If the presentation, story, and gameplay are solid... all will be forgiven in my case. The Fable games were pretty tired by Fable 3, so a new take is fine with me. I'm most worried about gameplay depth and customization in general. If there are a lot of different abilities, armor sets, and weapon types, I could be very happy with this game.
I have a horrible feeling that is the singleplayer too, just with AI squadmates instead of other players.
They really should have let it die with Molyneux's departure. Let Lionhead work on something original.
The problem is that this series sells a baffling amount of copies.
I have a horrible feeling that is the singleplayer too, just with AI squadmates instead of other players.
I don't think Heroes or The Journey did that well, did they?
Those weren't mainline Fable games, though. I can't imagine they were expected to be blockbusters.
This isn't a mainline Fable either though...
They really should have let it die with Molyneux's departure. Let Lionhead work on something original.
The game is drop dead gorgeous, but I really don't like the direction in which they're taking the Fable franchise. I honestly hope that this is going to end up being a spin-off, just an episode that we'll all look back on in slight embarrassment.
They really should have let it die with Molyneux's departure. Let Lionhead work on something original.
From the OPGames as service title with multiple seasons planned. Doubt it'll be be thought of as a spin-of unless the beta is a bomb and they just cancel it or something.
Lionhead's online co-op spin-off Fable Legends will have a "huge presence at E3". So sayeth John Needham, studio head and boss of Microsoft's European publishing team, who also reckons it's "one of the most beautiful games on the platform right now."
Games as service title with multiple seasons planned. Doubt it'll be be thought of as a spin-of unless the beta is a bomb and they just cancel it or something.
"This is the next big Fable game that is going to be out for five to ten years so it needs to be big, it needs to be interesting," Needham told GamesIndustry.biz in an interview. "There needs to be a lot of stuff to do, it needs to integrate all the cloud and Xbox One features so we keep our community alive and growing. So yeah, it's big and ambitious, but it needs to be because it's going to be around a long time."
Just in the game defence, fable never really had any deep combat. I think the idea here is more of teamwork than individual characters. And they were planning on doing this almost like a MMO, where you get updates, extra content and all that.
Looks pretty but yea, it's still a fable game in terms of gameplay.
Just watched IGN's look at Fable Legends with John Needham and I'm feeling a bit better about its direction. It's worth a watch for sure.
https://www.youtube.com/watch?v=hQM_Dw_b0jE
Thanks. I'll watch if in the morning. Any interesting bullet points/bits of info you can share right now?
Short Video in 1080p:
https://www.youtube.com/watch?v=aFX-I8Xrr4A
He did mention agro as a mechanic which leads me to believe there will be some deeper strategy to the gameplay. Needham also said there is no set release date and that the game will be done when it's great. 300 years of Fable experience is on the development team and all the traditional Fable things will be present. Templates for the villain can be uploaded to the cloud and those templates may be used in single player mode for the enemy AI. There will be a heavy focus on teamwork and the classes seem varied. All characters can be customized with different armor sets, hair styles and make-up etc... 15-16 episodes in the game at launch each at about 30 min. of gameplay. It's been in development for 2 years as well.
http://www.gameinformer.com/games/f...ble-legends-feel-like-part-of-the-series.aspx
This Game Informer write up is pretty informative as well. Boy is this game pretty too.
EDIT: Just looked at the b roll footage and... wow.
The Fable that nobody wanted.
What the hell where they thinking ?
The Fable that nobody wanted.
What the hell where they thinking ?
The Fable that nobody wanted.
What the hell where they thinking ?
Am I in the minority of saying that I think the animations are pretty terrible?
Characters come to a dead stop after running, looks like there's little-to-no animation smoothing except for maybe in combat.
Do you have a link for the b roll footage?
Also was this playable at E3? If so any views on the demo?
Plenty of people. Brand names come with built-in expectations on all sides, and they're cultivated for a reason.Who cares what its called? It looks awesome and I have no doubt it'll sell well.