I added some of you. If I didn't, my PSN ID is Jotamide. Still trying to find a main.
So Dia is no longer invincible to Teddie Circus, huh.
So Dia is no longer invincible to Teddie Circus, huh.
Ah. Got you. Wasn't sure if you meant the command move the the universal given the "bigger sweep."
Huh. Weird. Never noticed it having that. Guess I should abuse it. Hohoho.
Here's a question, how does the card color work in the lobbie anyway? I know white is a complete newb, greens seem to be relatively easy to beat, and yellows seem to be more advanced players. What order does it go in?
Here's a question, how does the card color work in the lobbie anyway? I know white is a complete newb, greens seem to be relatively easy to beat, and yellows seem to be more advanced players. What order does it go in?
Of course, I believe the colors are editable so it doesn't always reflect the player skill.
i held dia as soon as activation
Sent you an invite!i think im rrdragon88 on psn
and yukiko can't dia's teddie's awakening and he can SB it? WTFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF that shit does so much damage. I fucked up both times by super jumping instead of jumping then delay double jump airdash d or whatever
F U are you done for tonight lol
I hi-jump and use Margarudyne. 3/4 sucess rate with Elizabeth.
Light Blue > Dark Blue > Dark Green > Light Green > Yellow > Orange > Red
White are beginners.
Play street fighter or possibly Uniel which rewards you for blocking.I wish defending properly was nearly as satisfying as being on the offense.
Play street fighter or possibly Uniel which rewards you for blocking.
I'm surprised Aigis is the least played non-Shadow character.
I'm surprised Aigis is the least played non-Shadow character.
The game that introduced me to fighting games was SFIV. I don't really recall how it was in there, though, but I guess an opponent's pressure wasn't as oppressive in that game compared to my experience with BlazBlue and Persona.
Screw all characters who are constantly in my face with crap. This includes Kanji, Sho, Akihiko, Yosuke, Chie, Ken, Teddie... most characters, really. I wish defending properly was nearly as satisfying as being on the offense.
Just going by the character rankings.
Obviously it's not the best indicator, but probably the closest.
I haven't run into any.
I barely run into Yu though.
i held dia as soon as activation
I thought only the first few frames of Dia were invincible. Should test it out in training mode.
Seeing FluxWaveZ in the lobby made me do a 180 and walk the fuck out. Intimidation too strong
I thought only the first few frames of Dia were invincible. Should test it out in training mode.
Seeing FluxWaveZ in the lobby made me do a 180 and walk the fuck out. Intimidation too strong
dia is completely projectile invul, teddie circus was a projectile or they nerfed dia (why?)
Teddie Circus is no longer a projectile. It sucks; I loved Dia'ing through it against less knowledgeable Teddie players.
I don't really know why they changed that. My best guess is because Junpei can bat all projectiles back, and that'd mess with the Teddie Circus too much for Arc's liking.
would be easy i think to change that. All you have to do is make an exception. I'm sure yukiko's awakening is a projectile and he can't bat that.
I just dislike badly design supers. Like what is the use? Its not going to hit good players, and is only good at kill scrubs or people who forget how to deal with it. I would be completely okay with it if they nerfed the damage and made it more viable to his gameplan. At the moment its pretty much wake-up/reversal super that does more 50% against newcomers.
And worse of all, it got BUFFED. He has an awakening version and comes back again. Its literally a gimmick. I would be fine if his gameplan revolved around that atleast for setups, but you can't really set it up either for the most part. I think it did more than half my health rofl.
Seeing FluxWaveZ in the lobby made me do a 180 and walk the fuck out. Intimidation too strong
It's too late right now, but I'm down to play with some of you guys tomorrow night.
Also, if you have trouble on defense learn your defensive OSes. Kanji mix up and pressure for example is weak as hell if you know them (outside of oki, he still gets RPS on oki).
In the first game there were legitimate unblockable set ups he could use it in to get lots of unscaled damage. It had a use.
anybody know the applications for 214 A/B for Yukiko? Like why would you use it?
hmmm might of stopped following persona by then or didn't see it. Meh, I just dislike the design of the move, just like I dislike kanji's design. Not sure if p4u is better (haven't seen much of anything of p4u kanji outside combo videos)
anybody know the applications for 214 A/B for Yukiko? Like why would you use it?
Ha, why! We could have just gone for a few, if you told me.
Yeah, I'm up for some matches tomorrow.
About Kanji, I had just finished a set against someone where I won most matches with Adachi, but anytime I would get knocked down the RPS was a struggle. I was tired, but even when I'm thinking straight, I just feel real uncomfortable waking up from a knock down with my opponent standing right on top of me.
That Lord Knight video you talked about before seems to cover some of the OS stuff. That's an area I have very little knowledge of, so I think I'll actually have to look into this, when I was avoiding it because I didn't think it'd be something to apply at my level of play.
What I've always heard pre-console release was Yu, Yosuke, Minazuki, Shadow Labrys and Teddie, and I had heard that Akihiko was also one of the top characters recently, possibly because of Arc Revo performance (mainly attributed to Domi).