Thirty7ven
Banned
“Sophy is very fast, with lap times better than expected for the best drivers,” he says via a translator. “But watching Sophy, there were certain moves that I only believed were possible afterward.”
In contrast to board games that AI has mastered, such as chess or Go, Gran Turismo requires continuous judgments and high-speed reflexes. It’s far more complex than action games like Starcraft or Dota and demands challenging driving maneuvers. A Gran Turismo ace must balance pushing a virtual car to its limits and wrestling with friction, aerodynamics, and precise driving lines with the subtle dance of trying to overtake an opponent without unfairly blocking their line and incurring a penalty.
Gerdes says the techniques used to develop GT Sophy could help the development of autonomous cars. Currently, self-driving cars only use the kind of neural network algorithm that GT Sophy employed to keep track of road markings and perceive other vehicles and obstacles. The software controlling the car is handwritten. “GT Sophy’s success on the track suggests that neural networks might one day have a larger role in the software of automated vehicles than they do today,” Gerdes writes.
GT Sophy mastered Gran Turismo through hours of practice. As with other recent feats of AI gameplay, this involved training an algorithm known as a neural network to improve its operation of the game’s controls by providing positive and negative feedback. The approach, known as reinforcement learning, is inspired by the way animals respond to success and failure in the real world. Although it is decades old, the method has come to the fore in recent years, thanks to more sophisticated algorithms, more powerful computers, and more copious training data.
GT Sophy is the first AI capable of beating professional esports drivers in such a realistic, high-speed game. In a series of races held in July and October 2021, Sophy bested the best Gran Turismo drivers, including Miyazono.
Peter Wurman, director of Sony AI America, says mastering Gran Turismo is as important an AI landmark as dominating chess or Go. Wurman cofounded Kiva Systems, which developed the shelf-moving robots that transformed Amazon’s warehouses. Because a Gran Turismo driver must understand how to beat other drivers without incurring penalties for unfair play, Wurman says GT Sophy points the way to robots that learn how to interact with humans in more sophisticated social settings. “With board games, you have a long time to decide what you're going to do between each move,” Wurman says. “Real-time interaction is what we do every day.”
“Sophy takes some racing lines that a human driver would never think of,” he says. “I think a lot of the textbooks regarding driving skills will be rewritten.”
More at the link, pretty exciting.
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