Penny Arcade's Tycho uses vitriol and fancy wording to look like a tool

Stoney Mason said:
I think the problem is that some far no one has come up with a good solution for true user created content being dispersed on a console in a user friendly manner and that includes Forge/Farcry and Unreal Tournament for the PS3.

Wait for Brawl's user-created map of the day.

It will be perfect.
 
It's Mark Rein....
UT3 is a great game on the PS3 from what I hear (friend got if for Christmas), and I doubt it really needs mod support to be the best shooter available on that console, however, this is another case of over promising and under delivering from part of the hype machine which again has PS3 users as it's victims.
 
godhandiscen said:
It's Mark Rein....
UT3 is a great game on the PS3 from what I hear (friend got if for Christmas), and I doubt it really needs mod support to be the best shooter available on that console, however, this is another case of over promising and under delivering from part of the hype machine which again has PS3 users as it's victims.
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http://www.neogaf.com/forum/showpost.php?p=9084784&postcount=244
http://www.neogaf.com/forum/showpost.php?p=9084745&postcount=240
 
lol, Tyco is a dick. Does he not make enough to buy a PS3? It's obvious (but his tone) that he has some sort of grudge against the PS3, and / or Sony. He either needs to deal with it, or grow up.

This isn't even an ISSUE considering 99% of the people who probably bought this game, DON'T KNOW ABOUT MODS AT ALL.

Seriously. I'm pretty sure that him being upset that Mark is making it a 'console issue' stems from a liking / disliking of one console or the other.

Basically, Mark is FORCING MS to open up XBL, LIKE THEY FREAKING SHOULD. What the hell is wrong with that?

Let me get this straight now, to make sure I'm not stepping on any toes or missing any t's in need of crossing.

He's 'mad' because it's taking a little bit of time to get mods and maps up on PS3...when they will still be free? I don't recall him making a fuss when we had NO MAPS for Gears, and it took TIME and we had to PAY FOR THEM.

Tyco = Go fudge yourself.
 
godhandiscen said:
It's Mark Rein....
UT3 is a great game on the PS3 from what I hear (friend got if for Christmas), and I doubt it really needs mod support to be the best shooter available on that console, however, this is another case of over promising and under delivering from part of the hype machine which again has PS3 users as it's victims.

Oh the drama! Seriously, did any of you critical critics working for truth and justice actually follow the supposed trail of lies and deceit here? Epic made it very clear that the process would most likely not be perfectly streamlined right at launch. But you knew that, right?
 
Tycho also made up the whole "hacked iPod" thing out of thin air in his response to the response.

Tycho said:
From his hacked iPod, you mean. Remember: if you want to use mods on your PS3, it's easy! Just install Linux on your music player. Look, I'm sorry if your scenario is so tangled that you can't even express it yourself in interviews.

You don't need a hacked iPod to use it as a USB storage device on the PS3. That's another outright LIE from Tycho.

The ability to use a portion of iPod storage for files doesn't require Linux or anything, and can even be done as a standard feature of the iTunes interface. And this isn't a new feature, either. I can't remember an iPod that didn't have this ability out of the box.

Boy, Tycho really is desperate to make Rein look bad, isn't he?
 
I have nothing against Mark Rein but people seem to read too much into what he says and love to jam words in his mounth like his "graphics" comment. Tycho here is just not being reasonable and is handling the situation really poorly. Its a fix to solve a problem and Epic is working on it. Nothing sucks more than having a problem that you already know about, trying to fix it and being ridden by other peoole (who are not helping solve it) to get the work done.
 
To get free mod maps like this on you're PS3 takes a few simple steps & people bitch.

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These were free people!
 
Zaraki_Kenpachi said:
I still don't understand what everyone is arguing about :/

Epic didn't include all the mod tools in the PC version of Unreal Tournament at launch. Tycho is also upset at the delivery method for using mods on a PS3. You need a memory card of some sort to use these; you can't just download them to your PS3 hard drive.
 
Generally I enjoy Tycho's little rants, but this one just strikes me as grasping for stuff to bitch about.
 
AltogetherAndrews said:
Oh the drama! Seriously, did any of you critical critics working for truth and justice actually follow the supposed trail of lies and deceit here? Epic made it very clear that the process would most likely not be perfectly streamlined right at launch. But you knew that, right?
I think the problem is that Tycho raises some good points, but the points he makes are buried inside a bad response. His post shows he does not completely understand the situation and the post makes it sound like he is self-righteous, which is kind of his writing style if you follow his post.
 
Gigglepoo said:
Both PA guys are PC gamers.
Which still doesn't mean they're used to PC games modding... I mean.. they can't be, otherwise Tycho wouldn't post this nonsense.

There are only 2 ways this process can be automated
1- Epic takes under the wing every single mod/map/etc... done and puts them on PSN, and Sony would have to allow it, which it would mean many of the mods wouldn't end up there. (Not going to happen)

2- Epic asks Sony to make the ingame browser able to download any file to the HDD. And probably add an uncompress .zip or .rar feature. (Don't see this happening either)
 
Gigglepoo said:
Epic didn't include all the mod tools in the PC version of Unreal Tournament at launch. Tycho is also upset at the delivery method for using mods on a PS3. You need a memory card of some sort to use these; you can't just download them to your PS3 hard drive.

So basically Tyco is a dick, cheap ass gamer, doesn't have a PS3 (apparently, because he's wrong on a shit load of topics) AND he publicly made an ass of him self to everyone?

GG man. I seriously hope a lot of the industry takes note of it, I'd love to see jabs at him in many MANY games, humiliating ones though, nothing nice or funny. Either that, or I want someone to just randomly punch this jack ass in the nose so he can get over himself. Seems the only one with a complex is him, since no one else is complaining (but his PMS'ing ass...freaking sissy).
 
tha_con said:
lol, Tyco is a dick. Does he not make enough to buy a PS3? It's obvious (but his tone) that he has some sort of grudge against the PS3, and / or Sony. He either needs to deal with it, or grow up.

This isn't even an ISSUE considering 99% of the people who probably bought this game, DON'T KNOW ABOUT MODS AT ALL.

Seriously. I'm pretty sure that him being upset that Mark is making it a 'console issue' stems from a liking / disliking of one console or the other.

Basically, Mark is FORCING MS to open up XBL, LIKE THEY FREAKING SHOULD. What the hell is wrong with that?

Let me get this straight now, to make sure I'm not stepping on any toes or missing any t's in need of crossing.

He's 'mad' because it's taking a little bit of time to get mods and maps up on PS3...when they will still be free? I don't recall him making a fuss when we had NO MAPS for Gears, and it took TIME and we had to PAY FOR THEM.

Tyco = Go fudge yourself.

Penny-Arcade has whipped their legion fanbase into an anti-PS3 frenzy in the past (see: PAX 2006 keynote), but more recently the PA guys have been pretty fair to the Triple.

I think Tycho is an honest guy, but in this case, he's honestly wrong.
 
sprocket said:
What dos he mean about not having the slots? you can use USB storage as well. :/

He's saying that the cheaper model of the PS3 doesn't have the necessary USB ports. I'm not sure if this is true. I don't know anything about the cheaper model. The problem is that external storage is required for some reason. Tycho would prefer to use his PS3 hard drive rather than a flash drive. It's actually the exact opposite problem Wii owners are dealing with right now (people running out of hardware space and wishing they could play Virtual Console games directly from a USB stick).

Metalmurphy said:
There are only 2 ways this process can be automated

You know how you can download Resistance maps and play them directly from your hard drive? He wants the same option for Unreal Tournament.
 
sprocket said:
What dos he mean about not having the slots? you can use USB storage as well. :/

yeah, well apparently he also wants to express how he was screwed over for buying the cheaper PS3 model without card slots.
 
Metalmurphy said:
2- Epic asks Sony to make the ingame browser able to download any file to the HDD. And probably add an uncompress .zip or .rar feature. (Don't see this happening either)

This is the right answer, and it can be done safely.
 
theBishop said:
Penny-Arcade has whipped their legion fanbase into an anti-PS3 frenzy in the past (see: PAX 2006 keynote), but more recently the PA guys have been pretty fair to the Triple.

I think Tycho is an honest guy, but in this case, he's honestly wrong.

do you have a link to this?
 
Gigglepoo said:
He's saying that the cheaper model of the PS3 doesn't have the necessary USB ports. I'm not sure if this is true. I don't know anything about the cheaper model. The problem is that external storage is required for some reason. Tycho would prefer to use his PS3 hard drive rather than a flash drive. It's actually the exact opposite problem Wii owners are dealing with right now (people running out of hardware space and wishing they could play Virtual Console games directly from a USB stick).

The 40GB PS3 has 2 USB slots I believe.
 
Metalmurphy said:
Which still doesn't mean they're used to PC games modding... I mean.. they can't be, otherwise Tycho wouldn't post this nonsense.

There are only 2 ways this process can be automated
1- Epic takes under the wing every single mod/map/etc... done and puts them on PSN, and Sony would have to allow it, which it would mean many of the mods wouldn't end up there. (Not going to happen)

2- Epic asks Sony to make the ingame browser able to download any file to the HDD. And probably add an uncompress .zip or .rar feature. (Don't see this happening either)
I was wondering the same thing in the thread on UT3 mods(something similar like with the custom theme file support in the browser) and (I think) Firewire told me Mark Rein said they're going to do this.
 
besada said:
This is the right answer, and it can be done safely.
It's a MAJOR back door for PS3 viruses and hacks. Not going to happen. I suppose Epic could make 1 compressed file type for the mods that UT3 recognizes and decompresses. That would be safer. But still dangerous.
 
tha_con said:
So, I haven't done this yet...but when you plug in your storage device, doesn't it install to the PS3 hard drive?

You log into UT3 go to "my content" press square and it'll see a memory stick, you choose the file and it uploads! Takes about 5 seconds.
 
spwolf said:
hm, in most cases, relying to server to send you an map nevere worked well - it was always shit slow not to hamper server - from Q3, to RTCW to UT to BF. You always had to go and download it from mod sites, extract it to appropriate folder and then you got it.

I think that's too much work for a lot of people to do.
 
Gigglepoo said:
He's saying that the cheaper model of the PS3 doesn't have the necessary USB ports. I'm not sure if this is true. I don't know anything about the cheaper model. The problem is that external storage is required for some reason. Tycho would prefer to use his PS3 hard drive rather than a flash drive. It's actually the exact opposite problem Wii owners are dealing with right now (people running out of hardware space and wishing they could play Virtual Console games directly from a USB stick).

No he was saying he didnt have the media card slots. I dont know if he understands that you can use USB storage with the 4 usb slots on the twenty gig as well.

Its ok to be a little nerd internet jack ass. But its not ok to be totally wrong.
 
The average person doesn't really want to have to transfer files back and forth from their PC to their PS3.

The average person also isn't interested in modding their games. I, for one, applaud Epic for stepping up and laying the groundwork for a feature that, when reaching a high level of accessibility, is going to bring a lot of new gamers into the mod world.

Its not like mods have traditionally been easy to get up and running... there's generally a few hoops the end user has to jump through to get them to work. Saying that Epic should have been able to make this a totally streamlined experience right out of the box makes Tycho come off as ignorant and childish.

Mods are meant to supplement a game's content and give it legs to keep running when other dogs are coming up to challenge. Having a 6 legged dog might give you an advantage out of the gate, but having a steady performance that picks up over time is more important IMO.

I could be wrong here, but Epic has been good to the mod community for a long time and I feel like they should be able to figure this all out soon.
 
Firewire said:
The 40GB PS3 has 2 USB slots I believe.

yeah, 2 USB slots intead of 4, but it also doesnt have the multi memory card reader under the flap.

I think maybe he went to plug in an SD card, realized he bought the 40gig then flipped out.
 
Metalmurphy said:
It's a MAJOR back door for PS3 viruses and hacks. Not going to happen. I suppose Epic could make 1 compressed file type for the mods that UT3 recognizes and decompresses. That would be safer. But still dangerous.
But they're already doing this with the custom themes???
 
sprocket said:
No he was saying he didnt have the media card slots.

Can you expand on this? What slots did the $600 PS3 have that the $500 didn't? I own the expensive model so I have no idea what is and is not included in the cheaper model.

EDIT - This is about an SD Card? Do computers even have those? I thought only cameras and shit had SD Cards...
 
Metalmurphy said:
Which still doesn't mean they're used to PC games modding.
Oh, they are. I've been reading through the PA books lately (got volume 3 and 4 for Christmas) and it's clear they were PC gamers from day one - and still are - mods included.
 
Why is Tycho bitching saying an iPod needs Linux to store files? You just need to throw on disk use. I think he just wanted to rant. I hope this whole thing about 'attacking' journalists and preserving 'gaming integrity' isn't going to be a new slant for his writing.

And hell, even a stack of blank CDs includes a USB drive. EVERYONE has them.
 
Gigglepoo said:
Can you expand on this? What slots did the $600 PS3 have that the $500 didn't? I own the expensive model so I have no idea what is and is not included in the cheaper model.

you know the flap you can lift on the left side of the front of the PS3? it has slots to put in memory cards (SD, Compact Flash, Pro Media, all that stuff), the cheaper model doesnt have any of that.
 
Tieno said:
But they're already doing this with the custom themes???

[/recognized file format]

You can't download ANY file from the PS3's browser, IIRC, only ones they allow you to. And the p3t files are only a collection of images and sounds with an XML file.
 
Tieno said:
I was wondering the same thing in the thread on UT3 mods(something similar like with the custom theme file support in the browser) and (I think) Firewire told me Mark Rein said they're going to do this.

Yeah Mark Rein said they were discussing several ways of making it easier with Sony (UT3 forums). The real hang up here is that Sony has to approve the "cook" feature for the PC version. Once that is done, all mods that go through the "cook" feature will be certified to an extent for use on the PS3. Both Epic & Sony would no longer be involved in the process.
We don't exactly know what the end result for getting mods on to the PS3 will be, but they are focusing on the "cook" feature right now.

Epic wants it done on the PSN, but won't be involved so the question is how do moders get there stuff to Sony, so it can go up on PSN.
 
Tieno said:
But they're already doing this with the custom themes???

Theme's isn't "any file" or compressed one though. It's just an XML with images that the XMB it self already supports/recognizes.

*edit* oops, beaten.
 
Good lord can anyone have a decent argument in this thread without resorting to name-calling?

I read through Tycho's post again and not once did he call anyone a douche. But I see the word thrown around like it was "sir".
 
Linkzg said:
you know the flap you can lift on the left side of the front of the PS3? it has slots to put in memory cards (SD, Compact Flash, Pro Media, all that stuff), the cheaper model doesnt have any of that.

I actually didn't even know that. I only use USB anyway. I wonder why SD is so important to Tycho... And since you can transfer these mods from a memory storage device onto your hard drive, I don't really see why this is an issue anyway. Would you be able to download the mod onto you PC and use the PS3 to PC link to transfer it to your console?
 
tha_con said:
[/recognized file format]

You can't download ANY file from the PS3's browser, IIRC, only ones they allow you to. And the p3t files are only a collection of images and sounds with an XML file.
But they'd just need to add support for whatever fileformat the UT3 maps are, luke .ut3 and download the map to the directory the game reads for custom maps. I don't see how this is anymore dangerous regarding hacks than with the USB method/memory card. The browser doesn't even need to execute anything.

Then if Epic lets you execute the browser from the game menu (like with Folding@home), that'd be even better.
 
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