Beyond lols at this.
This is mostly true for the traditional RPGs, but the action-RPGs are more playable in English... Cadash, Dungeon Explorer, Dungeon Explorer II, Neutopia, Neutopia II, Ys I+II, Ys III, Exile, and Exile II all got US releases, and Ys IV has a fully voiced fan translation as well. Xak III also have a text-only fan translation. There's also a (text) translation in the works for Legend of Xanadu II. And games like Efera & Jiliora and Xak I & II are quite playable in Japanese without too much trouble. Unfortunately Legend of Xanadu I is harder to play without knowing the language, so hopefully it gets a translation or guide someday!But unless you can read Japanese, that vast RPG library is mostly unplayable.
But unless you can read Japanese, that vast RPG library is mostly unplayable.
How many of those can I play with no knowledge of Japanese?
I'm playing Dragon Slayer, and after that I'm gonna play Mysterious Song which was a Homebrew. I have Ys III, but want to play the I&II first.
Wonder Boy was kind of bad from the beginning, and Hudson's mediocre knockoffs are even worse than the original. It's amazing how much better Wonder Boy in Monster Land is than the original game!
Yeah, the Monster World games are actually good, unlike Wonder Boy.Wonder Boy is my favorite game series. I don't think Monster Land and the Monster World sequels can even be compared to Wonder Boy; they're just too different.
Sure, they improve, but going from bad to not that great isn't much of an improvement. Adventure Island is one of those things where I've never been able to understand why people actually like the series. The first game in the series I can remember playing is the first Game Boy game, which I remember playing in '94 sometime. It's entirely possible I'd played an Adventure Island game before that, but I have a definite memory of playing that one and thinking that it was one of the least fun Game Boy games my friend owned, and I definitely didn't want it. My opinion of the series hasn't improved much since. The games are overly simplistic, annoying, and not much fun to play. The levels are either too long (Wonder Boy) or too short (Adventure Islands II and III (NES) / I and II (GB). The one-hit-death system is awful, and that skateboard gets lost too easily. Your weapons are not all good -- that axe often has an annoyingly short range, for instance, and it's easy to lose weapons. The games are frustrating and not fun, and don't feel well designed either. The dragons you can ride in the second and third games are kind of fun, but that's one of the only genuinely good things about the series...Hudson made Wonder Boy needlessly cruel in the NES port. The later games improve,
The SNES and TG16 games both abandon the one good idea the series had, the rideable dragons in the second and third games (aka the first and second GB games, which are based on them). They're quite similar games in a lot of ways, and go back to super-simplistic mid '80s style tedium. The SNES one has better graphics, while the TG16 one has slightly better gameplay, but sorry, I don't think either one is a good game at all.but New Adventure Island is still on a totally different level. I never had a problem with the game type, and the aesthetics of the game are so much better than before.
The SNES game has that whole big sprite and really slow gameplay because of the underpowered processor thing that so many companies' games suffered from. It's OK at best.
I'm criticizing the Adventure Island series more so than I am the original Wonder Boy, you know. Sure, that stuff is more forgivable in 1986 than it is for a series that ran between 1991-1995, when AI II-IV on NES, I-II on GB, I-II on SNES, and NAI on TG16 all released. The times had changed, but except for the last two games, IV (NES) and II (SNES), the games didn't.also, you kinda have a theme of knocking games without life meters & super weapons...Wonder Boy in particular is made to have you learn the pacing of a level (hence the time meter & hidden/obvious fruits), and even once you get them down, you'll want to find the hidden dolls to open up the secret last level & real final boss (!), which was pretty awesome for its time.
like many of its era, it's definitely challenging but fair. i'm not as good at games overall as Mzo iis but i played it as a kid one summer and beat it, then nearly beat it with said dolls (mom caught it on pause while i was out & turned off the power...@#$%)...ABF it's fine to feel the way you do but these were very common features in game design from that time; you can simply say you don't enjoy like-ones without saying they're not good/terrible all the time man.
I wonder what a Supergrafx equipped with the Arcade Card would've been capable of...
I wonder what a Supergrafx equipped with the Arcade Card would've been capable of...
Are people who say Sonic is bad playing the 8-bit versions by accident?
As for the rest of that, what I REALLY criticize a lot in platformers is ones that don't let you save your game. Every decent platformer should have saving, period! Yes, this is one of the major reasons why I like the NES a lot less than a lot of classic gamers, almost nothing has saving.
So what is it about them you don't like? The simple stage 1, stage 2 etc based progression (aka like Mario 1 not Mario 3)? Just a jump and shoot button? Less variety of power ups? And lack of saving?I'm criticizing the Adventure Island series more so than I am the original Wonder Boy, you know. Sure, that stuff is more forgivable in 1986 than it is for a series that ran between 1991-1995, when AI II-IV on NES, I-II on GB, I-II on SNES, and NAI on TG16 all released. The times had changed, but except for the last two games, IV (NES) and II (SNES), the games didn't.
As for the rest of that, what I REALLY criticize a lot in platformers is ones that don't let you save your game. Every decent platformer should have saving, period! Yes, this is one of the major reasons why I like the NES a lot less than a lot of classic gamers, almost nothing has saving.
Who said the 8bit versions were bad?
Totally agree!Also, I really LIKE Sapphire. Sapphire gets way too much hate because of the price, but I'm incredibly happy with what I paid for the reprint. It's a shooter I continually find myself coming back to, and it's super fun with a friend. Most shooters just don't have as much variety from stage to stage, and I adore the creativity and frequency of the boss fights. I think if it was a game anyone could get for $30, it'd be near the top of most "favorite" charts.
It's an arcade game. #dealwithit
Totally agree!
Sapphire is overpriced, not overrated (it isn't the best shmups on PCE but seeing the competition on the system shouldn't be a surprise).
Yeah, Sapphire is a fantastic game. It's certainly one of the better shmups on the system. It's not the very best one, but it's on the upper tier no question. It's really too bad that it's so expensive... and faked, so you don't even know if you're getting what you're paying for or not.8 Bit Sonic 2 sucks, but Sonic 1 is totally awesome. Different teams made each 8 Bit Sonic, if I remember properly...
Also, I really LIKE Sapphire. Sapphire gets way too much hate because of the price, but I'm incredibly happy with what I paid for the reprint. It's a shooter I continually find myself coming back to, and it's super fun with a friend. Most shooters just don't have as much variety from stage to stage, and I adore the creativity and frequency of the boss fights. I think if it was a game anyone could get for $30, it'd be near the top of most "favorite" charts.
Everything else kills you though, so that barely counts... but on that note, I understand the concept of the rocks, they're there to get in your way when you're on the skateboard, but they're a little annoying. But that's how the game goes, it's not that great. Obstacles are annoying, attacks too limited, food meter a pain at times, level designs too straightforward, etc.In Wonder Boy, the fruit bar is a health bar too. You lose health when stumbling upon rocks. If enemies had projectiles I'm sure they would behave that way too, but they don't (except for the bosses but it's a fireball anyway). Touching foes or fire is insta-death though.
PCE gets top spot in my new gaming setup!
Haha it's not normally blue? Given the only Duo RX I've ever seen in real life is the one I own, I had no idea it was not stock. Well I guess I can thank doujindance for that!Pretty LED mod too
Haha it's not normally blue? Given the only Duo RX I've ever seen in real life is the one I own, I had no idea it was not stock. Well I guess I can thank doujindance for that!
really? doujin made mine blue too, then! speaking of, sending it off to PCFX member to get looked at soon
Very cool. I'd never heard of Riot Zone before!https://www.youtube.com/watch?v=0tvAIar6NB8
It's old (on youtube for 4 years) but I thought it was cool to see some footage of 1992 CES with the Turbo.
Very cool. I'd never heard of Riot Zone before!
Just got my first Turbo Duo today (have a TG-16 from back in the day). What games should I pick up? I have the Turbo Duo version of Ys Book I and II. Was SF II ever released on the Duo? I seem to remember some comparison screens from an old EGM and it compared favorably to the SnES and Genesis versions.
good
affordable
I finally snagged a Duo R from ebay! Now that I'm broke what are some good, affordable games to start out with?
I finally snagged a Duo R from ebay! Now that I'm broke what are some good, affordable games to start out with?
yeah that's a great list but some of those have shot up - Celine called it, it's up to what you consider expensive (especially if you don't want loose hucards/discs)
Bomberman 94 has doubled in price since I picked it up in the spring. I paid $10 with like, $2 shipping from Japan. Basically, if you like a game, get it now. Who knows where it'll be in a year or two.
If all goes according to plan we'll be able to retire off our fuckin game collections!
Son of a bitch. Did you just win that today? I got outbid on one that went for $32 about an hour ago.Finally got a Hori Fighting Commander. I had a $10 promo code off of $25 Paypal gave me for eBay, so it wound up being $28.00 shipped. Not amazing, but not terrible. Fair price.
I still have my eye on a three button Blaster pad. That looks like a comfortable one to use.
Finally got a Hori Fighting Commander. I had a $10 promo code off of $25 Paypal gave me for eBay, so it wound up being $28.00 shipped. Not amazing, but not terrible. Fair price.
I still have my eye on a three button Blaster pad. That looks like a comfortable one to use.
Son of a bitch. Did you just win that today? I got outbid on one that went for $32 about an hour ago.
Yes. I sniped it. This is awkward... ._.Son of a bitch. Did you just win that today? I got outbid on one that went for $32 about an hour ago.