Looks great, I would like to see a comparison with Assetto and iRacing, all these sims getting laserscanning Nurburgring is pretty exciting.
Looks great, I would like to see a comparison with Assetto and iRacing, all these sims getting laserscanning Nurburgring is pretty exciting.
Yes sorry guys, we've a lot going on right now and this change going live rather went under the radar; the plan was to provide documentation at the time of the patch coming out. The summary is that we've actually added support for mods which will make it easier to add new content, not harder, but doing so has broken the current approach (which was far from ideal and open to abuse).
Unfortunately the relevant owners are away on a business trip today, so I can't promise an immediate update (or even before the Easter break).
We think the GT3 mod rocks and actually used it to implement this new feature, so please don't think otherwise. I can only apologise again for the bad management on my part which led to this short term upset.
Statement from SMS about mod support in pCARS.... Really fucking cool!
http://forum.projectcarsgame.com/sh...-GT3-Project&p=1255987&viewfull=1#post1255987
Better watch out for FOM then!Statement from SMS about mod support in pCARS.... Really fucking cool!
http://forum.projectcarsgame.com/sh...-GT3-Project&p=1255987&viewfull=1#post1255987
It's 100% necessary to get a stand? I have carpet flooring and will get the T3PA pro.
I was able to find an equivalent deal on NCIX for 409CDN so I'm gonna go with that.
Better watch out for FOM then!
Really thinking I might buy this, been itching for a career mode racer for PC for yonks. Is the DLC worth it? And what's the lowest it's been on sale?
I don't know if it's old news but today Turn 10 announced that every future Forza games will be available for both Xbox One and PC.
We knew about Forza 6: Apex however it's nice to have an official word from Dan Greenawalt himself.
https://youtu.be/VHS8Xrgfg8U
AC and R3E bought the Nurburgring data from the same companyI'm not sure, for most tracks racing game developers contract a company that specializes in laserscanning to scan a track for them, but in some cases there are independent companies that just offer laserscan data of certain tracks and I that's true for the Nürburgring too. I'm guessing FM5/6, AC, iR and R3E (have I forgotten one?) will all be based on the same laserscanning data?!?? The differences should be mainly in atmosphere, surface friction constants and curb modeling, but maybe there are differences in the physics-resolution of the track surface.
Do you know that the other two have data from different sources or is there just no information about that out there? I've heard Turn 10 usually contracts a company that is known to do laserscanning for oil companies, but I bet they just bought existing data for the Nordschleife, guess that would be the same as AC and R3E then. I could see iRacing having a different source.AC and R3E bought the Nurburgring data from the same company
I only know what the Sector 3 guys tell their beta testers...that's how I know that AC and R3E have the same data resource. It wouldn't surprise me if dev teams have the same data from the same companies and it wouldn't surprise me if iRacing does their laser scanning alone.Do you know that the other two have data from different sources or is there just no information about that out there? I've heard Turn 10 usually contracts a company that is known to do laserscanning for oil companies, but I bet they just bought existing data for the Nordschleife, guess that would be the same as AC and R3E then. I could see iRacing having a different source.
I doubt that, I think I've seen a video of one of their track modeling guys explaining something about their new tool for translating point clouds into 3D images, they then touch up and he had CAD data of longbeach on his screen waving his hand over the screen like he was talking about the palms on the side of the track. The fictional prague track is also cobbled together from laserscan data of prague, wouldn't make sense if it was just the road surface that was scanned. I could see them not using the accurate data they have in exchange for some more dramatic trackside stuff though or to get to their constant 60fps target.I read Turn10 scan the track surface and not the surrounding areas but I've no idea if that is correct.
What drugs was I smoking when I wrote this yesterday? Kunos fix their AI? It's still awfulOooh, if Kunos have finally sorted their AI out, I'll really need to give their sim another go. Not played it for many many months, simply due to the AI. And endurance racing? Now I'm interested.
https://www.youtube.com/watch?v=bAbv07cJC9A
30 minutes of this i guess?
Also here's Chris Harris getting a ride onboard of a Delta S4, Stratos & 037.. Great stuff:
https://www.youtube.com/watch?v=mXgWWNJVdYA
Really thinking I might buy this, been itching for a career mode racer for PC for yonks. Is the DLC worth it? And what's the lowest it's been on sale?
Man, the Pagani Zonda R Nordschleife lap times are really far off of that 6:47 real life record lap in every game I see. One day and some guy already did a 6:17 in R3E.
Nah, this is a very extreme case. Saw the time of a real life touring car driver in R3E(seen that guy doing good on other leaderboards too), did a 6:43 in the BMW Z4, in real life a I've seen a 6:48 in that car.I think a big factor is that in a game you don't fear your life, that must show in the laptimes people pull off in simulators.
I think Im beginning to see the use of a racing stand now....Gonna see how it works out without one and then buy the pro stand V2 if it doesnt. Most likely I'll have to get one anyway because once GT:S comes out I'll probably be moving the wheel and other peripherals around a ton.
Nah, this is a very extreme case. Saw the time of a real life touring car driver in R3E(seen that guy doing good on other leaderboards too), did a 6:43 in the BMW Z4, in real life a I've seen a 6:48 in that car.
I mesn, you're not wrong, that's definitely true, but that's not the full story with that car.
No, you are right, those 5 seconds can absolutely be explaned by the "fear for life and money"(edit: and that guy is not GT3 in realife so nothing to compare for the same driver)I was talkng about that 6:47(real life record for a production based car; edit: that's been beaten now I think) in the Pagani Zonda R vs. the 6:17 one guy did in R3E after one day of the track being out. I've seen 6:22 in AC on youtube, pCARS times are like 6:05 or so on the leaderboards, if I remember that right(those probably involve some funky stuff, but still). I did a 6:41(hope I remember that right) in GT6 maybe 2 years ago myself without traction control and without trying too had and I'm not really good at racing games.Hmmm, but the Nordschleife is more than 20 kilometers long. I don't think five seconds of difference is huge for such a long track. Did the guy do more than one lap in real life? Would be interesting to see a couple of his real life times, to see the difference between his best and worst lap.
You might also want to consider a Playseat Challenge if you end up needing a stand/seat. That's what I bought instead of a wheel stand. It's still small enough to tuck away into a closet or something when you're not using it but it has you in a more comfortable racing position than with a wheel stand I'd imagine. That was the main reason I bought it over a wheel stand. I'll probably be sticking with it until I have room for a proper cockpit.
Edit: Oh yeah, if you have a shifter the Playseat Challenge becomes tricky though. Might just be easier to stick with the wheelstand now that I think of it lol.
There is a simple explanation: The GTR-X class hasn't been touched in ages - it's running the VERY old physics & tyre models from when R3E was aimed at being Forza-lite rather than GTR 3. It's so out of date we don't beta test the class except for the ability for the AI to make pitstops.Man, the Pagani Zonda R Nordschleife lap times are really far off of that 6:47 real life record lap in every game I see. One day and some guy already did a 6:17 in R3E.
I'm glad to read more than a few people are enjoying the latest updates; so few people @ Sector 3 pushing out updates nowdays.J-F from Sector 3 said:Group 5 is being worked on
Pagani Zonda (soon to be single make cup) was started on, but put on hold waiting for data.
Audi TT RS VLN is in the hands of Jürgen Wohlfarth for feedback on the handling, waiting for news from him.
GTR2 / GTR1 : dropped an idea somewhere on the forum about merging them and bringing in there the remains of the GTRX class, there's a pro and a con to that. Still think it would be good to have them all in a class with GTE specs.
Group A: Probably the next after Gr 5.
Ya, It's pretty much only that mount I can get. Do you know if it supports attaching a fanatec handbrake to it as well?
With a wheelstand? It doesn't look like there's room for both a shifter and a handbrake in the pictures I've seen but I'm sure if you were creative enough you could come up with a solution that'd work. That's the beauty of this hobby lol.
Thanks for the info.Information regarding the future of the classes:
I'm glad to read more than a few people are enjoying the latest updates; so few people @ Sector 3 pushing out updates nowdays.
I think they could make it another 'fun' series, where SR doesn't count. Collision system seems decent? I've had some good side-by-side jostling in the new MX-5...They will have to completely revamp the safety rating and collision system if they want to add dirt rallycross stuff.
I think they could make it another 'fun' series, where SR doesn't count. Collision system seems decent? I've had some good side-by-side jostling in the new MX-5...