Stupid question: how the hell do I play the games you buy from the second-hand store?
You're playing way too fast. I just reached palace 5 boss.Finally finished palace 6 boss fight, that was great and if only the dungeon was even half as good and well made as this fight.
i actually like having to figure out ways to dogpile on anubis.
hitting weaknesses of foes to toss the baton to yusuke and inflict massive damage with one of goemon's severe+baton toss moves is fun
I made a mistake, I was talking about palace 5 not 6. I've played for about 76 hours.You're playing way too fast. I just reached palace 5 boss.
I hope not, it was more than enough awfulness for my quota.Something tells me the fifth palace is not even the worst one yet.
Seventh is the worst. BUT it makes up for its annoying design with a great atmosphere and the best in-dungeon story segments in the game so far.Something tells me the fifth palace is not even the worst one yet.
Do benched party members get reduced experience?
Yes, but you can rank up moon confidant to not only change that but also greatly increase the overall XP your whole party gains.Do benched party members get reduced experience?
Do benched party members get reduced experience?
this is how I was dealing with them too. Wasn't really using Yusuke at all before then. Although I'd describe it more as 'PANIC' than 'fun', I've had too many bad Mudo experiences in SMT games.
I also got a lot of mileage out of Headbutt and Miracle Punch. The former seals their skills and the latter crits pretty often. Them throwing in no-weakness enemies starting with the third dungeon has me looking a bit more closely at status effects, for sure.
For that fight,Jesus christ this last part of the 5th palace keeps kicking my ass.
FINALLY
NO-ONE WANTS TO HANG OUT
LET'S STEAL SOME HEAAAAAAAAAARTS
Even fast traveling directly to the velvet room instead of the door would have been better.i do wish i could just dial-a-persona out of my phone. Having to drop in on Igor is a few button presses too many
For that fight,It's good to have the ability to swap party members mid fight, that way you can match the weakness as the fight progresses. For the final part you just have to buff/debuff, then hit him with powerful attacks and guard when the big bang burger challenge is charging up. It's good to have the item that recovers 200HP for everyone in party. Putting his attack down before the big attack and reducing his defense after (and increasing your attack if you can) means you can do large amount of damage.
It's good to have Ryuji and Yusuke along with Ann (she was the only one with reduce enemy attack debuff for me) for the final part as the two guys do massive damage, even more if you get a critical and do baton pass. But Ryuji and Yusuke are rather crap for the parts before where you would instead want Makoto, Morgana and Haru.
Also if you are inflicted with hunger then you actually gain health from big bang burger challenge
Yeah this.Even fast traveling directly to the velvet room instead of the door would have been better.
This is before sending the calling card?as a note, I'm not reading this because I assume I haven't gotten there yet. I just mean the last part of the palace before any bosses. I keep getting wiped by random mobs.
Finally finished palace 5 boss fight, that was great and if only the dungeon was even half as good and well made as this fight.
Seriously, he even makes apps. Igor be slackin'.i do wish i could just dial-a-persona out of my phone. Having to drop in on Igor is a few button presses too many
Even fast traveling directly to the velvet room instead of the door would have been better.
It's great to get technicals.Sleep is pretty damn good in this game, actually.
Which Memento Exp trick are you guys talking about?
i do wish i could just dial-a-persona out of my phone. Having to drop in on Igor is a few button presses too many
Even fast traveling directly to the velvet room instead of the door would have been better.
It's great to get technicals.
It's around November I think (when the flu season starts)
For fast level up:
Go to Mementos when it's flu season. Wait for 5 minutes on a floor. Fight the reaper. The reaper will be in despair and after 3 turns he will be dead and give you massive EXP. Level 70 - 99 in about 20 minutes
What does a 'technical' move signify btw? I keep getting it when I fight the red oni shadows but I haven't figured out what it does.
Sleep is pretty damn good in this game, actually.
Please tell me that the 'show me the money' line during negotiations is a Cuba Gooding Jr reference
Something I think P5 does really well is create truly flawed characters. Not just little quirks that they end up resolving, but actual, realistic character flaws that they have to rely on others to keep in check. Ryuji's impulsiveness is obviously the most glaring example, but you notice it in pretty much everyone. Ann is nice but can be a bit of a whiny person and even a little self centered at times, Yusuke is extremely eloquent but can come off as a bit cold, Futaba is a sheltered girl whose lack of social tact is understandable but still very much a problem at times, Morgana can be condescending in a way that he doesn't seem entirely aware of, etc. etc. It feels very organic, and the team plays off of each other's strengths to fill in the gaps their weaknesses give them.
Persona 4 did something similar, but P5 perfects the idea, or at least realizes it more fully. Even the confidants are like this. Mishima is always willing to help but is way too laser-focused and overbearing, relying on the protagonist to be his straight man of sorts.
Without spoiling anything, the villains in the game show the reverse idea too; that scumbags have traces of redeeming qualities/and or sympathetic motivations for what they've become. For a game with an anime aesthetic, the characters are all surprisingly three dimensional.