Kain-Nosgoth
Member
Boss of palace 3 question:what item can I use to distract Kaneshiro?
just attack kaneshiro (not the pig) , he goes down pretty quickly, so there's no point to wasting an item!
Boss of palace 3 question:what item can I use to distract Kaneshiro?
Hmmm not so sure about invites, but unlike Persona 4 at least your ability to raise their Confidant levels are not blocked by whether you finish a dungeon or not, with the sole exception, I think, of a particular very, very late dungeon.
At first I thought it would be best to always go ASAP too since Persona 4 did block S.Links if you haven't finished dungeons, but ever since I figure out this is not the case in P5 I changed my behavior accordingly.
I'm not entirely sure how it works. It seems to me the amount of opportunities you have to hang out with Phantom Thieves dwindles pretty quickly as you wait to steal the treasure. However, the confidant bonuses I usually really care about getting for a dungeon run are in the other characters who's availability doesn't change. The best ability to have with party members is baton pass, and then you're pretty much okay.
Edit: It's good to be progressive but take in account the shakkles that devs have in their own country laws. Their gouvernement is really bad, they don't like new progressive laws in general.
In what way could making a story that is not perving on high school girls, not being homophobic and not having double standards actually be unlawful in Japan? Is there any example of this?
just attack kaneshiro (not the pig) , he goes down pretty quickly, so there's no point to wasting an item!
In what way could making a story that is not perving on high school girls, not being homophobic and not having double standards actually be unlawful in Japan? Is there any example of this?
So, the concept behind the 5th palace boss was kind of underwhelming, but the actual fight was pretty neat! It seemed easy on paper but it was pretty tense all the way through. I was pretty close to lose but I spent literal hours at the Velvet Room beforehand so I was well-prepared to say the least.
Now the plot is going some interesting places, so I'm very excited. I'm already near the 100 hour mark though... No wonder people said this game's long.
Also I bought both the Orpheus and Izanagi packs because I'm a sucker and the picaro versions are so cool. The unique skills are great, so I fused them both with good sets and gave them growth 3 to speed up things a little. Izanagi Picaro specially looks promising because I LOVE single-target multi-hit physical attacks and Izanagi is my favorite original persona haha.
In what way could making a story that is not perving on high school girls, not being homophobic and not having double standards actually be unlawful in Japan? Is there any example of this?
Holy shit you're 100 hours at dungeon 5?
You sure took your time, huh?
I do agree with font being big (the number of days is a bit too big) but the game's presentation and game/level design is anything but "PS2 era". Try going back to Persona ౩/4 right now immediately to see how big of a jump it is in that front.This series is stuck in the japanese PS2 era on all fronts, design and content wise.
Even the UI is so big it looks like it's designed for SD TVs.
It's like a portable CD player in 2017. Time to rethink things.
I'm not 100% sure on this (since i tend to finish the dungeon/send card on consecutive days) but i recall that you are free to spend time with your teammates before you finish the dungeon (i.e: before securing the route).If anyone can confirm that, that would be nice. I would like to finish dungeons at a later point in the calendar on my next playthrough just to see how it would affect the people whispering in the background.
This is true for the 7th palace, I have no idea why it's that way.I'm not 100% sure on this (since i tend to finish the dungeon/send card on consecutive days) but i recall that you are free to spend time with your teammates before you finish the dungeon (i.e: after securing the route and before sending the calling card).
However, after you secure the route and escape the dungeon, all team-mates s-links are locked till you send the card/steal the treasure.
I do agree with font being big (the number of days is a bit too big) but the game's presentation and game/level design is anything but "PS2 era". Try going back to Persona ౩/4 right now immediately to see how big of a jump it is in that front.
This is the most slick and stylish game I've ever seen presentation wise and that includes games made for PS4Bone era.
I agree with the UI being too intrusive at times (and maybe over-styled, but still, it's snappy as hell), and I would have liked some things like being able to visit the Velvet Room from anywhere, but I'm struggling to think of JRPGs from the PS2 era with the QoL standards and smooth gameplay that Persona 5 offers.This series is stuck in the japanese PS2 era on all fronts, design and content wise.
Even the UI is so big it looks like it's designed for SD TVs.
It's like a portable CD player in 2017. Time to rethink things.
Isn't it the contrary? Team-mates' Links are locked until you secure the treasure?I'm not 100% sure on this (since i tend to finish the dungeon/send card on consecutive days) but i recall that you are free to spend time with your teammates before you finish the dungeon (i.e: after securing the route and before sending the calling card).
However, after you secure the route and escape the dungeon, all team-mates s-links are locked till you send the card/steal the treasure.
I think YouTube just fucking spoiled me because I accidentally opened a link to a P3P track. The spoiler video in question was the title of one of the tracks from the game, with a small note which is a massive spoiler for me.
Fucking YouTube. I was really careful to open all Persona related YouTune links in private tabs and always use private tabs for Googling too.
I think you totaly missed the point of who Atlus target Persona fanchise in general. They're not targetting at all adults that are the main clients in the west at all otherwise they would've not use High schooler but adults like in Katherine.
Also, you're totaly ignoring the cultural difference between countries one the reason why FF15 first version was droped is because the faction the girl was in was workshipping was Death and the dev told the press that they discovered that it's something lot of countries DISLIKE.
So yeah, ask you yourself next time, if what you want to put in a game won't be banned or be flamed in a country where you want to publish your game. Like did you know domestic violence are only reconized since the year or 2002 in Japan in the law ? Yeah, that's show how bad their system is and that Persona 5 kinda was shouting at.
Persona 5 pointed a lot of society problem that Japan does have but didn't go that deep because otherwise they might have been banned from their own country you know.
Edit: It's good to be progressive but take in account the shakkles that devs have in their own country laws. Their gouvernement is really bad, they don't like new progressive laws in general. In the west, it's also not easy to be progressive, lot of stuff are still denied like how some plastic items can give cancer to young children but yet those items aren't banned from the market and public is not really award of it neither. Just trying to say: take in account culture difference and who the game is aimed toward to.
Depends on what part you are getting destroyed.Boss of palace 4 keeps destroying me. Any tips.
I wish my friends texted me this often and responded this quicklyGood lord everyone is calling me all the time now, give me 5 seconds people!
is it just me or are the in-engine cutscenes like about 50% more powerful than any of the anime cutscenes
Probably doesn't help that most of the animated stuff is inconsequential.is it just me or are the in-engine cutscenes like about 50% more powerful than any of the anime cutscenes
Boss of palace 4 keeps destroying me. Any tips.
What was the note? In spoiler tags of course.
is it just me or are the in-engine cutscenes like about 50% more powerful than any of the anime cutscenes
If its any consolation, that spoiler is relatively minor on grand scale of things lol..Very likely major spoilers. Really pissed because I do not ever see that one coming. I've only started dungeon 4.Akechi being a Persona user. The title of the vid was something like "Persona 5 - Awakening (except Goro)
They are locked after you secure the route to the treasure iirc. Sorry there was a couple of typos in my previous post.Isn't it the contrary? Team-mates' Links are locked until you secure the treasure?
No you can level up S link before you secure the treasure. But if you have been to the treasure room and the next step is to send out the calling card then your teammates' S links (only teammates) are locked until you send the calling card and secure the treasure. I am not sure if this is exclusive to 7th dungeon or happens for all but I know that it happens 100% for 7th dungeon.Isn't it the contrary? Team-mates' Links are locked until you secure the treasure?
It's not a major or even a minor spoiler. You see him standing alongside other party members and wearing a mask in the main menu itself, not to mention he is also on the box art. There are much bigger actual secrets.Very likely major spoilers. Really pissed because I do not ever see that one coming. I've only started dungeon 4.Akechi being a Persona user. The title of the vid was something like "Persona 5 - Awakening (except Goro)
Very likely major spoilers. Really pissed because I do not ever see that one coming. I've only started dungeon 4.Akechi being a Persona user. The title of the vid was something like "Persona 5 - Awakening (except Goro)
is it just me or are the in-engine cutscenes like about 50% more powerful than any of the anime cutscenes
I wish my friends texted me this often and responded this quickly
The anime is trash. Poor desaturated coloring, inconsistent lines, cheap animation, and worst: it's consistently out of character. They need to drop it wholesale next time.
The anime is trash. Poor desaturated coloring, inconsistent lines, cheap animation, and worst: it's consistently out of character. They need to drop it wholesale next time.
I'm staying out of the Confidant thread because it became a spoilerfest, but I've just gotta say...
is incredible in the main narrative but her Confidant is SUCH a letdown. I started dating her (because, I mean, of course) but the completion of her Confidant and (especially) the formation of your relationship is totally deflating. MEANWHILE,Makotocharmed my socks off with her Confidant! The whole thing was so personal and emotional and you spend your entireFutaba, who I didn't consider dating because she was so young and almost sisterly,level just taking about your relationship with her. It took everything I had to say no, and only cause I knew I'd only hurt her more by two-timing.9th
THAT is how you write an S.Link, right there. Holy shit. They really, really dropped the ball with.Makoto