How negative? I couldn't punish it with Naoto when I've blocked it myself. I mean I guess it could be because it's online but I really don't know.
There's nothing wrong with a character being strong because she's a poke and frame trap based character, it's being safe all the time because of it that's the problem. I'd be ok with her specials being pretty safe but that A combo's speed and recovery is just ridiculous.
I haven't been able to punish it, I think. I was right next to Aigis and was swinging A and the guy blocked it still for whatever reason. I'll have to set the AI up later and see but I couldn't do it online.
I confirmed it with a buddy of mine that plays Teddie but he can come down swinging attacks if he misses the Circus Bear. You can punish him for it but it's not going to be big free damage.
You're kidding me right? Compared to Yousuke, Naoto, and Kuma's FAs? Heck, even Chie's on the ground is horrible in comparison. Yu and Mitsuru's FAs are far more powerful than most everyone else's in the game in terms of being a defensive move. That's how it is in general for the FAs, the counter-hit ones aren't nearly as good as the offensive orientated ones that do an actual attack rather than take a hit to activate.
Creating a high low guessing game isn't just about fast it's about number of attacks/length, forced blocked situations and the options you can get. I wish I had a cap card to show this replay. It's not impossible but it'd be pretty inhuman to get away from it damage free without using a boost.
I said its unpunishable. People don't know frames but its definitely negative.
Her coup is negative. Its safe but negative. Her A also is slow in comparison to some of the cast and thus you have the ability to mount an offense. Yes it is difficult against a good mitsuru but its not impossible. There is a vid of a high level japanese play of Liz vs Mitsu and they were trading wins left and right (the match is 7-3 in mitsu favor).
I have punished Perorist hard drive super a few times. I'll test it later.
I never said their dp wasn't good. It is clearly good but its not game breaking. You just have to respect it and that is that. Yu you can punish quite clean. Not 100% sure about mitsu but I would assume its the same case.
And after the teddie unblockable he is in the air and can't move. You get a free anti air unblockable with majority of the cast. If you're one of the few that don't you get a free mixup/setup because he can't move. Its a really bad idea to just throw them out.
Lastly those oki setups have holes in them. They aren't fool-proof and guarantee setup.
http://www.youtube.com/watch?v=eKLJzWCoF3Y Here are some of the ways out of the setup (not all).
edit
I'll agree with you that there are some things that make the difficult for the defender at times but its nothing other 2d fighters have done somewhere down the line.