Penny Arcade's Tycho uses vitriol and fancy wording to look like a tool

Gigglepoo said:
Borys is right to an extent, though. Obviously, every Epic game from here on out will be geared specifically for the console market, as it is much more lucrative. But Epic did not have to allow PS3 owners to download user created mods. Console owners are not used to such perks and would not miss them if Epic had decided it was too much trouble for no profit. PS3 owners should be happy that Epic threw them a tasty bone. I hope more developers follow suit.

I also hope that other games that are on both PC and consoles will allowe M/KB controls on the console version aswell, although I havent really even used M/KB control on UT3 since the analog aiming feels so good on the PS3.
 
Firewire said:
From UT3 Forums...



-Mark Rein

"If we enabled auto-download for maps and if users were downloading a 17Mb (there will be MUCH bigger mods than that!) mod from your PS3 it would kill your internet bandwidth to the point that it would SUCK as a game server and it wouldn't be a very good experience. We'll work with Sony and figure out some ways to make the process more seamless in the future but for now this is how you get a mod on to the PS3.

http://utforums.epicgames.com/showthread.php?t=593988


Translation: We're asking Sony to foot the bill for dedicated servers that would allow one click downloads in the future.
 
Narag said:
Let them. Their integrity will ultimately be decided if they can admit they're wrong which I suspect will happen in this case.

I doubt they'll admit they are wrong. I think the more likely scenario, is some sort of beat around the bush statement, but not a flat out apology or anything. Given Tycho's track record, he's not going to suddenly have an epiphany and realize he's made a mistake.
 
Linkzg said:
I also hope that other games that are on both PC and consoles will allowe M/KB controls on the console version aswell, although I havent really even used M/KB control on UT3 since the analog aiming feels so good on the PS3.

If it creates an unfair advantage for KB/M users over people using a standard controller I don't think it should be included. The average gamer isn't going to be pleased getting owned every time they go online. Shadowrun was able to avoid this problem by severely limiting the effectiveness of KB/M controls. I doubt PC gamers would be happy with this compromise.
 
Gigglepoo said:
Borys is right to an extent, though. Obviously, every Epic game from here on out will be geared specifically for the console market, as it is much more lucrative. But Epic did not have to allow PS3 owners to download user created mods. Console owners are not used to such perks and would not miss them if Epic had decided it was too much trouble for no profit. PS3 owners should be happy that Epic threw them a tasty bone. I hope more developers follow suit.

I'm sorry, but aside from Tycho, who isn't happy we can use mods? Or maybe Besada, who seems to think that this process is too difficult.

I dont' see anyone else complaining except for Tycho. Which makes him alone.
 
Gigglepoo said:
If it creates an unfair advantage for KB/M users over people using a standard controller I don't think it should be included. The average gamer isn't going to be pleased getting owned every time they go online. Shadowrun was able to avoid this problem by severely limiting the effectiveness of KB/M controls. I doubt PC gamers would be happy with this compromise.

So just have gamepad only servers available? I for one, find UT3's keyboard/mouse support very refreshing since playing with a gamepad for FPS feels gimped to me.
 
I think some of the context is being lost here. Originally, Tycho posted his thoughts regarding the UT3 PS3 mod situation. It was a bit reactionary, surely, but entertaining and pointed.

Mark Rein was miffed by the public criticism and responded to Tycho with the comments included in this post. PA is rebutting Mark's critique, just as he is responding to theirs. Tycho wasn't sitting around wracking his brain for ideas on how to be an attention whore. The reason he is fully on the attack is because Mark Rein called him out. Mark asked for this, so the kid gloves come off.

Tycho is going to the extreme to call attention to the main point: UT3 on PS3 was supposed to have mod support at launch. This fact was supposed to be putting pressure on Microsoft to soften their stance on user created content. Tycho was showing how it was disingenuous to make such a big deal about accessing the user created content, and then making it a pain in the ass to actually enjoy.

I think PA just wants a little more sincerity from Mark and a little less PR bullshit. Clearly the problem isn't with Epic; they're doing all they can, and should be commended for formatting and releasing the best content for PS3 users. The problem is with getting Sony to finalize the contractual agreement for use of their code (which really should have been ironed out during production). Instead Mark's defensive, because he can't really deny the main point: Sony/Epic is having trouble delivering on their promise, and that trouble validates Microsoft's policy rather than undermining it as intended.

So in short, Sony and Epic talked a lot of shit about Xbox Live being closed. Tycho reckons they need to eat a bit of that in light of this mess.
 
tha_con said:
I'm sorry, but aside from Tycho, who isn't happy we can use mods? Or maybe Besada, who seems to think that this process is too difficult.

I dont' see anyone else complaining except for Tycho. Which makes him alone.

I think you misinterpreted what I said. I was agreeing with Borys that PS3 owners should be dancing with joy that Epic has figured out a way for console gamers to play PC created mods.

MoxManiac said:
So just have gamepad only servers available? I for one, find UT3's keyboard/mouse support very refreshing since playing with a gamepad for FPS feels gimped to me.

That only works if a game has a large enough online community to risk dividing it into groups.
 
What the hell happened to this forum? About a month ago everyone turned stupid. Before that I usually defended NeoGAF from its reputation as a place full of shitheads, but now I just sadly agree.
 
Gigglepoo said:
If it creates an unfair advantage for KB/M users over people using a standard controller I don't think it should be included. The average gamer isn't going to be pleased getting owned every time they go online. Shadowrun was able to avoid this problem by severely limiting the effectiveness of KB/M controls. I doubt PC gamers would be happy with this compromise.

well, UT3 has an icon to show which servers are KB/M servers and which are controller only.
 
Borys said:
Blizz is next.

;(

I don't think so. FPS and 3PS genre are now console-driven, but that doesn't mean all genres are. Stuff like MMO and strategy will be PC driven for a long time IMO.

I'm sure when Gears sold 5 million copies, Epic knew where their future was headed.

Linkzg said:
well, UT3 has an icon to show which servers are KB/M servers and which are controller only.

It's a good system. They need to make some of the Midway-hosted servers controller-only, though.
 
Gigglepoo said:
Borys is right to an extent, though. Obviously, every Epic game from here on out will be geared specifically for the console market, as it is much more lucrative. But Epic did not have to allow PS3 owners to download user created mods. Console owners are not used to such perks and would not miss them if Epic had decided it was too much trouble for no profit. PS3 owners should be happy that Epic threw them a tasty bone. I hope more developers follow suit.

I obviously do too, but I don't see it so much as EPIC doing gamers a huge favor as I do a company adding a much requested feature to differentiate their game from a huge pack of other FPS games. It's EPIC's real entrance to console gaming, including bringing the mods along.
 
Gigglepoo said:
I think you misinterpreted what I said. I was agreeing with Borys that PS3 owners should be dancing with joy that Epic has figured out a way for console gamers to play PC created mods.



That only works if a game has a large enough online community to risk dividing it into groups.

I think Epic games typically fall under that category. CoD4 does too, which is why I wish that game had it too.
 
FreshOne said:
I think some of the context is being lost here. Originally, Tycho posted his thoughts regarding the UT3 PS3 mod situation. It was a bit reactionary, surely, but entertaining and pointed.

Mark Rein was miffed by the public criticism and responded to Tycho with the comments included in this post. PA is rebutting Mark's critique, just as he is responding to theirs. Tycho wasn't sitting around wracking his brain for ideas on how to be an attention whore. The reason he is fully on the attack is because Mark Rein called him out. Mark asked for this, so the kid gloves come off.

Tycho is going to the extreme to call attention to the main point: UT3 on PS3 was supposed to have mod support at launch. This fact was supposed to be putting pressure on Microsoft to soften their stance on user created content. Tycho was showing how it was disingenuous to make such a big deal about accessing the user created content, and then making it a pain in the ass to actually enjoy.

I think PA just wants a little more sincerity from Mark and a little less PR bullshit. Clearly the problem isn't with Epic; they're doing all they can, and should be commended for formatting and releasing the best content for PS3 users. The problem is with getting Sony to finalize the contractual agreement for use of their code (which really should have been ironed out during production). Instead Mark's defensive, because he can't really deny the main point: Sony/Epic is having trouble delivering on their promise, and that trouble validates Microsoft's policy rather than undermining it as intended.

So in short, Sony and Epic talked a lot of shit about Xbox Live being closed. Tycho reckons they need to eat a bit of that in light of this mess.

This is a good post.

M3wThr33 said:
It means he's not perfect and has been wrong before.

You're trying to go somewhere with this but I'm not seeing it. Also I don't think Tycho ever owned an SNES in its heyday so I doubt he knew what the deal was with Megaman X when he talked about it(and considering how many MM games there are it feels a bit justified).

And at the worst Tycho merely didn't know about ipods no longer requiring Linux. Some posters are making it out like he's knowingly spreading misinformation.

otake said:
questions is; why does tycho feel like he needs to defend xbox live?

How can you see this as a defense of xbox live? Even the most diehard MS fans would love to see them loosen the reigns on user-created content(just like they'd want free online play. Unfortunately until the competition can step it up MS doesn't see the point.
 
FreshOne said:
I think some of the context is being lost here. Originally, Tycho posted his thoughts regarding the UT3 PS3 mod situation. It was a bit reactionary, surely, but entertaining and pointed.

Mark Rein was miffed by the public criticism and responded to Tycho with the comments included in this post. PA is rebutting Mark's critique, just as he is responding to theirs. Tycho wasn't sitting around wracking his brain for ideas on how to be an attention whore. The reason he is fully on the attack is because Mark Rein called him out. Mark asked for this, so the kid gloves come off.

Tycho is going to the extreme to call attention to the main point: UT3 on PS3 was supposed to have mod support at launch. This fact was supposed to be putting pressure on Microsoft to soften their stance on user created content. Tycho was showing how it was disingenuous to make such a big deal about accessing the user created content, and then making it a pain in the ass to actually enjoy.

I think PA just wants a little more sincerity from Mark and a little less PR bullshit. Clearly the problem isn't with Epic; they're doing all they can, and should be commended for formatting and releasing the best content for PS3 users. The problem is with getting Sony to finalize the contractual agreement for use of their code (which really should have been ironed out during production). Instead Mark's defensive, because he can't really deny the main point: Sony/Epic is having trouble delivering on their promise, and that trouble validates Microsoft's policy rather than undermining it as intended.

So in short, Sony and Epic talked a lot of shit about Xbox Live being closed. Tycho reckons they need to eat a bit of that in light of this mess.


questions is; why does tycho feel like he needs to defend xbox live?
 
FreshOne said:
I think some of the context is being lost here. Originally, Tycho posted his thoughts regarding the UT3 PS3 mod situation. It was a bit reactionary, surely, but entertaining and pointed.

Mark Rein was miffed by the public criticism and responded to Tycho with the comments included in this post. PA is rebutting Mark's critique, just as he is responding to theirs. Tycho wasn't sitting around wracking his brain for ideas on how to be an attention whore. The reason he is fully on the attack is because Mark Rein called him out. Mark asked for this, so the kid gloves come off.

Tycho is going to the extreme to call attention to the main point: UT3 on PS3 was supposed to have mod support at launch. This fact was supposed to be putting pressure on Microsoft to soften their stance on user created content. Tycho was showing how it was disingenuous to make such a big deal about accessing the user created content, and then making it a pain in the ass to actually enjoy.

I think PA just wants a little more sincerity from Mark and a little less PR bullshit. Clearly the problem isn't with Epic; they're doing all they can, and should be commended for formatting and releasing the best content for PS3 users. The problem is with getting Sony to finalize the contractual agreement for use of their code (which really should have been ironed out during production). Instead Mark's defensive, because he can't really deny the main point: Sony/Epic is having trouble delivering on their promise, and that trouble validates Microsoft's policy rather than undermining it as intended.

So in short, Sony and Epic talked a lot of shit about Xbox Live being closed. Tycho reckons they need to eat a bit of that in light of this mess.

This would be true, except for the fact that Tycho tried to paint quite a bleak picture of the user mod support. If you read his first post, he makes it sound like it's impossible to transfer the mods over on a 40GB PS3. When he was corrected by Mark Rein, who pointed out that a simple Ipod or USB drive could be used, he lashed out with some vitriolic rant about Linux and the gift of fire from the gods. Instead of accepting his mistake, he decided to dig himself in a deeper hole, and we're calling him out for it.
 
FreshOne said:
I think some of the context is being lost here. Originally, Tycho posted his thoughts regarding the UT3 PS3 mod situation. It was a bit reactionary, surely, but entertaining and pointed.

Mark Rein was miffed by the public criticism and responded to Tycho with the comments included in this post. PA is rebutting Mark's critique, just as he is responding to theirs. Tycho wasn't sitting around wracking his brain for ideas on how to be an attention whore. The reason he is fully on the attack is because Mark Rein called him out. Mark asked for this, so the kid gloves come off.

Tycho is going to the extreme to call attention to the main point: UT3 on PS3 was supposed to have mod support at launch. This fact was supposed to be putting pressure on Microsoft to soften their stance on user created content. Tycho was showing how it was disingenuous to make such a big deal about accessing the user created content, and then making it a pain in the ass to actually enjoy.

I think PA just wants a little more sincerity from Mark and a little less PR bullshit. Clearly the problem isn't with Epic; they're doing all they can, and should be commended for formatting and releasing the best content for PS3 users. The problem is with getting Sony to finalize the contractual agreement for use of their code (which really should have been ironed out during production). Instead Mark's defensive, because he can't really deny the main point: Sony/Epic is having trouble delivering on their promise, and that trouble validates Microsoft's policy rather than undermining it as intended.

So in short, Sony and Epic talked a lot of shit about Xbox Live being closed. Tycho reckons they need to eat a bit of that in light of this mess.

Also true. His first post is mostly positive if not neutral. This isn't reuters. It's a dude who posts his opinion on his own site about the gaming world.

We're only a few missions into the Unreal Tournament III campaign, not tremendously far, but far enough to have heard a speech from series regular Malcolm that plunged beyond parody and irony into some bizarre b-boy timewarp.

There's a full single player campaign going here, jammed into a universe that for most people is only home to brutal space tournaments. As a result, flags are no longer ordinary flags, they're FLaGs, which have something to do with power(?). Also, the cores are... something? And respawners... I don't know. I really enjoy fluff, which probably comes as no surprise. There is a lot of really fantastic science fiction that deals with the kind of deathless society that actual respawning would create - Richard Morgan's Altered Carbon is a must. But the part at the beginning? Where you kill your own sister ten times, searing the flesh from her bones as a tutorial? I don't know. I'm not sure the game needed its underpinnings exposed to this level. I think it's actually harmed it. If you have ever attended a sporting event, you know that people consider sports to be sufficiently epic. There's a story, written in that universe, that takes the tournament and the rest of the themes introduced seriously. It's just not done here.

Not that it matters, of course: this is the Unreal Tournament you already know and love, or don't love, at any rate it's Unreal Tournament. I was surprised to see how well the game scaled to my older hardware when I played the demo, but the deja vu was overwhelming and I couldn't withstand it for very long. Playing the game on the PlayStation 3 actually injected some novelty into the proceedings, without the feeling that you're giving up much in the visuals department. When we play the PS3 online, like many other people we typically don't speak - we don't have the mics available - but that's easily remedied. I think getting on and playing through the campaign mode cooperatively would be a hoot, though, marking the first time a game on that platform has pulled our group away from the nightly 360 ritual.

Mod support on the PS3 has been a remarkably elegant PR maneuver for both Sony and Epic, scourging Microsoft's tender, unguarded flank with a profound populist message. Never mind that the PS3 version didn't actually support mods at launch, and even now that they are patching in their campaign promises you can't just download mods from the PlayStation browser and use them directly. Mods need to come over on memory cards for some inexplicable reason. Indeed, gamers lured by the promise of the $400 forty gig machine (or those who purchased the twenty-gig, as I did) don't even have the slots to use mods built in. Oh, you weren't aware? I'm sure they'll be glad to hear that.
 
Robert R1 said:
Translation: We're asking Sony to foot the bill for dedicated servers that would allow one click downloads in the future.

I'm not so sure I'd want them up on PSN. Listen I downloaded all 4 maps and the Mutator in less than 5 minutes, moved them over to PS3 in about 2 minutes. The first map which is really small was 17MB its an 8 player small map. If the UT mod scene is any indication and like Mr. Rein stated there will be much bigger maps with much bigger file sizes, would you really want to wait for them to be downloaded off PSN?

I like the system now, there are a few steps but it doesn't take up nearly as much time as some people are implying. Its f'n easy! And this is free stuff, the mod scene will supply us with all kinds of crazy type maps, if you want to play them its going to take a bit of an effort. If you're not willing then don't deal with mods. The game ships with 40 maps!
 
otake said:
questions is; why does tycho feel like he needs to defend xbox live?
Where does he do that? And for that matter, where does it come into the discussion? (Great post, FreshOne.) To the extent that I have followed UTIII, it has been with an eye towards seeing what kind of pressure the PSN implementation could put on Live. Right now it's sounding like, "not much", but that could change as it gets ironed out.
 
LMAO at all the Epic employees trying to do spin control, as average posters in this thread.

GameOver.jpg
 
FreshOne said:
So in short, Sony and Epic talked a lot of shit about Xbox Live being closed. Tycho reckons they need to eat a bit of that in light of this mess.

I reckon Tycho got it wrong and should think twice next time he wants to play consumer watchdog for the unwashed gaming community.

The game does have mod support out of the box, and until the tools for PC modders to convert their own work are released, Epic is converting the best mods internally. The openness of the PSN is already proven.

There's no conspiracy here.
 
GhaleonEB said:
Where does he do that? And for that matter, where does it come into the discussion? (Great post, FreshOne.) To the extent that I have followed UTIII, it has been with an eye towards seeing what kind of pressure the PSN implementation could put on Live. Right now it's sounding like, "not much", but that could change as it gets ironed out.

the user implied that because of all the talk about closed xbox live, tycho felt like he needed to do what he did.
 
It all comes down the fact that PA thinks they are some sort of VG industry robin hoods. But their heads are way too big now. Not everything is such a bad situation. We should feel lucky that the game launched when it did. and that the promised features are still coming.

Do these guys never learn? Its the whole .. AC demo.. all over again. If people keep complaining about every little thing then we are going to start to not even get these promises or even worse these features at all.

Would we still buy games? Yes of course we would. So why stifle any form of progression just because its not 100% at this min?

Same things with fanboys. 360 fans are praying they just say " nope no free user made and uploaded by anyone mods for console gamer " Just because MS is not going to let it happen?
360 owners are actually happy that there is no cross platform play for these games as well?

You guys just baffle my mind all the time with these things.
 
mildewproduction said:
LMAO at all the Epic employees trying to do spin control, as average posters in this thread.

I don't work for Epic and I think PA is picking the wrong fight. UT3 is a great game by itself and the fact I have downloaded 4 maps for free to play for free online via PSN is pretty fucking awesome.
 
otake said:
the user implied that because of all the talk about closed xbox live, tycho felt like he needed to do what he did.

Which makes no sense considering Tycho's Equal Opportunity take on the online services, to wit:

Mod support on the PS3 has been a remarkably elegant PR maneuver for both Sony and Epic, scourging Microsoft's tender, unguarded flank with a profound populist message.
 
It's amusing to see people complaining that Penny Arcade is being hyper-critical - on GAF of all places. :D

They nit-picked something about a game they enjoy. Is it really a big deal?
 
Clipjoint said:
This would be true, except for the fact that Tycho tried to paint quite a bleak picture of the user mod support. If you read his first post, he makes it sound like it's impossible to transfer the mods over on a 40GB PS3. When he was corrected by Mark Rein, who pointed out that a simple Ipod or USB drive could be used, he lashed out with some vitriolic rant about Linux and the gift of fire from the gods. Instead of accepting his mistake, he decided to dig himself in a deeper hole, and we're calling him out for it.
Exactly. I wouldn't have given a damn if he didn't go into the whole iPod Linux tirade. It's just immature.
 
theBishop said:
Actually the advertised feature is already included. If you've been following this at all, you know that user-generated mods are already available to owners of the PS3 version of UT3. No patch was required.
It's somewhat odd. Technically, the PS3 version is complete and the PC version isn't, but the PS3 user and not the PC user suffers from it.
Well, "suffer". There shouldn't be much interesting stuff so close after release, and whatever there is was probably already converted by the Epic guys. The fight for products with all features ready at launch is important, but this is probably one of the worst spots to fight it.

Tycho surely wouldn't bother if he were not disappointed by the delivery method of mods. That's what this is all about, I think.
Welcome to member status.
Thanks. ^_^
 
I"m glade tycho spoke on this subject because this whole fucking rouse Epic tried to pull off is a complete Joke.

Epic going to PS3 first was never about user MODs and Tycho basically called him on it, and he is exactly right. Epic thought they could be the first real system seller type game for PS3. They wanted to be the knight in shining armor to PS3 fans and wanted to come out short term exclusive on PS3 to try to win over the hearts and minds of PS3 fans. They figure hell no games sell well on PS3 so lets try this.

Then to cover their asses with the 360 fanbase they blamed MS for not allowing user mods and made sure to let everyone and their mother know it wasn't the fans fault, but it is MS fault for not letting them deliver free user mods to the 360 fanbase.


Well there whole fucking rouse backfired. Sony fans still didn't buy their game in great numbers, the PC version is fucking bomba, and 360 version is going to bomb to because no games that are ports that come out 3-6 months later sell like gangbusters.

All Tycho did was call Epic on the fact that this whole deal had nothing to do with Epics stated reason for releasing on PS3 first since mods weren't even available right away and you need other hardware like memory cards or flash drives to even get them.
 
nerbo said:
It's amusing to see people complaining that Penny Arcade is being hyper-critical - on GAF of all places. :D

They nit-picked something about a game they enjoy. Is it really a big deal?

Yes because it's obviously a plot to undermine the PS3!
 
Once again. Tycho's original one para was very reasonable, why Mark Rein responded by CCing everybody instead of just contacting Tycho I will never understand.
 
I'm not really sure what he is bitching about? Free mods? Ease of use implementing them? Are casual users really the ones importing Unreal mods? I'm guessing it's more about Mark Reins stance on Xbox Live. And jesus, do you really want mods to have to go through PSN approval process people?
 
Shamrock said:
Well there whole fucking rouse backfired. Sony fans still didn't buy their game in great numbers, the PC version is fucking bomba, and 360 version is going to bomb to because no games that are ports that come out 3-6 months later sell like gangbusters.

If marketed appropriately (for once), UTIII could do well on 360. I know I'd buy it.
 
Stinkles is the Halo guy around here right?

--------------------------------------------------------------------------------

Originally Posted by beermonkey@tehbias:
Wait, do you really have to go through this horseshit every time a new mod or map comes out? You should be able to download them through the game.



It's pretty impressive considering it starts life on a totally different platform. Well worth the effort for the flexibility it entails.
 
Shamrock said:
I"m glade tycho spoke on this subject because this whole fucking rouse Epic tried to pull off is a complete Joke.

Epic going to PS3 first was never about user MODs and Tycho basically called him on it, and he is exactly right. Epic thought they could be the first real system seller type game for PS3. They wanted to be the knight in shining armor to PS3 fans and wanted to come out short term exclusive on PS3 to try to win over the hearts and minds of PS3 fans. They figure hell no games sell well on PS3 so lets try this.

Then to cover their asses with the 360 fanbase they blamed MS for not allowing user mods and made sure to let everyone and their mother know it wasn't the fans fault, but it is MS fault for not letting them deliver free user mods to the 360 fanbase.


Well there whole fucking rouse backfired. Sony fans still didn't buy their game in great numbers, the PC version is fucking bomba, and 360 version is going to bomb to because no games that are ports that come out 3-6 months later sell like gangbusters.

All Tycho did was call Epic on the fact that this whole deal had nothing to do with Epics stated reason for releasing on PS3 first since mods weren't even available right away and you need other hardware like memory cards or flash drives to even get them.

:lol you got to be kidding!
 
BenjaminBirdie said:
If marketed appropriately (for once), UTIII could do well on 360. I know I'd buy it.

Hell, I plan on double-dipping.

In a way, EPIC's sort of hosed themselves in regards to any real spat they were having with MS. With the dismal PC sales, and the small PS3 userbase, the 360 is the only real place they can make their money back. Which means they've subverted their own bargaining position.

I think my PS3 brethren are going to be very upset when EPIC ramps up the advertising for the 360 release, because they don't really have a choice at this point. They either make it a success on the 360 or their flagship title is a big old flop.

They really should have pushed it harder on the PS3. Sony should have done some serious co-op ads with them.
 
mildewproduction said:
LMAO at all the Epic employees trying to do spin control, as average posters in this thread.

really? are you so daft that you dont see how someone can come along and say you are part of penny arcade? did you not think it through all the way?
 
This thread pretty much proves that Penny Arcade is the most influential gaming blog on the net. Thousands of sites with people posting their own personal opinions on gaming and I don't know of one that would get so many people to explode like this over a couple of blog posts.
 
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