Metalmurphy
Member
Tieno said:But they'd just need to add support for whatever fileformat the UT3 maps are, luke .ut3 and download the map to the directory the game reads for custom maps. I don't see how this is anymore dangerous regarding hacks than with the USB method/memory card. The browser doesn't even need to execute anything.
But those files are, atm, recognized by UT3 it self, they're imported withing UT3 that knows what to expect/accept/reject. The XMB doesn't, that's why Epic has to work with Sony on this. And tbh, I don't see Sony doing a firmware update just to accommodate 1 game.