Cent 2) SMT IV blows
because there's no waifus.
Moptop is pretty kawaii
Laura Bailey is in SMT 4 though, so waifu confirmed.
...
You're not using screenshots correctly. Marie is voiced by Eden Riegal.
Cent 2) SMT IV blows
because there's no waifus.
Who also voices Isabeau.
No, Bailey sounded like the one hunter that is interested in cameras. I could be mistaken, but I don't think so.
Guys, I just had a horrifying thought. What if Persona 5 only contained vocals from Crush 40? Prepare to hear some Live and Learn in our Persona games.
You still have a Wii U?
...The fuck?
Guys guys,Persona 5Gravity Rush 2 was announced!
And there is...some rather....interesting..."implications" for the Persona Universe at large at the end of P4A
Exaggeration.
No, I just did the first quest with her I think and fought a hard demon in the overworld. Still not too far in yet. Debating starting over just to plow through or getting back to where I was(30-ish or so).
Even with the limited interaction, I'm kind of surprised she's kind of a bit character. I found her kind of interesting, and that's early on.
You get a good demon for finishing her quest line. Her bit role is actually more than supposed major characters, or characters that you would believe would have been major, from the promotional material.
coming from you thats rich
Was I imagining that Dantis had done a picture of Rise dressed as Nozomi for a VA joke? I thought I remembered that....
THIS IS NOT A PROPER RESPONSE, MIKE.
You're imagining it. Is Nozomi the Maya look alike? I could draw that.
THIS IS NOT A PROPER RESPONSE, MIKE.
You're imagining it. Is Nozomi the Maya look alike? I could draw that.
Problem being, that Nozomi never got a portrait, so this is the only picture of her you will get.
Nozomi. Did you finish her quest line btw. I almost feel like she deserved a portrait over some characters who actually get far less screen time and dialog as her.
Yup, Bailey voices Nozomi and some demons.
Erin Fitzgerald voices Medusa and a bunch of others.
You have to finish her quest if you want to get the neutral ending and she totally should have had a portrait. Surprised she didn't.
Kaga got one and was offed 10 minutes after her introduction. Dem skewed Priorities, she should have become a summonable Demon or something.
And man, podcasts ain't my thing, dunno...
Recent events reminded me that I should post here more often.
With TGS starting, when should we start hearing anything? Not specifically P5, but Atlus's general output for the future. Are they (or Sega) going to have a conference soon?
Well the options always there, never know until you try it right?
Granted we already have 5 already, but keep'er in mind!
We need people to talk about how Sega is an awesome choice since it opens up the possibility of a Miku Persona game.
Or even just Vocaloid outfits in future gamesand Sonic ones
Burroughs is best waifu.Moptop is pretty kawaii
Gravity Rush 2, you guys. I can't even handle this. GR1 itself was pretty underbaked, but traversal and the world design was fucking phenomenal. Hopefully they'll have iterated on that enough to have a whole game worth plowing through
I got about 1 hour into Gravity Rush and gave up, felt like such a tech demo.
You know, like what Knack is going to be.
I wouldn't go as far as phenomenal, but it was good. The combat was awful though, so I really hope they fix that. They should take influence from character action games for it.
"Touchscreen to dodge" is a contender for worst use of the touchscreen I've seen so far.
Other than the controls and combad, the game was pretty fun. Would play another.
Gyroscope to aim precisely was pretty awful too. Doesn't help that the Vita's dual sticks are super sensitive.
Other than the controls and combad, the game was pretty fun. Would play another.
Its music was absolutely wonderful though. The Pleajune and Auldnoir tracks in particular make me smile every time.
Gravity Rush and Uncharted Golden Abyss were both very cool y'all just have poop taste, would love it if GR2 abandoned touch screen use though...
I've seen Gyroscope aiming work in exactly one game well: Uncharted. It was probably the only redeeming quality that Golden Abyss had, given the rest of the gimmicks were... well awful.
"Other than everything that should make the game fun, the game is pretty fun!" seems kinda silly.
I enjoyed the characters and environment. Exploring and flying were fun. Nothing silly about it.
Golden Abyss was pretty decent. It looked very pretty too.
Sure I enjoyed them too, but those elements are secondary to actually making a great game. Flying around Hekseville is all fun and dandy until the controls get in your way.
Sure I enjoyed them too, but those elements are secondary to actually making a great game. Flying around Hekseville is all fun and dandy until the controls get in your way.