ThoseDeafMutes
Member
Really hoping that the battle planner system allows for smarter AI behaviour.
It might result in forcing humans to be dumber though
It might result in forcing humans to be dumber though
Been there done that. I actually prefer just building up for a landing directly in France. The terrain is fantastic for tanks and you get to just encircle and destroy dozens of divisions in combat that doesn't feel super cheesy
Then again this was a CGM match so I had 30 mot and 25 arm divisions by 1940, so I guess I can't complain about cheese.
Landing in France before you draw the Axis away to the weaker fronts never works for me, unless you're playing as the Yanks and you can land full mechanised army groups with absurd levels of air-cover. But playing as the Americans in HOI is basically playing with the 'I win lol' setting on.
That said, France is far more fun to play around in. As you said, the terrain lets you engage in blitzkrieg, which is just more interesting to do than slowly crawling up the Italian peninsula. Still, nothing beats driving your Panzers through the Ukraine and encircling millions of Soviets. Just a shame that there's not a lot left for you to do after you win Barbarossa.
I don't think there's any way to dictate specific AI behavior in HOI3 though, apart from the target province and their stance. That resulted in weird behavior, like they would launch a naval invasion when they could just walk to the specified location.Really hoping that the battle planner system allows for smarter AI behaviour.
It might result in forcing humans to be dumber though
I don't think there's any way to dictate specific AI behavior in HOI3 though, apart from the target province and their stance. That resulted in weird behavior, like they would launch a naval invasion when they could just walk to the specified location.
- Advisors: should I always have a full advisor slot? should I hire them soon as possible at the start of the game.
- Is colonization incredibly beneficial for my kingdom? I'd rather focus on expanding within continental Europe, but I understand that it would be difficult with the HRE and the French opposing me.
- Any other advice for playing as England would be appreciated!
I've had EUIV in my backlog for awhile and have decided to give it a go. For the record, I'm familiar with Paradox games as I have tried CKII, HOI2, and EUIII. However, I gave up as I was having difficulty grasping some of the gameplay mechanics.
That being said, I've completed the EUIV tutorial and have started a campaign as the English during 1444 A.D. France and its allies are trying to kick me out of continental Europe while I'm trying to improve relations with my neighbours in the British Isles. What are my best options in this situation?
I also have a few questions about:
- Advisors: should I always have a full advisor slot? should I hire them soon as possible at the start of the game.
- Is colonization incredibly beneficial for my kingdom? I'd rather focus on expanding within continental Europe, but I understand that it would be difficult with the HRE and the French opposing me.
- Any other advice for playing as England would be appreciated!
I don't think there's any sort of consensus on the ideal army composition. It depends on:- What's the ideal composition for my armies. Should it be composed of at least 10 regiments. And what is the ideal numbers of infantry/cavalry/and artillery that I should have in the stack.
Army speed doesn't vary with unit composition, so I don't think there's any benefit to doing that. In fact, because cavalry is much more precious than infantry, it's probably better to use the latter (mercenaries are especially useful for this task).- Can I have a stack of cavalry dedicated entirely to raiding/scorched earth?
Navy composition doesn't matter as much as army composition. There isn't a particular mix of ships that's ideal. If you want the most powerful navy, heavy ships are the best choice (light ships are faster but less powerful and tend to be dedicated toward trade anyway; they probably should't constitute your main fighting force). Galleys get a bonus for fighting in inland seas. They're cheap too, so you can probably field a lot of them.- Same question applies for navies as well: in regards to unit compositions.
Transports already exist as a dedicated ship class. They shouldn't get involved with a naval battle unless accompanies by other ship types, particularly heavies.- Should I only have ships dedicated to patrolling/transportation/naval warfare?
Hearts of Iron 3 is a great game, but is by far the most obtuse and complex of the Paradox Grand Strategy titles. If you've found other titles difficult to get into, you'll find HOI3 impossible. I'd wait for HOI4, if I were you.
Posting on the official forums for HoI4 has made me appreciate how truly ridiculous the sanitised WWII of the HoI series is. No discussions of Prisoners of War, genocide or any other atrocities. Someone got banned for talking about reducing soviet manpower to 100k because that was too close to genocide. As long as you use abstract "manpower numbers" instead of real people it's perfectly ok though, lolz. Want to talk about alternate strategies for Barbarossa? Well you better not mention that the logistics required pillaging food from the locals!
Posting on the official forums for HoI4 has made me appreciate how truly ridiculous the sanitised WWII of the HoI series is. No discussions of Prisoners of War, genocide or any other atrocities. Someone got banned for talking about reducing soviet manpower to 100k because that was too close to genocide. As long as you use abstract "manpower numbers" instead of real people it's perfectly ok though, lolz. Want to talk about alternate strategies for Barbarossa? Well you better not mention that the logistics required pillaging food from the locals!
Paradox games have always been about the strategic warfare, not the history.
First time poster. Please be gentle.
I am a long time member of the Paradox Collective. I started playing with HOI2 and then EU3. I love the game series and I had a lot of fun with HOI3 when I first came out. Since then, I've sort of come off HOI.
I mean I like the game, but I constantly feel like I'm screwing up. Playing UK I never seem to figure out what to build and I always fail to use my navy/air force effectively.
Does anyone know any good UK guides or LP's?
My favorite game is Victoria 2. I feel like my actions are much more impact on the world, and make much more sense in the scope of reality. I feel historical events happen, but do not guide me to any conclusions. Post-1860, Europe will look very different from 1914 Europe and I love that. Any other Vic 2 lovers out there?
Don't they have to do this in order for the game to be able to be sold in Germany or something like that?
Don't know if this is relevant for this thread, but the AGOT mod for CK2 is fucking amazing. Just got into it a few days ago and have sunk so much time into it in the last week it's ridiculous.
USK doesn't give a fuck whatever you have in your game as long as there are no Swastikas/Volksverhetzung.
Other than no Nazi flags, they replace Hitler with a fictional leader, iirc.
German version only, iirc. Every version gets the Iron Cross flag though.
Must be just a general PR thing. I imagine it would be pretty awkward for Paradox if players started competing to see how many Remove the Undesirables ended up killing.
Nothing awkward about including Stalin's purges or the Rape of Nanking on the other hand.
Or strategic bombing, atomic bombings etc.
HoI 4 delayed to an unknown release window. Johan today implied that the March alpha submission was rejected. He also outright stated that it would take no less than 6 months to go from Alpha to release.
So assuming it went into alpha today, which it wouldn't, it would be a November release.
For fucks sake Sweden!
Now Italy has joined the Allies and Britain began an invasion through the Netherlands. We made it as far as Bremen before I stopped the offensive due to manpower issues. Germany keeps making these suicide attacks against me, sometimes resulting in disproportionate 10:1 casualties in my favor, but my manpower will probably run out before theirs does. Germany looks pretty doomed though, because British and Italian troops are invading through the Alps and not meeting much resistance.
Has anyone ever succeeded with France in HOI3? I've been preoccupied with this start myself for quite a few weeks now. After one false start (I got to late 1942, US still wasn't in the war, and I certainly wasn't going to out-produce Germany, as they were starting to hammer away at my lines) I realized that there were a lot of things I could do better. So I restarted, focused on fewer technologies, produced a lot of HARMs, and eschewed an air force completely. Another thing I did differently was to attack Italy early on in the war. As you can see from the screenshot below, I fought my way to Milan and Genoa and then mounted an amphibious assault on Italy's remaining cities to force them into a capitulation.
Now Italy has joined the Allies and Britain began an invasion through the Netherlands. We made it as far as Bremen before I stopped the offensive due to manpower issues. Germany keeps making these suicide attacks against me, sometimes resulting in disproportionate 10:1 casualties in my favor, but my manpower will probably run out before theirs does. Germany looks pretty doomed though, because British and Italian troops are invading through the Alps and not meeting much resistance.
Anti-aircraft brigades didn't seem to provide a very good counter to their air force either. Germany was still attacking provinces in which I had multiple units of AA. The Maginot Line was well fortified with almost maxed out stationary AA, but everywhere else enemy airplanes were causing havoc (particularly to my exposed naval fleet - I couldn't even hide them in port). Anyway, the war is pretty much over now. The Soviets entered in 1943 and punctured through the thin German lines, capturing Berlin. Britain invaded Japan and forced a surrender in July 1944. Only Bulgaria is left among the Axis. Is it worth playing all the way to the end date? I don't think an invasion of the Soviet Union is likely due to my depleted manpower.Yes people on forums say it's so easy but I think they're insane. Germany gets these insane bonuses for several months and the air force constantly drains your shit manpower income. If you're cheesy and kill Italy/Spain in the prewar period its not so bad.
I have won before without doing that but it took several save/loads and was custom game mode. France is designed to fail which is irritating.
This is the one mod I could find that seems to focus specifically on monotheistic religions, including Judaism. If that doesn't work, maybe try the Historical Immersion Project or CK2 Plus. I've never played any of these mods though and can't attest to their quality.Speaking of "designed to fail..." does anyone know any good mods to make playing as a Jewish ruler in CKII more... I dunno, fun? Involved? It's not that I'm looking for an easier experience (it should be difficult, that's just historical), but it seems like Jews don't have a tenth of the options available to them that most Christian rulers do, even with the odds of success stacked against them. Like, you're basically entirely locked out of the marriage game because of that "must not marry an infidel" thing. Can't even throw a summer fair, for crying out loud. And Passover just does not compare in terms of variety of outcomes.