unkasa said:
I have listed examples. I don't think I need to provide a lengthy enumeration of each and every flaw in the game.
Okay, let's pretend that
I'm the jackass here. Once more, for me, give me a rundown what makes Halo
conventional. What makes it like every other FPS that you are too good for?
Just a quick bulleted list, with a full sentence behind it if you can muster. Maybe three things, and I challenge you not to use scripting as one, but, you know I'm not holding the breath.
I said before that I would respect any illustrated point. So far the only point you have illustrated it that you prefer scripting to anything else. I guess I can respect that, especially since you said you mostly rent (COD?). But that's a little shortsighted isn't it? Deciding that any game not scripted minute by minute is outdated? Do think it's harder to script or to write good AI? Which one seems to lend more to game evolution?
So for "Halo = Conventional" we have
- It don't roll mad scripts
- You
feel that levels are boring
You have ignored all the truely novel gameplay touches that are either completely new or just handled in a new way. For a list of these, elements, refer to my first post in this thread as a reference.
I do commend you for sticking it out this far, but you've hardly done more than any other hater has done. I'll be impressed and satisfied if you can answer my original inquiry to convention without using broad, example-less slurs. Whether you answer or not, whether you own
me or not, I'm checking out of this thread.
I hope we get our Co-Op answer.