Betta Lines
Member
The only way the interior lights are illuminated from the start of the replay is if it is already completely dark (and then if I turn them off when the sun comes back up, the interior lights stay on). I suppose I could start at night, drive around for an entire day with them on so I can capture the sunset again, but that would take ages, even at 60x acceleration... and you still don't get the wow factor of the lights coming on manually. It's not that great to watch at night - it really is very dark and my camera is just as crap in the virtual night as it is in the real-world night. I'll figure something out!I'd love to see this. How about having the headlights on all the time, even before night kicks in? Would that work?
The way the pits illuminated on your last video looked amazing. Can you maybe stop next to them after driving in to get a good look?
BTW, what are your PC specs and what settings are you playing on?
Keep these coming if you can, Pazuzu. They are brilliant.
My specs are i7 870, 8GB RAM, 2GB GTX 670. The settings are a mixture of low, medium and high - car and world detail is on high, shadows are on medium, reflections are on low, etc. I've found a specific set of options that give me 75fps at 1080p while not losing too much eye candy (send me a PM if you want the full details, I'm a bit wary of going into it too much with their NDA situation). Bear in mind that some features are totally disabled at the moment in VR mode - namely the casted shadows and the god rays. This is why overcast/rainy clips look better at the moment - those conditions don't really make use of the god rays and the shadows would be naturally diffused. Clear day footage is sorely missing the crisp casted shadows.
It's strange that GamerMuscle seems to be getting pretty choppy performance even after he turned the settings down - he said he's on a 760, which I thought was pretty similar to a 670 in performance. I suspect it could be the way he's capturing that's causing the problem.