I think it was mediocre. It wasn't bad, but it wasn't good either.This seems to be a pretty divisive game. I either see "it was an amazing game" or "it was terrible". Not much "it was mediocre".
I loved the dialogue in the PM RPGs but I don't think that kind or depth of narrative is necessary for this type of game. I can't stress enough how much I disliked all the story in SPM. It's not that it was terrible but it just slowed down the game and made the bad gameplay even more painful imo.This "Miyamoto ruined Sticker Star!" narrative's going to stick, isn't it?
Sigh.
Speaking of the apparent lack of narrative, didn't the scriptwriter say in Iwata Asks that he was of a similar opinion to Miyamoto in regards to the script before they asked him? I feel it's a little unfair to be pegging all the games problems on him.
reading this thread, for example
This thread represents an incredibly small portion of the people who bought the game, and I very much doubt are representative of anything besides the Gaf demographic.
threads like this exist for people to post their impression about a game. You can give it the importance you want, but still, it's easier than going out and ask every Sticker Star player what they think about the game
Obviously. My point was that inferring anything from it to apply to the "vast majority" is silly
vast majority of people posting here
That might be a fair statement, but also one that's entirely different from your original.
it's not different at all, it just lacked "on this thread" which was kind of obvious
it seems like someone's disappointed with it, but there's a vast majority of happy customers.
If it were obvious, I wouldn't have questioned you on it.
There is nothing about that statement that suggests you meant for it to apply only to this thread.
we're killing the thread, man.
Ha, yes we were.
Someone above mentioned the Mansion. That was probably my favorite chapter as well; it's the closest the game came to recapturing the classic PM magic.
Ha, yes we were.
Someone above mentioned the Mansion. That was probably my favorite chapter as well; it's the closest the game came to recapturing the classic PM magic.
It's easier to blame the name you know than the name you don't know.
This seems to be a pretty divisive game. I either see "it was an amazing game" or "it was terrible". Not much "it was mediocre".
Where are the wiggler diary entries located? Which levels?
Is this another Paper Mario game that is better when not considered as a proper Paper Mario game?
I finished this yesterday. Might be my GOTY. Like a lot of people in this thread, I was worried by a lot of the pre-release impressions, but I bought it anyways ('cause, it's Paper Mario) and was pleased to see that most of the 'issues' were mostly hot air and the result of tight review schedules. I didn't get stuck once, and only had to turn to a guide to complete the Things and Sticker Museum.
As much as I would have loved a full-featured sequel to TTYD, I think Nintendo nailed a perfect formula for handhelds. It was easy to pick up and play whenever I wanted to. I always knew where to go next, always knew that I could blow through a couple of levels while I waited for dinner to cook. It's a great combination of the traditional, level-based Mario games and the RPG elements/structure of the early Paper Mario games, with a smattering of old school adventure games. I really fell in love with the formula.
Now, to decide if I want to go back and play the original Paper Mario on the Wii VC.
I think it was mediocre. It wasn't bad, but it wasn't good either.
I think I just suck at making sense of these puzzles.
Feels dirty, but I pretty much buy all my things/stickers to paste them on some puzzle-spot and if they all fall off I just reset the game before it saves on the world-map.
A lot of my level dots are blue (completed), but there were still story items crinkled up inside of them so that had me stumped too, thinking that I was finished with those levels.
Apparently there's still some "things" i gotta' discover that I'm not aware of.
I'm stuck in world 3-8Where do you go to get the comet piece? How do you climb the upper level? I've looked everywhere
iirc, you have to take a hidden ramp behind one of the trees
/late reply
Does this game have Streetpass functionality?
Boo. It's been a while since I've had a reason to take my 3DS with me.Nope