I do want to see a party member that attacks using wrestling moves. Akihiko had boxing, Chie had kicks, we need someone who'll just pile driver a shadow.
I hope the MC is a melee fighter this time round. Fed up of swords.
I'd be more than okay with the following for a MC:
dual wield swords
gun
Melee (boxing, martial arts, wrestling, whatever)
knife
scythe (lol)
I agree with no more single swords though. Two in a row was enough, plus they removed Makoto's ability to use whatever which was cool. At least FeMC's Naginata was awesome.
P4 cast using some ghetto-ass weapons like fans and folding chairs is super cool, so having Charlie walking around with his MYTH-LIKE SWORD was just silly. At least Naoto having a gun was contextualised. Charlie should have stolen some brass knuckles from Dojima's closet
Maybe P5 MC can use a baseball bat or something. Worked for Earthbound!
Maybe they just make Junpei the main character of 5.
Maybe they should just make Junpei the main character of 5.
P4 cast using some ghetto-ass weapons like fans and folding chairs is super cool, so having Charlie walking around with his MYTH-LIKE SWORD was just silly. At least Naoto having a gun was contextualised. Charlie should have stolen some brass knuckles from Dojima's closet
Maybe P5 MC can use a baseball bat or something. Worked for Earthbound!
Please. Yosuke's Personas are amazing. Each one is dumber and funnier than the last. If his Personas looked cool, that would be bad.
But Yukari's Persona goes from shadowmaiden on a cow's head to weird ass torso demon.
Anyway, I have some P1 and P2 questions I'd like answered. Mind you I'm only up to my first visit in Cuss High, so don't over spoil me, but here's what I wanna know and what I think I understand as I understand it:
All Persona spoilers follow
Basically, my questions are about Shadow Selves. Kandori refers to Maki, Aki, Mai and Pandora as Shadows of the real Maki, and all of Another Mikage-Cho is essentially Maki's dungeon, since the game flat out says it's a world she created as her ideal version of the city. I suppose that all four Makis represent different aspects of Maki herself. Maki is her idealized self, the Maki we meet in the Sea of Souls is her consciousness and will, Mai is her innocence, Aki is her needs or instincts, and both are her inner child. Pandora is Maki's Shadow Self, since it does the traditional boss monster form and is the one actively trying to replace Maki herself. I say this because while Aki behaves petulantly and Mai tries to hide from who she is, none of Maki's "Shadows" really try to replace her except Pandora. You could argue that Makideal does, but it's pretty reserved and laid back an attempt for a Shadow.
So with regards to P1, how much do I have right? Kandori calls the different Maki's her shadows, but obviously they're not all Shadows in the same sense that say, Yosuke and Chie's Shadows are Shadows. If anything, Makideal feels closer to Ryoji and Teddie than a Shadow Self.
And in Persona 2 I've come across Shadow Men, who are the same person, but afflicted with what appears to be some manner of Apathy Syndrome by the Joker. So is being a Shadow Man akin to being a Shadow Self, or, like I said, closer to Apathy Syndrome? Actually, is this question answerable without spoiling large parts of P2? haha, if it isn't, just let me know if I'm on the right track or not.
Moving on, What the fuck's the deal with Ryoji and Teddie, then? Like, Ryoji is apparently the 13th Shadow that split off from the Mega-Shadow during the Kirijo experiment, and part of Nyx, but he seems to have a personality and will of his own, like Teddie, and Teddie, with a will of his own, generates a Persona and a Shadow Self. I get that Teddie is a miraculous anomaly, but as a Shadow that means he's like, the underbelly of somebody else's mind that developed a mind itself, right? So what, aside from cosmic power levels or what have you, is the difference between Teddie and Ryoji?
And moving past that, I'm still kinda confused on how Marie and Izanami work. Are they actual goddesses? Or are they shadows? Can the human mind give birth to non-shadow non-human entities, then? I mean in Persona 1 the demons are pretty clearly products of Maki's mind, and that feels consistent with SMT4 where they say that Angels and Demons are the created by and fed by the human mind. So is it like Hogfather where human faith creates and sustains them? Or are they entities who have existed since long before?
But I'm sorta rambling now.
Pretty much just:
1. What do the different Makis represent? Are they Shadows in anything resembling the P4 and P4A sense?
2. What the heck are Shadow Men?
3. Can beings born of the human mind be something other than shadows?
Maybe they should just make Junpei the main character of 5.
I don't think Junpei made it to college though
I think you just blew my mind.
And possibly have too much spare cash.
I'd be more than okay with the following for a MC:
dual wield swords
gun
Melee (boxing, martial arts, wrestling, whatever)
knife
scythe (lol)
I agree with no more single swords though. Two in a row was enough, plus they removed Makoto's ability to use whatever which was cool. At least FeMC's Naginata was awesome.
Glad to see you were able to work through those issues, Pepsi. The only suggestion I might have is that it might be better for the subtitles if you changed them from spanning across the entire video and instead breaking it across multiple multiple lines more often. Human eye movement being what it is when reading, we're much more efficient when we can quickly skirt across multiple lines as opposed to one big one. It normally doesn't matter that much in day to day life, but when the subtitles take longer to read relative to how long it takes the Japanese line to be spoken, it would mean needing to pause the video less often.
Other than that niggling thing, great job as always, Pepsi!
I'd be more than okay with the following for a MC:
dual wield swords
gun
Melee (boxing, martial arts, wrestling, whatever)
knife
scythe (lol)
I agree with no more single swords though. Two in a row was enough, plus they removed Makoto's ability to use whatever which was cool. At least FeMC's Naginata was awesome.
Btw everyone, sorry I never explained what happened with Lotus Juice on the podcast. He's super busy, and we weren't able to figure out a time. I'm going to pm him on FB again soon to see if we can make it happen.
Hehe it's was $15 well spent!
Btw everyone, sorry I never explained what happened with Lotus Juice on the podcast. He's super busy, and we weren't able to figure out a time. I'm going to pm him on FB again soon to see if we can make it happen.
I hope you get him on soon. Maybe we can get answers to what the fuck Wiping All Out is supposed to be about
You're kinda lame. (ಠ益ಠKatanas will never lose their appeal to me. I would be fine with any of those other fighting weapons/styles though. Except maybe the knife. Oh and wrestling. Wrestling is kinda lame.
ENEMY ADVANTAGE
I hope none of the characters in Persona 5 use swords so Twilt has no one to main in P5 Arena
Chains then?
Chains then?
Sweet beta Rise will be the star of Persona 5
EAT CHAIN.
I was actually hurting someone else with that post, in more ways than one. ;p
It is a shame that there are a lot of issues with the PSP version of Innocent Sin tho.
I somewhat feel your pain, I'm playing through it for the first time right now too, but I also think you're exaggerating a bit. If you set your fusion spells to Auto in the fusion spells menu, they will use them without asking you to confirm (that is if you select the individual skills in the right order, I haven't ever used a fusion spell by picking it from the menu). The game also remembers the last command you gave to each member, so if you press Auto during battle, they will keep doing the same thing (so if you do Garu-Sonic Punch and Agi-Garu-Agi one turn, every time you auto they will use those skills/fusion spells until you manually change one). If you press start during battle, the game skips the battle animations. Combining those three things, the battle system actually isn't THAT slow, especially if you're using the fusion spells that attack every enemy.
Also, I think you get a map if you press Square while in a dungeon, but I only ever accidentally brought it up once so I'm not sure if you can move it around the floor you're on. If not, I'm guessing they didn't want people to use it to immediately find the exit of a floor
I was discussing this with Chet the other day and we came to the same conclusion. I think it would have been better if the characters in P4 stuck to random goofy objects instead of getting actual weapons. Like the early stuff that the protagonist and Yosuke have; golf clubs, kitchen knives, etc. Drop the swords and fancy greaves and what not. And instead of having a bizarre antique arms dealer, they could instead be things that you could find in Junes or something. I think that would have fit better thematically--really sell that the characters aren't typical RPG heroes, they're just a bunch of idiot kids trying to solve a mystery.P4 cast using some ghetto-ass weapons like fans and folding chairs is super cool, so having Charlie walking around with his MYTH-LIKE SWORD was just silly. At least Naoto having a gun was contextualised. Charlie should have stolen some brass knuckles from Dojima's closet
Maybe P5 MC can use a baseball bat or something. Worked for Earthbound!
Post by John Hardin aka Atlusprime on Reddit :
Quick Heads Up :
"You're probably going to want to fire up your PS3s and keep an eye on the PS Store tomorrow.
...if you're in North America. (Sorry again, EU-bros )
And if you're thinking "but wait, I didn't hear anything SMT related on the PlayStation blogcast this weekend," it's because I had to make a quick phone call to keep it secret. "
Anyone know anything about this?
It's probably Digital Devil Saga or Nocturne. Maybe Raidou 2.
Speaking of goofy weapons in Persona, my favorite is still FeMC's Hockey stick. It's almost practical, in a way. What Yu lacked was that, I think. Using swords is fine, but like, every third sword of his should've been a golf club or a baseball bat or a chain saw from the gardening department.
Speaking of goofy weapons in Persona, my favorite is still FeMC's Hockey stick. It's almost practical, in a way. What Yu lacked was that, I think. Using swords is fine, but like, every third sword of his should've been a golf club or a baseball bat or a chain saw from the gardening department.
I would love to see a chainsaw or a nail gun as a weapon in the next game.
Cant you also get a mop as a weapon in P3 or is it just a quest item?
At this point the only way through battles that I've found that isn't a pain is to just do auto battle. Mind you even in auto battle the game is like "Oh you want to do a fusion spell? Please hit x." It's Auto battle. Don't ask me to do shit.
What I meant was, if you put in the commands Agi - Media - Agi- Attack - Garu, then hit auto battle it will keep using those same attacks over and over, I don't believe that needs to be toggled. The more recent Persona games just make everyone physically attack.The game also only remembers the last command you put in if you go and toggle that on, which was an annoying thing to find out.
And most dungeons do allow you to hit square and show a map of where you have been so you can keep your head straight as the compass keeps turning around and shit, but this awful dungeon beneath Cuss High for whatever reason doesn't.
What I meant was, if you put in the commands Agi - Media - Agi- Attack - Garu, then hit auto battle it will keep using those same attacks over and over, I don't believe that needs to be toggled. The more recent Persona games just make everyone physically attack.
All I'm saying is that if Eternal Punishment is not better than this clunkfest I'm gonna be pretty sore.
I was discussing this with Chet the other day and we came to the same conclusion. I think it would have been better if the characters in P4 stuck to random goofy objects instead of getting actual weapons. Like the early stuff that the protagonist and Yosuke have; golf clubs, kitchen knives, etc. Drop the swords and fancy greaves and what not. And instead of having a bizarre antique arms dealer, they could instead be things that you could find in Junes or something. I think that would have fit better thematically--really sell that the characters aren't typical RPG heroes, they're just a bunch of idiot kids trying to solve a mystery.
^nope
I kind of want to show you the P2EP system to see if you like it better
It is my favorite Persona game bar none, but I am sure you will hate it too
I hope the actually make the shadows terrifying instead of random object with a mask.
For clarification's sake, I don't dislike Persona 2's story. That's fine. I just hate how counterintuitive every aspect of playing this is. I'm not even a stranger to playing "old school RPGs". Lord knows I've played my share of old FF and old DQ games, and I even went through at least one Eye of the Beholder as a kid. But this game is just not well designed. It isn't that it's not well made. A badly made game is like FFXIII where they got half way through making it and sold it. It's that the only explanations I have for the way Persona 2 plays is 1) they made some serious mistakes in designing this game or 2) Nobody was on QA the day that you had to scroll down to choose "confirm" after selecting somebody's name from the negotiation list.
Also where in the fuck is the "ignore" option? In P1 if a demon came up and was like "hey buddy you wanna buy some drugs?" I could be like "IGNORE" but in this game demons do not let you do that.
I want to like P2, but goodness, this game is so chunky.
I just want more wacky every day stuff as enemies. Gimme like, a pizza cutter shadow and a bottle.
Speaking of goofy weapons in Persona, my favorite is still FeMC's Hockey stick. It's almost practical, in a way. What Yu lacked was that, I think. Using swords is fine, but like, every third sword of his should've been a golf club or a baseball bat or a chain saw from the gardening department.
Post by John Hardin aka Atlusprime on Reddit :
Quick Heads Up :
"You're probably going to want to fire up your PS3s and keep an eye on the PS Store tomorrow.
...if you're in North America. (Sorry again, EU-bros )
And if you're thinking "but wait, I didn't hear anything SMT related on the PlayStation blogcast this weekend," it's because I had to make a quick phone call to keep it secret. "
Anyone know anything about this?
SMT1 PS1 with the iOS translation.