SloaneRisette
Member
Have some Naoto DDS lineart.
I went out of my way to draw a picture where people won't look at it and say "Daaw, so cute!", lol.
When are you gonna draw more Rise.
What bank accounts do I have to send money to.
Have some Naoto DDS lineart.
I went out of my way to draw a picture where people won't look at it and say "Daaw, so cute!", lol.
Hmm, looking at all those logos, I think Persona 1's looks the coolest, love the butterfly motif. If I recall correctly, that's the PSP version's logo? Since the PS1 was called Revelations: Persona.
Have some Naoto DDS lineart.
I went out of my way to draw a picture where people won't look at it and say "Daaw, so cute!", lol.
Pretending that bad game design doesn't exist. Huh.
Should be written on my tombstone.
Look, I'm just saying not every game we like is designed well. There's a lot that goes in to making a game and quite a bit of it is objective as it's a scientific process as much as it is creating a piece of art.
Well, I wouldn't know anything about that. When I posted my P1 impressions, it seemed like there were people who were somewhat fond of P1.It is really bizzare to see this reversal of opinion on P1. P1 was always viewed as the red headed stepchild.
Hmm, looking at all those logos, I think Persona 1's looks the coolest, love the butterfly motif. If I recall correctly, that's the PSP version's logo? Since the PS1 was called Revelations: Persona.
When are you gonna draw more Rise.
What bank accounts do I have to send money to.
You failed!
An actual picture? Not for a while.
I'm making a collection of quick-ish sketches though, and then I'm going to dump them all into one Tumblr post when I have between 10 and 20. I can do some Rise in there if you want.
Any requests for an outfit or whatever?
I went out of my way to draw a picture where people won't look at it and say "Daaw, so cute!", lol.
This wallpaper is so beautiful
Yes and no. Games are, primarily, a business. So you can say that a game is bad in that sense if it lacks wider appeal and fails to sell. Apart from that, creating a game is an art, and art should be judged as such. There are very few, if any, objectively bad games. Almost everything will have its fans, and again, who are you to say differently?
An actual picture? Not for a while.
I'm making a collection of quick-ish sketches though, and then I'm going to dump them all into one Tumblr post when I have between 10 and 20. I can do some Rise in there if you want.
Any requests for an outfit or whatever?
PFFFT.
I'm getting my degree on this very subject, so not the sort of armchair design wiz that permeates gaming side, if that's what you're wondering.
Clearly you need to draw her as the boss of The Saints.
I have bad news for you, Dantis...
I want to see the girls of P4 wearing the clothes of the girls in P3, and vice versa. Then again, I've never been one to tell an artist what to draw, let it come from your soul.
So let's just not judge anything ever because there might be someone out there who likes it. You wanna tell me that I can't think the newest Gears of War game is designed poorly for straight up lifting exact gameplay sequences from past games because that game is "art" and has its fans? Bull fucking shit I can't.Yes and no. Games are, primarily, a business. So you can say that a game is bad in that sense if it lacks wider appeal and fails to sell. Apart from that, creating a game is an art, and art should be judged as such. There are very few, if any, objectively bad games. Almost everything will have its fans, and again, who are you to say differently?
I don't trust your judgement!
You failed!
So let's just not judge anything ever because there might be someone out there who likes it. You wanna tell me that I can't think the newest Gears of War game is designed poorly for straight up lifting exact gameplay sequences from past games because that game is "art" and has its fans? Bull fucking shit I can't.
But other people have said it too!
Because if people like it and others don't that then makes it clearly subjective.How does having fans disqualify something from being objectively bad?
There's plenty of objectively bad literature that has fans and that doesn't make it any less objectively bad.
How does having fans disqualify something from being objectively bad?
There's plenty of objectively bad literature that has fans and that doesn't make it any less objectively bad.
Have some Naoto DDS lineart.
Lower scale, haha. One to two characters per sketch.
They're just small things I'll be doing between bigger things, because I have a short attention span.
This but with 9 Rises.
Your own value judgments have no value except to you and those who hold similar tastes. You're entitled to like or not like something, you're not entitled to say someone else cannot like something because you don't.
I think I'm going to file P2 as being considered 'retroactively bad'. I wonder what you all would think of it had you played it in '99.
Aww, that's so cute. Can't wait to see it colored.
Also, have some Aigis...
How about an Andy Warhol of Rise.
This but with 9 Rises.
Joking aside, where can I view your art? I love fan art, well... the majority of it.
You can have a subjective opinion on an objective thing.Because of people like it and others don't that then makes it clearly subjective.
You fundamentally misunderstand the argument. Not only did I not say this, I've said repeatedly that I am not talking about preference or personal taste.
9thwonder is a drunk. He doesn't know what he's saying!
Aww, that's so cute. Can't wait to see it colored.
Yes you are.
Game has Mechanic
I like Mechanic, You do not like Mechanic.
Who is right? No one, it is subjective. It is impossible to prove it is objectively bad, because the difference in opinion makes it automatically subjective.
You basically want all dialogue about games to end with this bull, discussions and arguments cannot happen without differing opinions going up against each other.Your own value judgments have no value except to you and those who hold similar tastes. You're entitled to like or not like something, you're not entitled to say someone else cannot like something because you don't.
Which mechanic? I have no clue what you're talking about since I have yet to cite a specific mechanic here. I've said nothing more specific than "P2's gameplay" here.
You basically want all dialogue about games to end with this bull, discussions and arguments cannot happen without differing opinions going up against each other.
Also, have some Aigis... Aigis calms everyone down.
Clearly you need to draw her as the boss of The Saints.
Which mechanic? I have no clue what you're talking about since I have yet to cite a specific mechanic here. I've said nothing more specific than "P2's gameplay" here.
You basically want all dialogue about games to end with this bull, discussions and arguments cannot happen without differing opinions going up against each other.
It literally doesn't matter. This applies to any mechanic.
YOU'RE IN DENIAL DAN-KUN.
It's quite the cute picture.
You should draw some trauma center characters Dantis.
Usually the common complaints leveraged against P2 include grinding, demon negotiation, random battles, labyrinthine dungeons, and the adult cast.
(Well, Japan on the last one. Sane people acknowledge the last one as a huge positive in a sea of teenage JRPG casts.)
For the sake of argument: grinding is an objectively bad mechanic. Do people really enjoy having to pour hours upon hours into repetitive battles just so they can progress in the story? It's bad game design to force a player to do this.Usually the common complaints leveraged against P2 include grinding, demon negotiation, random battles, labyrinthine dungeons, and the adult cast.
(Well, Japan on the last one. Sane people acknowledge the last one as a huge positive in a sea of teenage JRPG casts.)
Clearly you need to draw her as the boss of The Saints.
Where armchair game design falls apart, folks. Paint with one broad brush, 'cause the specifics don't even matter!
I do not believe this for a second.
Oh god, genius. Dantis pls.
That was why EP was not as popular as IS. Keep in mind strictly referring to Japan here. It's almost unheard of, especially back then.
For the sake of argument: grinding is an objectively bad mechanic. Do people really enjoy having to pour hours upon hours into repetitive battles just so they can progress in the story? It's bad game design to force a player to do this.
What kind of outfit would that even be?
Link me something and I'll maybe do it.
Keep in mind that the quality will be lower than usual, also.
I'd say not wasting the players time and making good use of it is paramount, but then Daimaou will just say he likes grinding in P2 and void my point entirely.
Darn!