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Persona Community Thread |OT4| The Golden Number

CorvoSol

Member
P4A

Reached Chie's cliffhanger and now I'm doin' Kanji mode. In terms of who is figuring stuff out fastest, Yu > Chie > Yosuke > Yukiko > Kanji. Like, WOW at how much Kanji has not put together, hahaha. Of course Yu has the undeniable bonus of
meeting Aigis before the end of his chapter
, but like, jeez Kanji, wake up.

Kanji's heavy attack is nearly as hilarious as Phoenix Wright's objection.
 

PK Gaming

Member
P4A

Reached Chie's cliffhanger and now I'm doin' Kanji mode. In terms of who is figuring stuff out fastest, Yu > Chie > Yosuke > Yukiko > Kanji. Like, WOW at how much Kanji has not put together, hahaha. Of course Yu has the undeniable bonus of
meeting Aigis before the end of his chapter
, but like, jeez Kanji, wake up.

Kanji's heavy attack is nearly as hilarious as Phoenix Wright's objection.

Yeah, Yukiko got hit pretty hard by the stupid stick. I mean everyone got hit by the stupid stick, but Yukiko got hit by the brunt of it. I don't even want to talk about what they did to Kanji.
 
I'm 34, so no. Going through High School is a near universal experience, and some part of the game will resonate with you because of that, no matter how much time passes. Even if it's something as simple as exams. :p


Then again, in high school I played FF3 for the SNES(FFVI), since it was brand new in 1994. Damn that time thing is a BITCH. :D

I agree but just find it difficult to convince some people that JRPG and anime characters doesn't always mean its appealing to younger audiences.

I don't find people who are over 25 to be "old" in anyway.
 

LX_Theo

Banned
I agree but just find it difficult to convince some people that JRPG and anime characters doesn't always mean its appealing to younger audiences.

I don't find people who are over 25 to be "old" in anyway.

Sometimes things like that are only really understood after experiencing them with an open mind. For many people, their preconceived notions that precedence.
 

Zebetite

Banned
I want to stand up for Kanji's story mode in Persona 4 Arena real fast. Let's be real here, folks.

Persona 4 Arena's story mode is a joke anyways. Why get so worked up that one of the jokes is at least attempting to be humorous?
 

FluxWaveZ

Member
I want to stand up for Kanji's story mode in Persona 4 Arena real fast. Let's be real here, folks.

Persona 4 Arena's story mode is a joke anyways. Why get so worked up that one of the jokes is at least attempting to be humorous?

How is P4A's story mode a joke?

And I didn't find Kanji's increased P4A stupidity to be very humorous.
 
Yes, I DEFINITELY think so. Do you really think it would make sense for striptease to start playing once Shadow Teddie, of ALL Shadows, appears? That might have been the dungeon he appeared in, but it wasn't "his" dungeon.

And that's not an indication of anything, like you mentioned. Rise wasn't featured in any playable character compilation art for P4A either because she wasn't playable. Same goes for P4U2. The lack of a featured character doesn't show anything.

Perhaps, but I'll still bet that Rise will be playable in some form. 'Theatre' missing from the arcade version, and this blurry pic looking like Himiko's satellite dish & antenna are enough to convince me.

3DAQwcT.jpg
 

CorvoSol

Member
Yeah, Yukiko got hit pretty hard by the stupid stick. I mean everyone got hit by the stupid stick, but Yukiko got hit by the brunt of it. I don't even want to talk about what they did to Kanji.

Oh that image is going to see some future usage.

Anyway it was obvious that they were just foolin' with Kanji mode. Nothing's been crazier than Yukiko's joke ending so far. Of course, Chie and Kanji's joke routes have been far easier for me to avoid.
 

FluxWaveZ

Member
Perhaps, but I'll still bet that Rise will be playable in some form. 'Theatre' missing from the arcade version, and this blurry pic looking like Himiko's satellite dish & antenna are enough to convince me.

Yeah, like I said before, Theater not being included in the game, the left Persona kind of looking like Himiko as well as a bunch of factors, most notably the Best Buy description, point to Rise being a playable character. I'm still not totally convinced as I am with Ken, though.
 
Man, if a character specifically known to not fight and the least popular P3 character (this is including the dog, come on) get in before you know who from P4 then that's straight up bullshit.
 

FluxWaveZ

Member
Man, if a character specifically known to not fight and the least popular P3 character (this is including the dog, come on) get in before you know who from P4 then that's straight up bullshit.

In P4U2, the person in question straight up goes: "You know you guys shouldn't be fighting, right?"

I'm just glad that it's looking that there will be two new characters, when I was thinking that there might have only been one. Maybe there'll be one or two additional ones via DLC.
 

FluxWaveZ

Member
That sounds like an after the fact justification, not a real reason.

No, that's an essential part of P4U2's story set-up. (Persona 4 spoilers) The character's actively been in the story saying stuff since the game was released.
Continuous fighting increases the level of negative energy that is being accumulated, similar to a plot point in Persona 2, and Adachi somehow knows this, so he gives it out as a warning to the fighters.
 
No, that's an essential part of P4U2's story set-up. (Persona 4 spoilers) The character's actively been in the story saying stuff since the game was released.
Continuous fighting increases the level of negative energy that is being accumulated, similar to a plot point in Persona 2, and Adachi somehow knows this, so he gives it out as a warning to the fighters.
The fact that the character knows this was a decision made by the developers to give them a reason to not fight is what it sounds like to me.
 

CorvoSol

Member
Man, if a character specifically known to not fight and the least popular P3 character (this is including the dog, come on) get in before you know who from P4 then that's straight up bullshit.

Koromaru is the best character in Persona 3. Why Social Link with any of these doofs and their life problems when I can snuggle my doggy and take him for walkies?
 

PK Gaming

Member
I want to stand up for Kanji's story mode in Persona 4 Arena real fast. Let's be real here, folks.

Persona 4 Arena's story mode is a joke anyways. Why get so worked up that one of the jokes is at least attempting to be humorous?

Yeah I gotta side with Flux on this.

No disrespect, but I defy anyone who thinks that Kanji's characterization in Arena was remotely acceptable. Kanji has never been characterized to be so stupid/callous to such an intense degree. I was honestly really disappointed after beating Kanji's story mode, because I could not believe how misrepresented he was.

EDIT: ZEB SUCKS!!!!

But not as much as EightyFourX
 
Their original plan was to not even mention a single thing that could spoil P4, this is more than they even wanted to do.
If they didn't want to spoil P4 then they probably shouldn't have made a game with a story that takes place after it.

Yeah I gotta side with Flux on this.

No disrespect, but I defy anyone who thinks Kanji's characterization in Arena was remotely acceptable. Kanji has never been characterized to be that stupid/callous to such an intense degree. It was honestly really disappointed after beating Kanji's story mode, because I could not believe how misrepresented he was.
Almost as bad as how misrepresented the P4 protagonist is.
 

Lunar15

Member
I still say the person on the left is Yukari. It's a pink figure shooting green projectiles with a persona that has a dish on top. That screams Yukari to me.

But hey, I'm wrong all the time.
 

CorvoSol

Member
The problem with Yu in P4A is that he hasn't opened his shirt enough yet. LEMME SEE DEM MOLLUSKS BOI!


Also I have the DLC glasses and I dunno how to stick those on everybody but I would like to do that ASAP.
 

Zebetite

Banned
How is P4A's story mode a joke?

And I didn't find Kanji's increased P4A stupidity to be very humorous.

It feels pretty inconsequential and adds very little to both Persona 4 and Persona 3. Parts of it stand out, but as a complete package it's ridiculously lengthy for what little it adds to the universe (Additionally, the things it does add are all over the place! It's very unfocused.). The Persona 4 cast ends up upstaged in their own gosh-darn video game by the few carryovers from Persona 3, two of whom have totally-ridiculous redesigns and have had their character arcs taken in a tonally-silly direction that kind of makes it feel like Persona 3 never even happened.

It's not particularly well-written by series standards, and the interior monologues are particularly grating. (Yes, I realize you guys solved a murder case last year. I was there. It's why I'm playing the video game. I really don't care about the detailed minutiae of your daily life. Okay, great, Chie, I'm glad you're enjoying your meat bun. You don't need to describe it for me.) I also just disagree with the direction they took a lot of stuff in the game--
I think the Shadow Operatives are dumb. I don't want Elizabeth to be the protagonist of a Persona game. I don't want Makoto to get resurrected.
etc etc etc.

It feels like well over half of the character interactions are just fanservice fluff stuff-- "ohhh boy, Kanji's about to fight Naoto! Time for him to get really awkward around her! Remember that?!", "Haha, remember when Yosuke was talking to Yu about where he keeps his porn collection? Well now the shoe's on the other foot!" etc.

Getting worked up because they made Kanji and Yukiko seem dumb (when neither character was exactly portrayed as a genius in the first place) seems silly in a game where Akihiko is wearing a gosh-darn cape. Kanji thinking it was all a dream got old/ridiculous eventually, but for the first couple minutes it was a novel idea. It was vaguely amusing in a way that didn't feel like it was just pandering to my fond memories of Persona 4 or detracting from my experience with that universe. It ended up that way, sure-- Kanji's my favorite character and it sucks to see him be reduced to a punch line-- but at least it wasn't doing those things right out the gate like most of the game seems to.

Now is as good a time as any to iterate that this all just my opinion and I don't think less of anyone who does like P4A's story stuff or anything. It just seems really superfluous to me. I'm cool with it as a goofy side-story for a fighting game (in the same way P4DAN's story will probably be a goofy side-story for a rhythm game, cool with that too) but I don't really care to take it seriously. Additionally, Persona 4 Arena is the most fun I've had with a fighting game this console generation. I like the game a lot and don't mean to talk mess about it as an actual video game-- I just think the story stuff is a weak sell.
 

PK Gaming

Member
The problem with Yu in P4A is that he hasn't opened his shirt enough yet. LEMME SEE DEM MOLLUSKS BOI!


Also I have the DLC glasses and I dunno how to stick those on everybody but I would like to do that ASAP.

It's something you can toggle at the character select screen.

It's not usable in story mode, unfortunately.
I think I've been over this with you before, but...

...at least they didn't do a 180 on Kanji and make him mute. Talking, emoting Yu is like nails on a chalkboard to me. It's grotesque.

Oh right, it was one of those things we agreed to disagree on, haha. Though I have to say, butchering a character with a pre-established personality is far more egregious than giving a previously silent character characterization.
 

CorvoSol

Member
I think I've been over this with you before, but...

...at least they didn't do a 180 on Kanji and make him mute. Talking, emoting Yu is like nails on a chalkboard to me. It's grotesque.

Eh. Dissidia already got me acquainted with it by doing it to two (three) previously silent characters. At least Yu isn't horribly different than how I imagined him. Unlike how they completely derailed Cecil and Terra.
 

Xenoflare

Member
Eh. Dissidia already got me acquainted with it by doing it to two (three) previously silent characters. At least Yu isn't horribly different than how I imagined him. Unlike how they completely derailed Cecil and Terra.

I still cannot forget the THUNNNNNDAGA and WELL NOW in Dissidia.

Who dafuq ADR directed that game
 

CorvoSol

Member
I still cannot forget the THUNNNNNDAGA and WELL NOW in Dissidia.

Who dafuq ADR directed that game

The voice acting and characters are kinda weird in Dissidia. Like I remember how weird Lightning sounded when she gets hit. Like a coughing dog or something.


Except Golbez. Everything about Golbez is just right.
 

Squire

Banned
I think I've been over this with you before, but...

...at least they didn't do a 180 on Kanji and make him mute. Talking, emoting Yu is like nails on a chalkboard to me. It's grotesque.

No disrespect: That's a weird hang-up. Probably the weirdest I've encountered wrt P4A, though I may have blocked out something dumb Dantis said in a previous thread.
 
The only part of P4A's story mode I enjoyed was Elizabeth's and that's because it felt like a giant parody of the rest of character's story modes. What I still don't understand is why
Shadow Labrys didn't make them fight to the death, since that's what Labrys had to do.
 
Eh. Dissidia already got me acquainted with it by doing it to two (three) previously silent characters. At least Yu isn't horribly different than how I imagined him. Unlike how they completely derailed Cecil and Terra.
Dissidia's Warrior of Light and Onion Knight are more or less entirely unique characters based on vague concepts supplanting goofy sprites. But Dissidia just has a silly, poorly told story in every regard. I don't think there's a single character it really does justice.

Yu's characterization bugs me because it feels like it's taking him away from the player, supplanting your own experiences with something else. It doesn't sit right with me at all.

No disrespect: That's a weird hang-up. Probably the weirdest I've encountered wrt P4A, though I may have blocked out something dumb Dantis said in a previous thread.
That's fine, I know it's not a popular opinion, but I have very specific preferences.
 

Gazoinks

Member
Dissidia's Warrior of Light and Onion Knight are more or less entirely unique characters based on vague concepts supplanting goofy sprites. But Dissidia just has a silly, poorly told story in every regard. I don't think there's a single character it really does justice.

Yu's characterization bugs me because it feels like it's taking him away from the player, supplanting your own experiences with something else. It doesn't sit right with me at all.


That's fine, I know it's not a popular opinion, but I have very specific preferences.

It's funny you mention this, since I'm playing through 012 for the first time in years and it is amazing me how incredibly dumb the story is.
 

FluxWaveZ

Member
Now is as good a time as any to iterate that this all just my opinion and I don't think less of anyone who does like P4A's story stuff or anything. It just seems really superfluous to me. I'm cool with it as a goofy side-story for a fighting game (in the same way P4DAN's story will probably be a goofy side-story for a rhythm game, cool with that too) but I don't really care to take it seriously. Additionally, Persona 4 Arena is the most fun I've had with a fighting game this console generation. I like the game a lot and don't mean to talk mess about it as an actual video game-- I just think the story stuff is a weak sell.

I've always been vocal about how much of a mess the story structure in Persona 4 Arena is, but I can't agree with you on most of the points you bring up.

The Persona 4 cast ends up upstaged in their own gosh-darn video game by the few carryovers from Persona 3, two of whom have totally-ridiculous redesigns and have had their character arcs taken in a tonally-silly direction that kind of makes it feel like Persona 3 never even happened.

First off, I really don't see the problem with the story being more about the Persona 3 cast than the Persona 4 cast. Why should it matter if there is a "4" in the game's title? It's irrelevant and probably for marketing purposes; it's like being very irritated that the P4 cast don't have their evolved Personas while the P3 cast do.

And you're talking about Akihiko and Mitsuru? Because, yeah, I don't have a problem with their redesigns. I've explained fully why I like Akihiko's design here. There is nothing tonally inconsistent with how they have chosen to live their lives given the events of P3, in fact I would say it makes perfect sense. I don't understand where you get "makes it feel like Persona 3 never happened" from at all.

It's not particularly well-written by series standards, and the interior monologues are particularly grating.

It's a fighting game, not an RPG. The story obviously wouldn't be conveyed the same way that the main Persona games have, and neither should they be compared that way.

I don't want Elizabeth to be the protagonist of a Persona game. I don't want Makoto to get resurrected.

None of what you're implying here actually happens or has happened and it seems that you're going off of an assumption.

Getting worked up because they made Kanji and Yukiko seem dumb (when neither character was exactly portrayed as a genius in the first place) seems silly in a game where Akihiko is wearing a gosh-darn cape.

Yukiko, one of the academically smartest people in the cast and who tends to be sensitive concerning other people's feelings? And Kanji isn't an absolute idiot, ever. He wouldn't be running around, thinking it's all a dream under normal circumstances; it was just played up for the sake of comedy.

I'll be the greatest netplay Rise ever

No, I will.
 
The only part of P4A's story mode I enjoyed was Elizabeth's and that's because it felt like a giant parody of the rest of character's story modes. What I still don't understand is why
Shadow Labrys didn't make them fight to the death, since that's what Labrys had to do.

Yeah Elizabeth's story mode was a pretty good, mostly because of funny and off the rails she is compared to others.
 

PK Gaming

Member
I know it's your opinion and all, and I certainly agree with you on certain points, but I honestly can't abide by "well the narrative is mediocre, so I might as well accept any glaring inconsistencies in characterization" school of thought.

Getting worked up because they made Kanji and Yukiko seem dumb (when neither character was exactly portrayed as a genius in the first place) seems silly in a game where Akihiko is wearing a gosh-darn cape. Kanji thinking it was all a dream got old/ridiculous eventually, but for the first couple minutes it was a novel idea. It was vaguely amusing in a way that didn't feel like it was just pandering to my fond memories of Persona 4 or detracting from my experience with that universe. It ended up that way, sure-- Kanji's my favorite character and it sucks to see him be reduced to a punch line-- but at least it wasn't doing those things right out the gate like most of the game seems to.

P4 Kanji wasn't exactly bright, but I would never go as far as to suggest that he was outright dumb. He was brash and naive, but there was a wisdom to his character; He immediately they call the police after
Mitsuo was captured
, he knew that Naoto had to face her Shadow on her own. He was pretty good at problem solving (s.link, group discussions, etc), and suffice it to say, he'd know if he was in a dream (Kanji was never the type of person to sweat the details when it came to the Midnight Channel/Persona/etc)

Absolutely none of that is present in P4A. He doesn't know jack shit about the current events in P4A until Rise has to spell out for him. He think it's a dream despite multiple characters telling him the opposite. His characterization in arena can be boiled down to being the tough guy, who likes cute shit and has a huge crush Naoto. There's very little depth to his character outside of that. It's problem because while everyone suffered from flanderization, the rest of the cast (especially the P3 side) mostly got away with intact, or at the very least they get new material to work with. Kanji's stuck being an idiot for 60-70% of the narrative, and his story beats are mostly rehashed anyway.

As for Yukiko, well... she could be a little spacey, but she was bright and compassionate in P4. In P4A, she's just spacey 24/7.
 

Jinto

Member
I actually liked the overall premise of Arena. How some of the characters were portrayed, on the hand, not so much. Kanji and Yukiko were ridiculous. Makes you wonder how the investigation team accomplished anything before Naoto came along.

Anyways, I plan on starting the female character's story in P3P. Are social links handled the same way as FES using the reverse system? There aren't any consequences like
P4G's Valentine's Day are there
?
 
I actually liked the overall premise of Arena. How some of the characters were portrayed, on the hand, not so much. Kanji and Yukiko were ridiculous. Makes you wonder how the investigation team accomplished anything before Naoto came along.

The only thing anyone is gonna remember about Yukiko's story is this...
Yukiko_Amagi_%28Persona_4_Arena,_Story_Mode_Illustration,3%29.jpg
 
Actually, I also enjoyed how Akihiko and Mitsuru (I can't remember if this happened with Aigis)
instantly know that their "shadow" is fake. It's a nice touch showing how much they've grown since P3.
Unfortunately, this ends up making the P4 characters look really awful in comparison, implying that
they haven't grown that much and their insecurities/issues have a major hold over them.
 

Kssio_Aug

Member
About P4G, is it possible to return to the TV anytime to re-do the other dungeons? Or I can only do it when doing the obligatory dungeon?
Neverind! Just found out how! =)
 
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