Same so confused??? T was always spray for me since the begining (like with CS) and Enter is for chat. Tab is for changing the chat like in every other game.
Agree.I don't really mind hog being able to reliably kill hooked targets though. That's what should happen.
CTF could work, but it would require a completely different approach to map design than what we currently have. The heavy emphasis on chokepoints make things super unfun.
This is a known bug.Like, just today I had an issue where the teleport straight-up didn't work--nothing happened. The beacon was ~eight feet from the enemy spawn door, which is all I can think that could cause it. (It wasn't glitching through any walls or anything either.) Really sucked.
Agree.
But maybe not every six seconds?
Pretty much.
Hopefully now they seem to have fixed the consistency issue they can move on to that. Because to me the BS hooks were never the biggest problem, the biggest problem is that the hook is not an ability that can have such a small cooldown.
This is the only event related brawl which I do not like. It's unplayable.
This is a known bug.
(Among Sombra players. Blizzard seem clueless about it, despite repeated attempts by Sombra players to raise it.)
To avoid it, never throw your translocator straight down at your feet. Always throw it out to somewhere. For whatever reason, that's what causes it.
I got 7 draws back to back in brawl, it's a waste of life. I guess this is it for the future of CTF in this game. You can't have it without major changes to some heroes.
Also maybe because I've pretty much moved on to prioritising using grenade offensively but I'm barely feeling the ana nerfs. Like it's noticeable, but she's still fucking strong.
SameI got 7 draws back to back in brawl, it's a waste of life. I guess this is it for the future of CTF in this game. You can't have it without major changes to some heroes.
She is, yes. Seems like a 2 tank limit is the only solution to the tank meta right now.
Or maybe nerf the tanks altogether. Lower the dmg output from a charged Zarya and Hog, decrease Hog's HP, reduce the stun time and the insane range from Rein's ult.
Feels like CTF requires more teamwork than the other modes. Basically need at least one defender to protect the flag while the rest of the team goes for enemy flag.
I think the Gaffers I played with eventually got the hang of it and we did well. I stuck mainly with Torb for Defense. He's pretty godly with his armor packs and keeping Tracers and Sombras from trying to steal the flags. I did much better with him than with Symm. Molten Core is also clutch and taking out a group dive into trying to capture the flags as well.
It's not an awful mode now I played it more but the map design could've been better.
Also not gonna lie skinny waist mei looks weird as fuck. It couldn't have been intentional. She looks like someone whose kidneys have been removed.
Yeah I think that a coordinated team of six is great for CTF, but solo queue it's probably a nightmare. I only played two games of it before I joined the GAF group yesterday and both of those were draws.
I think lack of coordination is much more apparent in CTF because in other Overwatch game modes, there's always a side that has an advantage when both teams are uncoordinated. In CTF, there's a lot more neutrality to start out with, even over KOTH, which makes it harder to beat out the draw when people aren't communicating.
I think CTF can be pretty fun when with a group, but yeah I'm never gonna play the brawl solo queue.
I don't see D.Va staying like this for long. I mean if they are actually testing this game and all these changes they can see that she is not a good tank now. 300/300 would have been much better decision. This is just too drastic imo.
if her health stays this way, they need to drastically reduce her crit box. That would at least allow reaper to keep killing her, without the absurdity of tracer, roadhog, and soldier crits on her in the current formyea, she's made of paper now.
Huh, that's interesting.
And I got it. Eh heh heh heh.OH MY GOD I JUST SAW THE NEW MERCY HIGHLIGHT INTRO
I don't see D.Va staying like this for long. I mean if they are actually testing this game and all these changes they can see that she is not a good tank now. 300/300 would have been much better decision. This is just too drastic imo.
because they claim the PTR is only for bug testing. despite the fact that pros will scrim the new changes on the PTR well before they go live and have been saying these changes make DVa garbage blizzard doesnt care until live feedbackbut what I dont understand is why have her for weeks on the PTR, not change anything even though there were plenty of complaints already?
I feel that if they were going to change anything with her, theyd have done it by now.
but what I dont understand is why have her for weeks on the PTR, not change anything even though there were plenty of complaints already?
I feel that if they were going to change anything with her, theyd have done it by now.
The problem with Dva is that she has to be balanced with Reaper in mind but they aren't really analysing what Reaper can do to her that other DPS can't in order to make all interactions fair. It's not a simple case of reducing armor because obviously a lot of DPS characters hugely benefit from it. I don't even know if 300/300 is fair for Dva or Reaper.
And to be honest, I'd rather Dva be trash than Reaper be trash because Reaper being trash is one of the reasons that really allowed the tank meta to get so out of hand even at lower levels. At least now the game "should" have some more variety to it whilst they try to fix Dva.
reaper will remain trash as long as roadhog is top tier. When what should be his juiciest target can hook him with 100% accuracy easily and then 1 shot him, he will remain irrelevantThe problem with Dva is that she has to be balanced with Reaper in mind but they aren't really analysing what Reaper can do to her that other DPS can't in order to make all interactions fair. It's not a simple case of reducing armor because obviously a lot of DPS characters hugely benefit from it. I don't even know if 300/300 is fair for Dva or Reaper.
And to be honest, I'd rather Dva be trash than Reaper be trash because Reaper being trash is one of the reasons that really allowed the tank meta to get so out of hand even at lower levels. At least now the game "should" have some more variety to it whilst they try to fix Dva.
WHAT'S THE FUCKING POINT OF PLAYING MYSTERY HEROES IF YOU'RE JUST GOING TO THROW YOURSELF OFF A CLIFF WHENEVER YOU GET SOMEONE YOU DON'T LIKE?!?!
Fucking game. People who commit suicide more than twice should be kicked from the match.
If Reaper dodges the hook, then he wins the 1v1 with ease.reaper will remain trash as long as roadhog is top tier. When what should be his juiciest target can hook him with 100% accuracy easily and then 1 shot him, he will remain irrelevant
Day 2: People are starting to figure out Roadhog is better now, better change the subject...
CTF is an awful gamemode for OW. Too many games where you cap one flag then turtle your way to victory.
If Reaper dodges the hook, then he wins the 1v1 with ease.
If Reaper dodges the hook, then he wins the 1v1 with ease.
reaper will remain trash as long as roadhog is top tier. When what should be his juiciest target can hook him with 100% accuracy easily and then 1 shot him, he will remain irrelevant
Also, given that a lot of Roadhogs (at least on Silver/Gold) where I play, don't bother to check if their healer is backing them up and very rarely check their flanks, at my level, Reaper is pretty good counter to an enemy Roadhog who is wreaking havoc. Just don't try to Ult in front of him unless you've seen him throw out a hook recently.
That's not true since Roadhog can oneshot even without the hook