Short details from the last Kunos stream from yesterday:
Stefano Cassillo said about version 1.8 that will be out with the day1 console patch:
- significant performance imrprovement (his example went from 75 to ~100 fps and on his work computer he was running the game at 390fps with a GTX 1080, which is actually higher than the physics polling that is 333fps in AC)
- light reflection jaggies improvement especially noticable at higher distances (not an AA solution)
- Ai improvements /fixes
(probably lots more, but that is what he talked about this time)
Thanks for the recap; I find the 90+ minutes per video a little too long to wade through.
390fps on a single GTX 1080 is staggering IF Stefano had every option in AC's graphics menu set at the default or maximum levels. Did Stefano state what settings AC was at to achieve these numbers? I'm not doubting the 1080 is a great GPU however AC running at 390fps seems to me like the Yebis post-processing is off and most of the other settings are at their lowest. Anyone running rF2 with one of these GPU's?
It wouldn't surprise me if performance optimisations have flowed from the console versions too
RD list (
http://www.racedepartment.com/threads/assetto-corsa-porsche-update-and-other-news.124563/) a few of the known Porsche models that are in development:
- 917/30 Spyder - 1973
- 911 Carrera RSR 3.0 - 1974
- 935-78 "Moby Dick" - 1978
- 919 Hybrid 2015 and 2016
- 911 Carrera S - 2016
- Cayman GT4 ClubSport - 2016
- 911 Carrera Cup
- 718 - 2016 (likely Boxster S)
- Panamera II - 2017
A few more Q&A can be found here:
http://pastebin.com/raw/v7yxujKe (taken from the RD link above). A lot of very interesting titbits for those who read it
Marco Massarutto joined later and said that they did not just acquire the Porsche license, they are now partners with Porsche.
Just like they do with Ferrari they will provide Porsche with Assetto Corsa PRO for their racing department and Porsche museum. He also said that 3 Porsche cars will be available for free and 24 Porsche cars will be coming in total - split over 3(!) DLC packs. He visited Porsche in Stuttgart last week when he got a warm welcome and was told that they are "fans of Assetto Corsa" at Porsche.
How can this partnership be happening when I've read on the internet that Assetto Corsa is a 'simcade' hotlapping game that has no simulation value!
He also mentioned to have received "a ton of data", which as far as I know is not a standard. Some car manufacturers still only deliver a bare minimum or even questionable data that is supposed to make their cars performance better than it actually is
And yet people/blogs wonder why Kunos and other dev's have to made educated guesses a lot of the time. As the head physics guy at ISI posted on his blog about tyres - getting great data from any manufacturer is mana from heaven and if its also usable within the sim, it is even more amazing luck.
Assetto Corsa will get the oval-bend inter-lap version of classic Monza (Monza Sopraelevata) as well as classic Silverstone and there is at least one more new track coming this year and it's not Suzuka, Marco really wanted Suzuka but for the money they wanted in the negotiations the called them "out of their minds". They are planning on more fantasy road track based on an Italian or Scottish laser scan.
All reads like great additions to AC. As Team VVV's Alan pointed out, a few more tracks as featured from each motorsport category in AC would be great!
Also coming this year are the Ferrari FXX K, 488 GTB and Praga R1. McLaren P1 GTR (edit: and McLaren 570S) and BMW M6 GT3 are coming after the Porsche packs and possibly a Toyota GT86 GT4, they are trying to license the Alfa Romeo Giulia and there are more modern Maseratis, the Lotus 3-Eleven as well as LMP cars on the way including the Toyota TS040 but it sounded like 2017 as well. Aston Martin licensing didn't work out.
From what I've seen with R3E, Aston Martin are really finicky when it comes to their cars so I'm not surprised a deal with Kunos fell through. Great that we have so many other great marques to appreciate (and modders can fill in what AM won't allow).
They will try to offer a season pass for the packs on Steam.
The turd in the punchbowl moment. How about a discount for those customers who already own DLC content ala what Raceroom and others do now.
'Season passes' can sod off and die a horrible death. These so-called 'passes' must appear to be a really odd concept to anyone outside of video games and/or Disneyland. If Kunos go down this path I'll wait for the DLC to be in a Steam sale as rarely do season passes offer value for money.