the only controls that feel off are the stealth controls, especially with how the camera spins when you exit cover.
Sölf;234247021 said:Post Palace 7 spoilers.
So, I am in Mementos Depths now. It sounds like we are going to erase Mementos. Does that mean after finishing this dungeon, I can no longer do Mementos requests, therefore I am stuck on various Confidants?
Also, the Palace 7 boss required both my Somas. Am I fucked?
No, and I loved the first 4 dungeons in Persona 5.So I take it you prefer the randomly generated hallways of P4?
Sorry, if I sound dramatic, but I'm genuinely very disappointed and frustrated by the game right now, so that's really how I feel.I'm closer to how you feel although not as dramatic about it. I definitely don't like this as much as Persona 4 - there's no warmth to it, or I don't feel like over-looking the repetitive/poor writing this time around.
I still like it though, overall. Just started dungeon 5, seems fine. Music is crap, but I keep it low in dungeons anyway cos even if it's a good song, it gets annoying eventually.
The story feels like it is going nowhere, although I am still hoping they pick it up towards the end.
if you hate contextual jumping then yea I can see a problem, but hallway maze is definitely off since there is plenty of puzzles and things strewn about that requires more interaction than just movement.I am finding P5 to be hallway mazes that dont look pretty, though. To me they were more fun because there were lots of hidden areas to explore and traversal wasnt contextual and the secret dungeon is on a whole other level.
I'm not saying P5 is worst in genre but I was expecting more from a game in 2017. Maybe when they drop ps3 support they will go all out on dungeon design.
Futaba's introductionNo, and I loved the first 4 dungeons in Persona 5.
Everything else? I can't give a damn. Like the game does a horrible job of making me actually care about these characters and what's happening to them. Almost all of them are extremely forgettable and I can't even force myself to care about any of them. I know this is subjective, but Persona 4 did way better in this regard and made me wanna see more from those guys.
Persona 5, though? I can't wait for people to shut up about Phantom Thieves and how cool and amazing they are. Futaba and Makoto are like the only characters in the main party that I don't dislike right now.
40 hours only on palace 5 yeaaa no way. One and done once it's overI've been skipping almost all the text for a while now and it still takes forever. No idea how anyone can have the patience to do a full second playthrough
No, and I loved the first 4 dungeons in Persona 5.
Everything else? I can't give a damn. Like the game does a horrible job of making me actually care about these characters and what's happening to them. Almost all of them are extremely forgettable and I can't even force myself to care about any of them. I know this is subjective, but Persona 4 did way better in this regard and made me wanna see more from those guys.
Persona 5, though? I can't wait for people to shut up about Phantom Thieves and how cool and amazing they are. Futaba and Makoto are like the only characters in the main party that I don't dislike right now.
You're fine.Sölf;234247021 said:Post Palace 7 spoilers.
So, I am in Mementos Depths now. It sounds like we are going to erase Mementos. Does that mean after finishing this dungeon, I can no longer do Mementos requests, therefore I am stuck on various Confidants?
Also, the Palace 7 boss required both my Somas. Am I fucked?
The true last boss' theme is disappointing for me. P4's Almighty is much better.
Sölf;234247021 said:Post Palace 7 spoilers.
So, I am in Mementos Depths now. It sounds like we are going to erase Mementos. Does that mean after finishing this dungeon, I can no longer do Mementos requests, therefore I am stuck on various Confidants?
Also, the Palace 7 boss required both my Somas. Am I fucked?
Yeah. My other gripe is that most exploration is rewarded with a locked chest but I don't see the value in spending precious time making lockpicks when there are better things to doif you hate contextual jumping then yea I can see a problem, but hallway maze is definitely off since there is plenty of puzzles and things strewn about that requires more interaction than just movement.
Though I never did play the bonus dungeon in FFXV to see what the hype was about because well, I couldnt stand playing that game any longer than I did.
Sölf;234247021 said:Post Palace 7 spoilers.
So, I am in Mementos Depths now. It sounds like we are going to erase Mementos. Does that mean after finishing this dungeon, I can no longer do Mementos requests, therefore I am stuck on various Confidants?
Also, the Palace 7 boss required both my Somas. Am I fucked?
Reading posts of people saying that they're forcing themselves to play the game while I'm stuck at work unable to play it. Worst part is I wont have time tonight either. I've loved every moment until now, can't wait to get back to it.
Hold R2 and you'll jump automatically without stopping like Assassin's Creed.Basic movement feels really stiff imo. A lot like the PS2 games, but with the dungeon design being so much more dynamic it's a lot more noticeable. Like jumping from chandelier to chandelier in the opening sequence looks and feels really stiff and awkward.
thats why you dont make them yourselfYeah. My other gripe is that most exploration is rewarded with a locked chest but I don't see the value in spending precious time making lockpicks when there are better things to do
I feel like you are about to blow some mindsHold R2 and you'll jump automatically without stopping like Assassin's Creed.
No, and I loved the first 4 dungeons in Persona 5.
Everything else? I can't give a damn. Like the game does a horrible job of making me actually care about these characters and what's happening to them. Almost all of them are extremely forgettable and I can't even force myself to care about any of them. I know this is subjective, but Persona 4 did way better in this regard and made me wanna see more from those guys.
Persona 5, though? I can't wait for people to shut up about Phantom Thieves and how cool and amazing they are. Futaba and Makoto are like the only characters in the main party that I don't dislike right now.
Sorry, if I sound dramatic, but I'm genuinely very disappointed and frustrated by the game right now, so that's really how I feel.
But what if it dissapoints me I already own it and will play it sooner or later, but right now I think I need a filler game.I mean, I get that for right after persona but please don't cancel that plan for good!
I've only played golden, but that had A LOT more than P5 does. Both are far better than 3 thoughComplete opposite for me, I care more about P5's characters than I do P4. P5 does a better job of connecting the characters with each other, if anything. That scene where Yusuke asks about Ann and Ryuji's relationship was very good, in particular. Or the part when everyone hangs out with Futaba in pairs. Slice of life stuff is much more prevalent in this game than Persona 4 and makes me connect with the characters a lot more. And dynamics actually exist between characters outside of the MC.
Hold R2 and you'll jump automatically without stopping like Assassin's Creed.
Yeah. My other gripe is that most exploration is rewarded with a locked chest but I don't see the value in spending precious time making lockpicks when there are better things to do
Man you guys must have really high standards to call Persona 5's writing "poor" of all the things. I am not saying it's inarguably perfect or even great, but if you feel this is "poor" then I guess I feel bad for you because you must feel like throwing up and selling your copy for most other games.
Cant wait to try thisHold R2 and you'll jump automatically without stopping like Assassin's Creed.
I've only played golden, but that had A LOT more than P5 does. Both are far better than 3 though
Man you guys must have really high standards to call Persona 5's writing "poor" of all the things. I am not saying it's inarguably perfect or even great, but if you feel this is "poor" then I guess I feel bad for you because you must feel like throwing up and selling your copy for most other games.
Yeah. My other gripe is that most exploration is rewarded with a locked chest but I don't see the value in spending precious time making lockpicks when there are better things to do
Yeah, besides theFutaba's introductionis probably the best part of the game for me, because of how much like Persona 4 it is. It establishes her character in a very powerful way that the rest of the cast doesnt get the benefit of. However P5 is a slow burn. Every character gets development and interesting personal moments. I wouldnt put it on the same level as P4, but its still really good.
How deep are you in the game right now? I felt very good about Persona 5 up until the 4th palace but after that, it just went downhill and it's still going that way for me. I think at the beginning I was hoping that later on we'll get those fun interactions between the group and get to see and know them better, but those parts never came (and what they showed during certain scenes were just plain bad) and instead it's been all "Phantom Thieves" talk.Weird, I feel the complete opposite. Never liked most of the characters in Persona 4, didn't care for the setting. Persona 5 is exactly what I want from the series. It's basically Persona 3-2. Naoto was the only interesting party character in Persona 4. Everyone else was annoying or dumb.
Likewise, it's the complete opposite for me. Thus far, I've either hated or disliked most of the social parts in the story. I think it's mainly because they don't talk about characters but just focus on "Phantom Thieves", instead. Also I really dislike how MC is pretty non-existent in this game.Complete opposite for me, I care more about P5's characters than I do P4. P5 does a better job of connecting the characters with each other, if anything. That scene where Yusuke asks about Ann and Ryuji's relationship was very good, in particular. Or the part when everyone hangs out with Futaba in pairs. Slice of life stuff is much more prevalent in this game than Persona 4 and makes me connect with the characters a lot more. And dynamics actually exist between characters outside of the MC.
Locked chests are cool until you find much better stuff in regular chests in Mementos.
Hold R2 and you'll jump automatically without stopping like Assassin's Creed.
I think the ideal time to make lockpicks is the night before to steal the treasure, don't matter if there are locked chests or not.
Thanks for the tip.You do realize that you can leave all locked chests alone until after you send the Calling Card right? And the night you send the card, the only activity you can do is craft infiltration tools. It's either that or sleep, so it's a free Proficiency boost, and the next day you collect all the locked chests you found throughout the dungeon (which are all labeled on the map), before doing the boss.
Neither can I.It's certainly the best written of the modern Persona games by a country fucking mile, to the point where I can't honestly take the idea that P4 or P3 were better seriously.
Yeah, besides theI like how Futaba was introduced.beach part
How deep are you in the game right now? I felt very good about Persona 5 up until the 4th palace but after that, it just went downhill and it's still going that way for me. I think at the beginning I was hoping that later on we'll get those fun interactions between the group and get to see and know them better, but those parts never came (and what they showed during certain scenes were just plain bad) and instead it's been all "Phantom Thieves" talk.
It's gotten really annoying.
How deep are you in the game right now? I felt very good about Persona 5 up until the 4th palace but after that, it just went downhill and it's still going that way for me. I think at the beginning I was hoping that later on we'll get those fun interactions between the group and get to see and know them better, but those parts never came (and what they showed during certain scenes were just plain bad) and instead it's been all "Phantom Thieves" talk.
It's gotten really annoying.
I've been avoiding the OTs for this since I've been roaming through almost entirely blind but I had to cave and take a look at some recommended social links.
But anyway I thought I'd chime in on the dungeons point, I always thought one of the main flaws with 4 was its dungeon design, 5 by comparison is a massive leap up surely? granted they are mostly linear in that more modern Zelda (errr, pre BotW that is) way where you have something of an illusion of freedom but for the most part are railroaded down a rather clear route. Even so there's a lot more going on than the corridor delving of the previous game.
I've only just done the third and I can see the limited interactions and general formula of them getting a bit much, especially when I consider them to come across a bit too long in the tooth (I'm still shook at just how long the first one was!) but in any case I like to think it's a step up for the series even if it's simply being good enough.
Granted, I don't play many JRPGs so I'm not sure how the competition fares these days, I just remember the Tales games falling off a cliff in this department.
I just beat the first dungeon and unlocked the moon arcana confidant. Are they all going to give me dope abilities?
Hold R2 and you'll jump automatically without stopping like Assassin's Creed.
If you're getting burnt out by the dungeons, take a break.
Huh. Wow thanks
This is gonna be hard for me. 😬😬 After playing P3 and especially P4 as much as I have I've definitely gotten in the mindset that I need to bum rush every dungeon in a day so I can have time to boost my stats the following weeks.
Yes for the most part. Hanged man is kind of sucky though since guns aren't great and there's a better gun focused social link anyways. Temperance would also be kind of bad except the final ability is godlike and one of the other one has it's usesI just beat the first dungeon and unlocked the moon arcana confidant. Are they all going to give me dope abilities?
I was 60+ hours in the game when that happened so I don't know if I'd call that early. Still, that part was just uninteresting so I don't think I would've thought any different even if it was pushed to a later date.The wholewas way too early in the story, imo. I think that should've been pushed a lil further into her development.beach part
I've heard that, but that doesn't change the fact that it's very sluggish and pretty boring to play through.Aside from the part of the game you're at right now generally being considered the weakest part of the game, there's also the fact that (vague Sept/Oct spoilers)all the "omg the Phantom Thieves are great" talk is an intentional part of where the plot is going.
Am I the only one who thinks that with 3 games we can finally have a Persona Tactics with the awesome combat of Devil Survivor?
This is gonna be hard for me. 😬😬 After playing P3 and especially P4 as much as I have I've definitely gotten in the mindset that I need to bum rush every dungeon in a day so I can have time to boost my stats the following weeks.
I just beat the first dungeon and unlocked the moon arcana confidant. Are they all going to give me dope abilities?