Rank 8 to 9 is when the relationship choices occur, not 9 to 10.
You can max confidants without getting in relationships with them. But the relationship flag is in rank 9.
You can turn a Persona into an item using that as the base.
is this
is this something i should be doing
Treasure Demons make pretty good accessories, but outside of that most of the useful ones aren't available until endgame to get ultimate weapons/guns or higher-tier skill cards.
Endgame yeah. It's the only way to get the best weapons for your party.is this
is this something i should be doing
So I'm right before the final boss. Now I'm wondering if I should fuse some ridiculously powerful Persona like Lucifer and shit/get all the best weapons, or leave that shit for NG+ and actually make the final boss a challenge.
So I'm right before the final boss. Now I'm wondering if I should fuse some ridiculously powerful Persona like Lucifer and shit/get all the best weapons, or leave that shit for NG+ and actually make the final boss a challenge.
Summon the biggest baddest motherfuckers you can.
The Personas that clock in at level 90+ aren't that great because their stats are basically set in stone at relatively meh levels. Plus none of your Personas carry over into NG+ while money does, so I would stay lean and just fuse whatever you think you'll use and keep the rest in your wallet for NG+.
Are ya fucking serious, the huge cutscene with the news and it's not subbed.
Are you fucking serious Atlas.....
Treasure Demons make pretty good accessories, but outside of that most of the useful ones aren't available until endgame to get ultimate weapons/guns or higher-tier skill cards.
Why is Recarmdra on a boss a thing? These fuckinghave healedAngelsthree times already all because one survives with a silver of health.Michael
The Angels are weak to Curse. Mamudoon can usually one-shot both in one go.
EDIT: Ah, sounds like you already got past this.
Persona 5's day to day music is for the most part fucking excellent, same with the dungeon tracks and last surprise is obviously phenomenal. Those are places where the sound track excels like crazy, almost every song used for just random background activities is great.
The problem is the OST could never quite deliver the same emotional punch for major moments that OSTs from past games did, but again that's purely from my taste.
Man, I don't know what happened, but after 60 hours my motivation to continue playing absolutely plummeted . It's as if overnight I lost the drive to continue... Did this happen to anyone else?
JP VA passed away and he was recast, Atlus USA did the same to better match the new JP voice.I finally got a copy today and have only played the first hour and I am sure this is very, very well worn territory by now but
What the fuck is up with Igor's voice
JP VA passed away and he was recast, Atlus USA did the same to better match the new JP voice.
Okay so I still love P5's OST, but I've been in an RPG mood since getting the game, and since it's over now, have picked up P4G again (since I still haven't got a good ending!) from a save file that had just finished Yukiko's Castle. And.. Man, I forgot how much I loved this games music.
It's not putting P5 to shame, but dang. I may have been slightly... Underwhelmed? If I came from a P4G playthrough right into P5.
Think that it (5) has a case of higher highs, lower lows. Whereas P4 never hits those high highs (okay, Heaven withstanding), but it doesn't feel like any of the music ever gets grating (aside from dungeon tunes lol).
Hahah that could be a possibility, but I have yet to receive my calling card...You had a change of heart?
The back end of the game kind of drags imo.
The calendar system worked better in 3 and 4 imo. You still have moments in those games were it says "you're exhausted, go to bed" but it felt like they did a better job of spacing those moments out. This time round it reeeeally felt like the calendar was just getting in the way of the story they wanted to tell.Also, I was intrigued by the calender system at the beginning, but as the game progressed, I felt that it acted as a hindrance more than anything.
People seem to have difficulty with the second boss but I found him pretty easy (but again, on Normal).
The calendar system worked better in 3 and 4 imo. You still have moments in those games were it says "you're exhausted, go to bed" but it felt like they did a better job of spacing those moments out. This time round it reeeeally felt like the calendar was just getting in the way of the story they wanted to tell.
i don't see the reason actually..JP VA passed away and he was recast, Atlus USA did the same to better match the new JP voice.
Haru does wield an axe after all. She is great.
Fuck Mementos.
I thought I had all the requests done and was expecting a trophy to pop but nope. I'm missing ONE that was never given to me for whatever reason or I missed a text message somewhere along the line or some bullshit.
Can't be stuffed trying for the platinum anymore.
Man of Many Faces and Debts.Which one was it? If you know
Man, a lot of the NG+ max rank carryover abilities are terrible. I dunno why they didn't just unlock them all and then gate off abilities that require the person to be actively present until you establish the S-link. And give a toggle option for abilities that might be negative like Scoop and Ryuji's insta-Mask ability. Only a few S-Links have actual good carry overs.
eh i feared as much..Man, a lot of the NG+ max rank carryover abilities are terrible. I dunno why they didn't just unlock them all and then gate off abilities that require the person to be actively present until you establish the S-link. And give a toggle option for abilities that might be negative like Scoop and Ryuji's insta-Mask ability. Only a few S-Links have actual good carry overs.
Are ya fucking serious, the huge cutscene with the news and it's not subbed.
Are you fucking serious Atlas.....
Yeah, it's pretty terrible. They proclaimed P5 would be their new gold standard of localization, but its their worst job yet.
I was rather disappointed with this & multiple other areas - hopefully the handheld version fixes them.
So bummed about that Mementos Trophy.
Especially since it's one I would have to replay the whole game again to get. Blah.
I was thinking that none of the people at school were really memorable aside from the girl who was a reporter? We didn't get a Funky Student equivalent which was a shame. You didn't even get sidequests from them like in P4G, iirc. They actually did a good job making all the students unlikeable, tbh.
Um, creepy stalker-chan? COME ON.
But yeah, generally I think you're right, but also I think it was intentional. It's clear that Makoto aside, none of your party members really has much of a school life, nor do they really seem to want one.
(also I hope in P5 Crimson, creepy stalker-chan quizzes you ala funky student, except all the questions are intensely personal ones about the dude she's stalking)
(I don't actually hope for this, stalking is bad m'kay)
Those bits weren't subtitled in the Japanese release either, but yeah Atlus should have fixed that for the western release.Are ya fucking serious, the huge cutscene with the news and it's not subbed.
Are you fucking serious Atlas.....