Yeah like I said P5 was more plot driven in months, I felt there weren't as many chilling around/school event scenes in the game. I mean in P4 we had both staples of beach episode and bathhouse episode. In here we only had beach and it was fairly short.
Still think it's an amazing game, I'm sure the creator of that really popular P4 comic will have loads of material for P5.
Yeah like I said P5 was more plot driven in months, I felt there weren't as many chilling around/school event scenes in the game. I mean in P4 we had both staples of beach episode and bathhouse episode. In here we only had beach and it was fairly short.
Still think it's an amazing game, I'm sure the creator of that really popular P4 comic will have loads of material for P5.
If you're referring to hiimdaisy, as far as I know she doesn't do fancomics anymore. She has her own original webcomic series now and mostly focuses on that.
If you're referring to hiimdaisy, as far as I know she doesn't do fancomics anymore. She has her own original webcomic series now and mostly focuses on that.
I've been thinking about writing this post for a while, but I wanted to get through (most of) the game first. I'm now on the last dungeon, and I still feel like this is something worth bringing up.
Before I get to the subject at hand I want to preface this by saying that by and large I've been really enjoying my time with Persona 5.
Persona 5 uses sexual violence/exploitation (or the threat of it) so often with regards to its female characters that it seems like it's one of the only ways the writers know how to create dramatic tension (and sometimes comedy?) for women. Almost every female character suffers from this, and it has dampened my enjoyment of the game to a measurable degree. Now, I'll admit I'm probably more sensitive to this stuff than most, but I think it's undeniable that Persona 5 has featured more plot points and incidents involving sexual exploitation/violence than at the very least 3 and 4 (I haven't played 1 and 2 so I won't comment on that). While I won't say that addressing these things shouldn't be done at all, I do think that the way it's treated and portrayed creates a incongruous tone with the rest of the game. Without getting into specifics for fear of spoilers, the game very often downplays the severity of these acts, and couches the acts themselves in vagueness and ambiguity.
While this all hasn't destroyed my ability to enjoy the game or anything like that, it does make me disappointed that ATLUS has decided to rely on such lazy and thoughtless means of storytelling when it comes to women.
Also I should say that it's not my intention to make anyone feel bad about enjoying the game or its stories, hell, like I said before, I'm enjoying it a hell of a lot myself, I just thought that this issue was prevalent enough that it deserved to be mentioned.
This really, really gets under my skin, too. The fact that they downplay
sexual assault as sexual harassment
really rubbed me the wrong way, especially during the
news broadcast with some of the female students talking about how Kamoshida would grab them. That's not "harassment" at that point. I was just like, can we just send Anderson Cooper to Atlus HQ and have him hammer them the same way he hammered Trump for doing the very same thing? Just have him go in there and be like, "Are you aware that that is sexual assault?"
I'm only at the 4th palace so far, but I've noticed this pattern of the game trying to introduce heavy themes and concepts like this but then shooting themselves in the foot over it later. It creates a sort of cognitive dissonance because it's so tonally inconsistent. Like, oh, let's open with an entire arc of
a creepy teacher sexually preying on his students
and hammer home how fucking disgusting and damaging that is, but then completely cut it off at the knees by having
an S Link where they take the "hot teacher" fetish and crank it up to 11 by also putting her in a French Maid costume and occasionally offering you sex. Also, you can actually bang her at the end if you want to.
It's just so wildly out of place with what I feel like the game was actually trying to achieve with that first storyline. It also kind of bugged me on the way to the fourth palace, the way that
Ryuji and the MC were staring down Ann's shirt, even though they both know what Ann has been through wrt perv dudes. I get that they just wanted to have a "lol boys will be boys" moment, but it seemed really inappropriate when put into context with the bigger picture.
It's like, pick one. Pick what you wanna be and do that. If you want to have zany fetishistic sexual things in your game, great, go nuts. But if you want to make a serious statement about assault and harassment and power imbalances, then you really can't do the first thing anymore. It's not good writing.
It sucks, too, because I really, really like the game... but GOD it's so tone deaf that it does take me out of the experience a little bit, and it leaves a sour taste in my mouth.
It's funny, Nintendo had a gay character in Zelda who was also a bit of a stereotype, but they did it in a much better fashion.
This on the other hand is the same shit we've always had in anime. A gay man who can't help but appear on the scene and tell the young men they are going to eat them up.
He has really good growth throughout the game, and that's even without the social link.
I'm looking forward to actually finishing his social link on this second playthrough. I got roadblocked by it wanting 5 kindness on the first playthrough. Didn't hit level 5 in kindness till it was basically at the end of the game.
Yes, you can read it here. It has a pretty sweet art style though I haven't read enough of it to form an opinion on the quality of its storytelling and characters.
I've been thinking about writing this post for a while, but I wanted to get through (most of) the game first. I'm now on the last dungeon, and I still feel like this is something worth bringing up.
Before I get to the subject at hand I want to preface this by saying that by and large I've been really enjoying my time with Persona 5.
Persona 5 uses sexual violence/exploitation (or the threat of it) so often with regards to its female characters that it seems like it's one of the only ways the writers know how to create dramatic tension (and sometimes comedy?) for women. Almost every female character suffers from this, and it has dampened my enjoyment of the game to a measurable degree. Now, I'll admit I'm probably more sensitive to this stuff than most, but I think it's undeniable that Persona 5 has featured more plot points and incidents involving sexual exploitation/violence than at the very least 3 and 4 (I haven't played 1 and 2 so I won't comment on that). While I won't say that addressing these things shouldn't be done at all, I do think that the way it's treated and portrayed creates a incongruous tone with the rest of the game. Without getting into specifics for fear of spoilers, the game very often downplays the severity of these acts, and couches the acts themselves in vagueness and ambiguity.
While this all hasn't destroyed my ability to enjoy the game or anything like that, it does make me disappointed that ATLUS has decided to rely on such lazy and thoughtless means of storytelling when it comes to women.
Also I should say that it's not my intention to make anyone feel bad about enjoying the game or its stories, hell, like I said before, I'm enjoying it a hell of a lot myself, I just thought that this issue was prevalent enough that it deserved to be mentioned.
I can feel where you're coming from, but I'm not sure I entirely agree. I haven't finished the game, though I am in December and don't expect my thoughts on this subject will change by the end. I thought the stuff with (first dungeon)
Kamoshida, Ann, and Shiho was handled surprisingly well. Certainly they don't downplay how severe the consequences are in that case - Ann breaks down in tears in front of a complete stranger and Shiho nearly kills herself over it. It's never explicitly stated what Kamoshida did to Shiho (just heavily implied), but honestly I think it would cross a real dark line if they did and that story is fucked up enough as it is.
The only time the sexual abuse stuff felt a little too exploitative to me was (third dungeon)
with Makoto and the mob boss. They'd already given you enough reason to make Kaneshiro look like scum without having him say he was going to make Makoto a prostitute and Sae a sex slave. That felt a little tacked on for the sake of titillation.
There's also the whole thing with Kawakami, but there's a lot to unpack in that whole situation (both good and bad) that would take more time to cover than I can spend writing this post right now.
It's funny, Nintendo had a gay character in Zelda who was also a bit of a stereotype, but they did it in a much better fashion.
This on the other hand is the same shit we've always had in anime. A gay man who can't help but appear on the scene and tell the young men they are going to eat them up.
Just started Persona 5 and I was wondering if anyone else has noticed that it sounds like when they were recording they didn't use a pop filter? I'm noticing it mostly with Ms. Kawakami, but it could just be me, I'm not an expert or anything. Playing with the English audio btw.
got the discount before I bought the SP 3 items. All of that was done before I ever encountered the fortune teller.
If you just run around a palace or Mementos without avoiding any enemies, you end up getting a tone of ¥. Even after all that stuff I spent money on, I'm back to over 1,000,000¥.
I may have triggered the bad ending... It sure was darker than P3 or P4. Still love the fact that it is treated as an ending and not just a game over screen. But damn.
- edit -
It literally counts as game clear, it asks if you want to save clear data and everything.
If there is one thing I love about this Persona compared to the previous ones, is the amount of new abilities and options you get when you increase social links. Makes all the social links feel important instead of just another stat.
I may have triggered the bad ending... It sure was darker than P3 or P4. Still love the fact that it is treated as an ending and not just a game over screen. But damn.
- edit -
It literally counts as game clear, it asks if you want to save clear data and everything.
I've been thinking about writing this post for a while, but I wanted to get through (most of) the game first. I'm now on the last dungeon, and I still feel like this is something worth bringing up.
Before I get to the subject at hand I want to preface this by saying that by and large I've been really enjoying my time with Persona 5.
Persona 5 uses sexual violence/exploitation (or the threat of it) so often with regards to its female characters that it seems like it's one of the only ways the writers know how to create dramatic tension (and sometimes comedy?) for women. Almost every female character suffers from this, and it has dampened my enjoyment of the game to a measurable degree. Now, I'll admit I'm probably more sensitive to this stuff than most, but I think it's undeniable that Persona 5 has featured more plot points and incidents involving sexual exploitation/violence than at the very least 3 and 4 (I haven't played 1 and 2 so I won't comment on that). While I won't say that addressing these things shouldn't be done at all, I do think that the way it's treated and portrayed creates a incongruous tone with the rest of the game. Without getting into specifics for fear of spoilers, the game very often downplays the severity of these acts, and couches the acts themselves in vagueness and ambiguity.
While this all hasn't destroyed my ability to enjoy the game or anything like that, it does make me disappointed that ATLUS has decided to rely on such lazy and thoughtless means of storytelling when it comes to women.
Also I should say that it's not my intention to make anyone feel bad about enjoying the game or its stories, hell, like I said before, I'm enjoying it a hell of a lot myself, I just thought that this issue was prevalent enough that it deserved to be mentioned.
This has been a big sticking point with me too. I love the game, but those tropey anime moments (which veer inherently misogynistic) really detract from the experience.
Makes me wonder if the team that takes over for Persona 6 will steer the ship further in that direction or course correct away. Who knows.
I've been thinking about writing this post for a while, but I wanted to get through (most of) the game first. I'm now on the last dungeon, and I still feel like this is something worth bringing up.
Before I get to the subject at hand I want to preface this by saying that by and large I've been really enjoying my time with Persona 5.
Persona 5 uses sexual violence/exploitation (or the threat of it) so often with regards to its female characters that it seems like it's one of the only ways the writers know how to create dramatic tension (and sometimes comedy?) for women. Almost every female character suffers from this, and it has dampened my enjoyment of the game to a measurable degree. Now, I'll admit I'm probably more sensitive to this stuff than most, but I think it's undeniable that Persona 5 has featured more plot points and incidents involving sexual exploitation/violence than at the very least 3 and 4 (I haven't played 1 and 2 so I won't comment on that). While I won't say that addressing these things shouldn't be done at all, I do think that the way it's treated and portrayed creates a incongruous tone with the rest of the game. Without getting into specifics for fear of spoilers, the game very often downplays the severity of these acts, and couches the acts themselves in vagueness and ambiguity.
While this all hasn't destroyed my ability to enjoy the game or anything like that, it does make me disappointed that ATLUS has decided to rely on such lazy and thoughtless means of storytelling when it comes to women.
Also I should say that it's not my intention to make anyone feel bad about enjoying the game or its stories, hell, like I said before, I'm enjoying it a hell of a lot myself, I just thought that this issue was prevalent enough that it deserved to be mentioned.
...
Females are number one victims in the world.
This game is one of the rare game that bring some spotlight to these cases in a videos games yet still portray strong women.
You can blame maybe Atlus for not going too much deep into these problems but you can't blame them to "use women for drama" because that would mean you don't read enough the newspapers.
Also take in account that this was written from japan point of view which mean that each culture see and threat differently each situations that was portrayed in those cases BUT still the women and girls in this game have a strong heart, I respect each of them. No seriously, I think Atlus did a good job on women in this game.
Just finished the game and oh wow that was amazing, a finale that avoid being silly, something a lot of games suffer from when they try to be "epic" near the end.
Gameplay Question about the 7th palace that starts in late November
Is the game implying that once I beat the palace, I can no longer hang out with confidants? The previous palaces I tried to finish first before hanging out with confidants.
This really, really gets under my skin, too. The fact that they downplay
sexual assault as sexual harassment
really rubbed me the wrong way, especially during the
news broadcast with some of the female students talking about how Kamoshida would grab them. That's not "harassment" at that point. I was just like, can we just send Anderson Cooper to Atlus HQ and have him hammer them the same way he hammered Trump for doing the very same thing? Just have him go in there and be like, "Are you aware that that is sexual assault?"
I'm only at the 4th palace so far, but I've noticed this pattern of the game trying to introduce heavy themes and concepts like this but then shooting themselves in the foot over it later. It creates a sort of cognitive dissonance because it's so tonally inconsistent. Like, oh, let's open with an entire arc of
a creepy teacher sexually preying on his students
and hammer home how fucking disgusting and damaging that is, but then completely cut it off at the knees by having
an S Link where they take the "hot teacher" fetish and crank it up to 11 by also putting her in a French Maid costume and occasionally offering you sex. Also, you can actually bang her at the end if you want to.
It's just so wildly out of place with what I feel like the game was actually trying to achieve with that first storyline. It also kind of bugged me on the way to the fourth palace, the way that
Ryuji and the MC were staring down Ann's shirt, even though they both know what Ann has been through wrt perv dudes. I get that they just wanted to have a "lol boys will be boys" moment, but it seemed really inappropriate when put into context with the bigger picture.
It's like, pick one. Pick what you wanna be and do that. If you want to have zany fetishistic sexual things in your game, great, go nuts. But if you want to make a serious statement about assault and harassment and power imbalances, then you really can't do the first thing anymore. It's not good writing.
It sucks, too, because I really, really like the game... but GOD it's so tone deaf that it does take me out of the experience a little bit, and it leaves a sour taste in my mouth.
This response is so on point. It troubles me that people handwave those dissonances. They harm the themes and message of the game quite a bit. It's, like, you can still absolutely love the game (I've given in 85 hours in less than two weeks for chrissake) and still acknowledge the flaws in its messaging.
The worst thing for me is those moments are almost always the most cliche fan service drivel. There are so many ways the game could have been legitimately sexy if it wanted to without relying on week fan service-y tropes that disrespect its characters.
Gameplay Question about the 7th palace that starts in late November
Is the game implying that once I beat the palace, I can no longer hang out with confidants? The previous palaces I tried to finish first before hanging out with confidants.
Gameplay Question about the 7th palace that starts in late November
Is the game implying that once I beat the palace, I can no longer hang out with confidants? The previous palaces I tried to finish first before hanging out with confidants.
No..The gameplay system never changes. If you finish the palace early then you get all the remaining time.
There is only one exception to that i.e. Palace 6 where you cant begin the final boss fight until the end and even in that case you get all the time originally allocated.
This has been a big sticking point with me too. I love the game, but those tropey anime moments (which veer inherently misogynistic) really detract from the experience.
Makes me wonder if the team that takes over for Persona 6 will steer the ship further in that direction or course correct away. Who knows.
The big problem is that they feel really out of place and aren't very funny. And they don't even make consistent sense. I mean you have (pre-palace 4)
Ann getting mad and calling Ryuji a perv
then at (post palace 4)
the beach she's joking with him about it? Then again the whole Beach boys vs. girls gag is pretty shit.
The worst offender by far though big post palace 7 spoilers)
is when the girls beat up Ryuji after it turns out he's alive. I mean just what the fuck? He saved them all lol.
Really poorly timed joke there and went with the absolute worst anime trope (girl beats up guy for laughs) to do it!
No..The gameplay system never changes. If you finish the palace early then you get all the remaining time. There is only one exception to that and even in that case you get all the time originally allocated.
She goes by Gigi d.g. now and really tries to separate herself from her Hiimdaisy days. I completely get it because some fans just got too unbearable asking her to do parodies of certain games. She didn't finish the P4 one either.
However, Cucumber Quest is amazing and if you like her style of humor, it's there in full force.
How is it that they are getting the bad ending without specifically trying for it? Seems kinda strange.
You have to go to the end of mementos regardless of whether you previously went there or not right ? Cause the game specifically tells you to go to the depths.
I finally finished it. It's all over and I'm sad to see the characters go.
What a ride that was and definitely worth the 3 year wait but now what? I feel so empty now that it's all over.