i will tell you how i see things as a madden fan in regards to "improvement". if EA were to do a handful of things to balance things out in next years game (more realistic penalties, smooth out the movement more, balance things back into the offenses favor just a bit, add some new animations and improve the run game) then the game would easily be worth my $50. and i would be willing to pay another $20 for online franchise. the bottom line is madden is so good they dont NEED to make madden 2006 "twice as good" as madden 2005 in order to justify a purchase. madden has been so finely tuned over the past decade that incremental improvements are all i want. if they were to drastically change the game i would be pretty pissed off. but thats just the way i feel personally.
I agree...the newest game doesn't have to be twice as good, that was bad wording on my part. And you aren't the only one who's going to be happy with 2006...the series is polished as is.
What does worry me is the fact that we are going to hit another generation of consoles, one where AI, physics, and most importantly
animations are going to be improved like no other time in videogame history.
Competition is really going to push developers to make use of this hardware in new and innovative manners
*.
Judging from history (examples include NFL 2K3 on Xbox, NHL 2K3 on Xbox, EA's NHL 97 on PSOne, and some more I'm sure you can think of), the first generation of sports games on next gen consoles will not be much more than the existing old generation game with relatively average improvement in visuals. The second year sports titles usually feature a lot more in the way of control, AI, and graphics.
What has pushed this was competition. (ESPN NHL 2K3 vs 2K4 featured a world of a difference in graphics and presentation. EA tried to match it this year with 2005.)
I really think this next gen will be the generation where sports games will be hard to distinguish from real life, because the animations and graphics will be on another level. I see it as a pivitol time to remove competition.
Your arguement that Madden doesn't need that many improvements (but rather, tweaking) makes perfect sense when we are talking about one generation of consoles. But when we are moving to another platform that can change sports games as we know them, I see it as a critical time for improvements, a chance for developers to change games as we know them.
*On a side: I was talking to some fellow programmers about mixing animations with a physics based system and some AI, so that a character learns how to walk, balance itself, and run based on their intelligence rather than having a present animation, and using such characters in a sports game. It's a long ways off because we don't have the processing power for whole teams of players, but a mixture of pre-recorded animations as well as this AI can be implemented in next gen games.
Another thing to consider...EA thought they had hockey tied up for good. They had nearly 90% market share from '98-2002. From 2001-2003 their improvements were marginal, and in some cases, ridiculous (an "improvement" was to have the lights of the stadium go out when someone was on a breakaway to shine a spotlight on him and to slow things down to slo-mo a la the Matrix...can you imagine such a thing in Madden?). They got away with this because there wasn't much competition sales wise.
My point is...it's happened before...could it happen again?