Wrong palacepalace 3 deadline:MC cleaning Futaba's room while she is hacking away.
Cracked me up.
palace 3 deadline:MC cleaning Futaba's room while she is hacking away.
Cracked me up.
That's Palace 4 though
ooh shit. changed it
That's certainly not a Palace 3 spoiler. I'm long past Palace 4 and haven't seen this yet. You should probably edit.palace 3 deadline:MC cleaning Futaba's room while she is hacking away.
Cracked me up.
Mid-September Spoilers:
I really wish the game would play more with your expectations when Morgana is gone. They could have done a lot of really fun things with the template of when Morgana speaks to you (telling you to go to bed, the snarky responses after answering a question, etc.) but instead they just replace them with standard thought bubbles or drop them whole cloth.
The player expects Morgana in those moments so it would have been satisfying to see that reflected in Joker. Like... in class, after a question, instead of just dropping the traditional Mona tag, what if Joker thought "Class feels kind of lonely today..." At night, when you're being forced to go to bed, they could have acknowledged that Morgana would have recommended you sleep. Hell, why not have a scene where you decide to stay up despite being tired (since no one is babysitting you) and then you feel terrible the next day or end up ill. Like, "Wow. Morgana was right all along."
As brilliant as this game is, they truly hesitate to subvert the expectations of the player mechanically and (for the most part) narratively. Not saying they'd have to but... it feels like some missed opportunities there.
That's certainly not a Palace 3 spoiler. I'm long past Palace 4 and haven't seen this yet. You should probably edit.
Do enemies increase in level in NG+ or are they the same meaning I can just bulldoze my way through everything ?
No harm done! I'm not terribly bothered by spoilers but I know a lot of people are.changed it, terribly sorry for the mistake!
Are you playing the same difficulty?
you can also just hold sprint and it'll do it for you automatically
This also happens if you're sprinting.
I'll give you something better, you can do the same by holding down R2 meaning you can run, approach something and automatically jump and continue to run.
Yep. Normal both times.
I really wish future games get rid of the anime cutscenes. The in game engine looks so much better than some of the shoddy animation.
Well they don't get alerted immediately and if you are not on the same level or platform as then they won't detect you. Plus they need to be close to be able to detect your sprinting.Ah, this is great too! Though isn't sprinting near enemies going to increase the detection rating?
They did an outstanding job with them and I hope there are a lot more in Persona 6.I really wish future games get rid of the anime cutscenes. The in game engine looks so much better than some of the shoddy animation.
Yea the in engine ones look better but they barely even animate. They all just stand there most of the time not doing anything for the most part with the same generic hand gestures and movements thrown in every now and then.I really wish future games get rid of the anime cutscenes. The in game engine looks so much better than some of the shoddy animation.
I think some of the confidant perks carry over, so maybeMishima is applying where he didn't before?
It's not a persona game without the anime cutscenes besides they look good to me in 5 imo.
It's not a persona game without the anime cutscenes besides they look good to me in 5 imo.
Which jobs giveagain? And how often do I need to work them?mementos missions
Check AkihabaraAlright, I'm lost with Mishima social.
Going for Rank 6 and following this guide, but he's nowhere to be seen. Not outside in Shibuya Central or Shinjuku Red Light district. Could he be anywhere else?
lmao
the 1st september cutscene,thank god they changed the language joke from ryuuji trying to speak english to the customs agent to a generic 'ryuuji is an idiot' joke
it was pretty funny in japanese though, but it reminded me too vividly of my students
Sure. They look good but the in-engine ones look better so the anime scenes feel rather superfluous.
And besides, you're wrong on your first point,: Persona 1, Persona 2: Innocent Sin, Persona 2: Eternal Punishment and Persona 3: Portable all didn't have anime cutscenes.
Try pressing square on the subway map. It usually tells you the general location of where people are.Alright, I'm lost with Mishima social.
Going for Rank 6 and following this guide, but he's nowhere to be seen. Not outside in Shibuya Central or Shinjuku Red Light district. Could he be anywhere else?
lmao
the 1st september cutscene,thank god they changed the language joke from ryuuji trying to speak english to the customs agent to a generic 'ryuuji is an idiot' joke
it was pretty funny in japanese though, but it reminded me too vividly of my students
For the he had you just have to speak to the right person I think. I got it my 2nd time aroundSölf;233884665 said:Flower Shop, Convenience Store, Bar. That's up to September, not sure if more will come later. I think 3 times for all jobs until something happens.
Nice deadline on the third palace at least.
Edit: damn even with the discount the sp regen accessories are 50k each
Well they don't get alerted immediately and if you are not on the same level or platform as then they won't detect you. Plus they need to be close to be able to detect your sprinting.
There's also the fact that the best way to skip fights and sneak past enemies is to just go cover to cover, you can literally be at a hair length away from an enemy and be right in front of him but they won't notice you if you are in cover. It helped me so much in some dungeons.
I know they didn't, I should have rephrased that it's not a modern Persona without the anime cutscenes. I can totally see your point though and agree that the engine itself does stand on its own.
I've finished up the 3rd dungeon and p5 has definitely smoothed out a lot of the mechanical stupidity of past persona games. There's really only one that remains that I have despised since forever which is having to have the right persona on you when talking to confidants. Why is that shit not just looking at my compendium?
Don't make me run to the velvet room -> pay to pull out the lowest level of ___ arcana -> run back to the confidant.
Instead, look at how many of arcana ___ I have registered and give me a bonus based on that. That way, if I like a particular confidant, I'm incentivized to fuse more persona of that type which will in turn be powerful because I'm high level with that type. They fuel into each other in a fun way. Simple.
edit: also I kind of miss shuffle time over the negotiation stuff.
I really wish future games get rid of the anime cutscenes. The in game engine looks so much better than some of the shoddy animation.
Is there any advantage to doing the special events that give points with one or two confidants if they're already able to rank up?