TJP
Member
Posted it above bit no one gives a shit 8(
Posted it above bit no one gives a shit 8(
Posted it above bit no one gives a shit 8(
Info here: https://m.youtube.com/watch?v=YA55FBYKvas
Fantastic video and how RaceRoom should have promoted their version ages ago.
I'm.just having a sook; it felt like an echo chamber for a time in this thread.Ah yeah! Sorry m8, read over it I guess.
Thnx!
That read like an amazing effort from iRacing.Bought this yesterday and it drives great! The 4WD just slingshots the car off corner exits. Also fun that I was trying it on the Nordschleife, you can pre-spool the turbo while giving throttle on the clutch and it takes off like a rocket when you exit the corner
That read like an amazing effort from iRacing.
I'll have to find out if Sector 3 had modelled the pre-spool technology.
Thrustmaster make well thought of equipment so no doubt you'll be happy with what you've bought 8)
The Crew works fine with a wheel for me and I don't think I did much to the settings. I'll check out my settings and post them on here for you if you want.I'm liking it so far. Decided to keep it though and not get something more expensive. I like it but not that much to go all in and I figure the games I'm going to be using it for are going to be limited. Just used it with Project Cars (which last let me enjoy that game more) and The Crew so far. I want to somehow get a small table so I can try it with Gran Turismo 6 or maybe at the least move my PS3 and connect it to my computer monitor and use the desk. The improvement I had with Pcars is why I'm looking forward to testing out GT6.
The Crew though (free on Uplay right now), after installing today it just wasn't working out. I assume that's the game being the issue here. The second I connected my Xbox controller it was like night and day. That game felt "right" and feels like it controls properly with the controller and I only messed with one setting. I read about people using wheels with the game and I don't know how or they've spent a lot of time tweaking things to get it right. Don't have the patience for it. No matter what changes I did I would constantly spin out trying to make any turns unless I was going really slow, things were either to sensitive or not sensitive enough.
As many people in this thread know, ISI have promised a lot with rF2 and haven't always delivered. Studio 397 is taking over development of the rF2 platform with promises of a new DX11 graphics engine, VR support and a much quicker release schedule.
ISI forum thread: http://isiforums.net/f/showthread.p...st-as-ISI-announce-a-partnership-with-Luminis
Bsimracing story: http://www.bsimracing.com/rfactor-2-moves-to-a-new-company-welcome-studio397/
The Studio 397 FB page is: https://www.facebook.com/Studio397/
Press release is here: https://www.luminis.eu/blog/rfactor-2-gets-boost-isi-announce-partnership-luminis/
ISI may have just done exactly that.They should just abandon rFactor 2 and make a new game, but then again I doubt they have the resources for that.
Not a single post in reply to the rF2 news moving to a new studio? I guess that means the sim is pretty much dead here.
You're seriously preferring the sound in pCARS over RaceRoom?rFactor has it´s place in history, but rF2 is just.... one huge mess. Assetto does the modding scene, Pcars does graphics and sounds, RaceRoom has a bunch of cool series, iRacing has good multiplayer... i mean, there isn´t anything that rF2 does to make it appeal to most sim fans.
My fault. I'm rF2's biggest cheerleader on GAF but I had to quit sim racing altogether a couple of months ago, so barely post here (this topic) these days.Not a single post in reply to the rF2 news moving to a new studio? I guess that means the sim is pretty much dead here.
Need to pick that track and pack. Looks super fun!Hello gents
You guys are familiar with RaceRoom, right? It came a long, long way.
Here's a clip from a very disputed race I had last sunday, maybe it will help bring you on to the RaceRoom racedepartment.com party
https://www.youtube.com/watch?v=fK5pc6SnvmQ
cheers
I skipped through the 40 minutes but it looked like a solid race.Hello gents
You guys are familiar with RaceRoom, right? It came a long, long way.
Here's a clip from a very disputed race I had last sunday, maybe it will help bring you on to the RaceRoom racedepartment.com party
https://www.youtube.com/watch?v=fK5pc6SnvmQ
cheers
Thats some really sad news. I hope you can get back into sim racing at some point in the near future. I thought of you when I took the ultima for a spin in AMS last week; I'd have loved to have read your thoughts as the road car is mental.My fault. I'm rF2's biggest cheerleader on GAF but I had to quit sim racing altogether a couple of months ago, so barely post here (this topic) these days.
The rF2 studio move is great news, but I'm uncertain as to whether I'd ever get the chance to play a new version.
OM MY GOD, FINALLY!!!some concessions are being done behind the scenes (e.g. liveries will soon be free).
As for R3E, some of us are Sector 3 testers...since a change of producer and the owners focus back to SimBin's mantra of "easy to pick up, hard to master", RaceRoom has taken shape rather nicely.
The sales model still sucks - that's a publisher decison - however some concessions are being done behind the scenes (e.g. liveries will soon be free). Physics, sound and FFB are all getting better; just need more of what the community wants in regards to features while pushing out new content (as bills need to be paid!).
You're seriously preferring the sound in pCARS over RaceRoom?
Sorry, I couldn't hold back, carry on with the rF2 discussion and ignore my inadvertent outcry
11 people are making new cars, tacks and conten whilst also working on AI and physics which means the wheels of change move slowly.Any news on the AI and collision physics departments? These are the weak points of the game IMO.
I don't believe so; it may be that they are waiting on a content refresh before the new challenges are released.Did they stop people doing challenges if they don't own the car/track? I only really picked up R3E properly about 3 months ago so I have no idea if it was always a thing or like a promo or something, but I thought that aspect of the game was really nice. (Admittedly haven't played it for 2 weeks, but it said I needed to buy something when I last tried.)
Just some family stuff eroding my free time. I estimate I'll be back in three years lol. Will rF2 have rain on the windscreen in 2019? I can't wait to find out!Thats some really sad news. I hope you can get back into sim racing at some point in the near future. I thought of you when I took the ultima for a spin in AMS last week; I'd have loved to have read your thoughts as the road car is mental.
I don't want to deal in descriptions like "inferior" when it comes to any sim, really. However it's fair to say that many people were unhappy with the out-of-the-box FFB in pCARS. It gives you more options on tweaking the FFB in-game than any other sim, but they're all not very well explained and - without having studied mathematics - probably just aren't all that easily explainable.Hi All,
What is the general consensus on Project Cars now?
I see it is going cheap on Humble atm and I wondering if it's worth a shot?
I'm playing R3E at the moment and the handling and FFB of the cars really feels fantastic. Can I expect the same from PC or it is inferior in this depart?
Thanks
K. Thanks, TJP!11 people are making new cars, tacks and conten whilst also working on AI and physics which means the wheels of change move slowly.
I do know there is always work being done; when I know more, I'll let the members here know too.
Well the tracks are best in the industry and the FFB actually works out of the box without messing about with 20 sliders so we do have something going for iRacing there, I agree.+ options and rankings for everything
+ lots of cool tracks
+ realistic setups
+ sounds
+ force feedback is really good
Seriously, i'm not going to say that iRacing is a looker like Forza Horizon 3 or any kind of Unreal Engine 4 game would be but honestly if this looks like a PS2 game to you, i wish my PS2 had ran games like this:- graphics. Oh my good this is bad. Looks like Nascar 2003 on steroids. It´s a shame that in a generation of GTX 1070 i´m playing a game that looks like an upscaled PS2 game. Seriously, it shouldn´t be this bad.
As a game, yeah it's expensive. As a hobby it's fine and actually over at the Oval side you can get off using less money than on the Road side. You dont have to pay to enter a series though.. Most D- Class series run some free content aswell but yeah. If you want to be conservative with money you could just compare a couple of series tracklists and only buy tracks that show up in 2-3 series and make sure you can race on those weeks.- price. Everything is incredible expensive and this is nickle and dime at it´s worst. Pay to enter a series? FFS no.
I don't know what car you have driven in iRacing (assume MX-5/Street Stock?) but it's mainly good about this. Cold tires coming out of the pits combined with cold weather certainly does cause this. Most notable on Corvette C7 Daytona Prototype.- low speed physics. I get the need to praise this game more than god to justify the price tag, but the low speed physics are a joke. Not a lot of people have driven racecars in their life (i only did it once) but everyone has already driven a bunch of cars in speeds of 30-50 miles. A lot of us have played with our daily cars and my god the low speed physics in this game are nuts, they defy gravity. Cars can bounce and spin like crazy at 30mph just because... i guess they never gave up completely on their iceracing mantra.
Assetto Corsa does this aswell and no one criticizes that game for doing it so SMH.- realistic options that have no purpose at all. You have to stop the car, press and hold a button to go back to the pits, then ask for a new car, then press and hold if you want to go back to setup screen. All of this because the restart option is too gamey for them. This is just straight up BS, it ads nothing to the game.
- no camera options. I know i´m the minority, but i absolutely hate cockpit cam. I feel claustrophobic at all times, i can´t see shit and most importantly my flat screen TV does not have peripheral view like i do in real life. So no, it´s not like in real life. Maybe VR can change this, but until then i want to at least have the option to put the fucking camera on the hood or on the roof.
Seriously, i'm not going to say that iRacing is a looker like Forza Horizon 3 or any kind of Unreal Engine 4 game would be but honestly if this looks like a PS2 game to you, i wish my PS2 had ran games like this:
....
I agree, the site is shit and unresponsive.I see you've already had a response to your comment but I'll just a couple of words.
I agree that the cost can be steep, but I see the value there. And it also keeps the kids out who tend to just like to wreck.
The camera being inside the car is a major positive for iRacing. It's a sim and should be raced as such. You start to lose a level playing field if you allow different racing camera angles. I'll add that once you get used to cockpit camera then nothing else comes close and you'll use it everywhere.
In my eyes it's the best sim racing available. I just wish they'd update their site and make it easier to join a series and search series'
Next step is giving another chance to rFactor2 and to Reiza studios.
Switch that for a ae86 around the ring in assetto corsa and never look back...NSX around Nords is my current obsession.
No awesome power, no awesome brakes, just pure physics joy.
Try that when you get to rF2.
So i bought DTM 2015 on friday. I love the presentation, and really liked the options and what they gave me considering what i paid.
Maybe i´ll buy the WTCC one if i manage to find time to play so many games.
Then on saturday i finally bit the bullet and bought one month of iRacing on steam.
So many years just reading about it and only a couple of hours driving it, i can now finally review the game properly.
I was a huge fan of Nascar 2003, and iRacing still brings some of those memories. Game is hit and miss for me, some things are really good and some other are just god damn awful.
+ options and rankings for everything
+ lots of cool tracks
+ realistic setups
+ sounds
+ force feedback is really good
- graphics. Oh my good this is bad. Looks like Nascar 2003 on steroids. It´s a shame that in a generation of GTX 1070 i´m playing a game that looks like an upscaled PS2 game. Seriously, it shouldn´t be this bad.
- price. Everything is incredible expensive and this is nickle and dime at it´s worst. Pay to enter a series? FFS no.
- low speed physics. I get the need to praise this game more than god to justify the price tag, but the low speed physics are a joke. Not a lot of people have driven racecars in their life (i only did it once) but everyone has already driven a bunch of cars in speeds of 30-50 miles. A lot of us have played with our daily cars and my god the low speed physics in this game are nuts, they defy gravity. Cars can bounce and spin like crazy at 30mph just because... i guess they never gave up completely on their iceracing mantra.
- realistic options that have no purpose at all. You have to stop the car, press and hold a button to go back to the pits, then ask for a new car, then press and hold if you want to go back to setup screen. All of this because the restart option is too gamey for them. This is just straight up BS, it ads nothing to the game.
- no camera options. I know i´m the minority, but i absolutely hate cockpit cam. I feel claustrophobic at all times, i can´t see shit and most importantly my flat screen TV does not have peripheral view like i do in real life. So no, it´s not like in real life. Maybe VR can change this, but until then i want to at least have the option to put the fucking camera on the hood or on the roof.
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I wanted to like this game because i really like Nascar so this would be my go to game for oval racing, but some design choices make this game unacceptable. To get all the content i would probably spend more than 1000 dollars and this is nuts, considering others do it more for less.
It really feels like what a lot of people say it´s true: yes, it has awesome online races, but it´s a game that it´s constantly adding artificial barriers of difficulty just to say harder = more realistic, which is just sad because it´s not always the case.
I know a lot of good sim racers are using this service, but it doesn´t seem like i´ll be spending a lot of time on it.
The lack of some options is just dumb and pointless. I don´t know how some of the enthusiasts feel about this game right now, but it might have been "it" in 2008 or 2009, but these days you can get a lot more for less. The "it´s more expensive because it´s more realistic" looks like a joke to me.
Next step is giving another chance to rFactor2 and to Reiza studios.