so it just made sense diamond was top 25% overbuff was showing.
Gold was absolute hell for me. During the bonus SR games, I lost the majority of them dropping around 200 SR and this was mainly down to team mates throwing or leaving games. I became super tilted and I would misplay so many situations because I had zero trust in my team mates. I only realised this when I showed Jellie a video of me playing and decided to watch it myself. So I changed the way I played and thanks to caesar got carried out of gold. I was fine in plat and was on average climbing but it was taking a long time so after a few sessions with Jellie I managed to hit 3000 SR on the dot by mainly going Reinhardt with Jellie on Zarya/Ana.
I personally feel like a decent number of players in gold are capable of playing in plat/diamond but they will never really climb because their team mates will throw the game based on the fact that they picked Widow or some other non meta pick. I don't mind the Widow on attack but my team would just throw at that decision even though the Widow would be getting picks.
In diamond people throw by going Torb/Symmetra on attack but in gold people would throw by just killing themselves over and over which is infinitely worse.
I know this is all anecdotal and I'm not saying it's not my fault but playing in gold for a significant amount of time is not conducive to learning the game and becoming better. I've improved for sure but I feel like I was better than gold whilst playing there but the way the system is set up made it really hard for me to mentally climb out of that mess.
tl;dr gold is a shitshow and will drag you down to its level.
Do you still have that vod where you were tilting without realising? Was pretty funny to review for you. You're rein is good. Made a lot of good plays on your way to diamond. You managed to be in the top 14% of people who got to at least diamond (barely).
Did you know that Tracer can recall to recover damage taken as long as she is not dead?I think it's a little bit of that, but I think it's more that Blizzard designed their teaching tools for this game so poorly that people all the way up to Master hit these walls where the basic logic the game presents to you is actually the worst possible ideas ever.
The fact the teaching tools built into the game don't ever bring up team fighting and how characters work with that at this point is actually just unforgivable tbh. The fact the entire classification system and guiding systems pull you into playing this game as a back and forth classical FPS is really, really bad. That needed to be changed several months ago.
"But I got Gold elims!"They could do a fun tutorial where it teaches the objectives for different map types and tell people the basics. But not even that exists in their official YT page, iirc. So yea, then we end up with a lot of new players who are just playing whatever and not learning.
The lack of a proper tutorial in-game for all heroes is a bit off. I learned most stuff from YouTube.
Mystery Heroes is the best learning tool.
It's the mode that taught me how to play Hanzo, Genji, Reaper, Widow, Junkrat, Rein, and Lucio.
I'm on PS4. Can I play with the new hero yet?
How would you do the bolded bit on a regular basis?Like I'm just going to make a list of skills that are required to play Overwatch:
Aim
Positioning
CD management
Ult eco management
team building
comboing
Like, all of those are really important, but they all feed into one single idea that is what defines the skill of an Overwatch player:
Team Fighting Macro
Like, at the end of the day the only thing that matters in Overwatch is if you can consistently carry back to back teamfights or set them up to be un-loseable. Killing things, playing objective, holding key parts of the map are what win you matches in other FPS games. All of those things are important in Overwatch, but again they all just feed into how well you're going to execute a teamfight. No other FPS is like that, and nothing in Overwatch tells people how that works :T
It's why people get stuck on Junkrat. He can play the objective, deal lots of damage and kill people, be super annoying and scatter people. In most FPS games that's good. But he can't team fight to save his life, so he's a bargain bin gimmick tier character. And like, that's fine. The problem is people pick Junkrat and they get good with him and then eventually hit the wall where team fighting becomes more important and they lose. They either don't understand since they learned the game wrong and just keep plugging away, or they just quit. Typically, anyways.
Another example that's better is Soldier. Dude is the best defensive DPS in the game, and his teamfight comes down from damage. But, his teamfighting ability can be heavily limited, he's actually worse at finishing off targets than most heroes, and he just requires good team fighting macro in general. But the general playerbase thinks he's broken cause he just deals a lot of damage. They pick him and climb climb climb until again they hit that point where the general FPS gameflow won't cut it, and it's the same shit.
Bastion is similar. Widow and Hanzo are especially similar. etc. All the while the game is telling you to play it like it's something completely different. It's really sloppy work, and the fact the team building screen/tips/categories haven't been reworked yet is just nonsensical to me. They really need to do like a "UI overhaul" update that just teaches people better to play their game, because the current stuff in place is actively harmful.
"But I have gold damage shooting into the enemy tank, so I have the right to talk shit about all the other players and supports on my team that I keep leaving behind to be chewed up by characters that I'm strong to.""But I got Gold elims!"
O_O
How would you do the bolded bit on a regular basis?
It's why people get stuck on Junkrat. He can play the objective, deal lots of damage and kill people, be super annoying and scatter people. In most FPS games that's good. But he can't team fight to save his life, so he's a bargain bin gimmick tier character. And like, that's fine. The problem is people pick Junkrat and they get good with him and then eventually hit the wall where team fighting becomes more important and they lose. They either don't understand since they learned the game wrong and just keep plugging away, or they just quit. Typically, anyways.
^ You guys haven't played with me. I'm like the best teamwork Junk. I stick with my team most of the time. Just ask other Gaffers here.