cj_iwakura
Member
OH MY GOD SHIN MEGAMI TENSEI MUSOU O_O
brb, fainting.
One cast of Gaea Rage. Map cleared!
OH MY GOD SHIN MEGAMI TENSEI MUSOU O_O
brb, fainting.
OH MY GOD SHIN MEGAMI TENSEI MUSOU O_O
brb, fainting.
OH MY GOD SHIN MEGAMI TENSEI MUSOU O_O
brb, fainting.
Who knows, maybe if SMTxFE takes off, they'll give the mainline characters some spinoffs for a change.
I wonder if they'd ever try doing a Persona x Mainline SMT crossover spin-off to boost the popularity of the main games
The main SMT games are plenty popular, though, going by sales. A Persona x SMT isn't something I'd want to see, really, especially if it was solely for the sake of marketing.
The motive behind a game's creation is ultimately irrelevant as long as it's a good game.
I'm sure the sudden glurge of Persona spinoffs after the success of Golden were purely for the art.
I mean, if a game's entire reason for existing was because some suits thought it'd make a bunch of money I don't think you'd hear about that. Ignorance is bliss.
I mean, if a game's entire reason for existing was because some suits thought it'd make a bunch of money I don't think you'd hear about that. Ignorance is bliss.
Exactly. I'm sure Persona Q was not made for the "art".
A Persona x SMT game has always been a weird idea to me as I don't know how you make a single RPG that combines those two games but also manages to keep each games identity. If such a cross over was to happen it seems better suited for something like a fighting game or a musou, something that allows the characters to meet and interact without having to worry about carrying over game mechanics.
I don't think games like Nocturne, Personas 2 through 4, and DDS are that different as far battle mechanics go. It's still all turn based demon fighting with the same skills and elemental type advantages. They might be able to slightly alter the playstyles of the characters from each game to more closely resemble the One More system or Press Turn system or whatever but they are the same at their root level.
A Persona x SMT game has always been a weird idea to me as I don't know how you make a single RPG that combines those two games but also manages to keep each games identity. If such a cross over was to happen it seems better suited for something like a fighting game or a musou, something that allows the characters to meet and interact without having to worry about carrying over game mechanics.
Wait, but what was it made for, then? What is Persona 5 being made for? It's not about "art" or not, but it's about there being some creative motivation behind a game's development.
On the P4D official site they associate each song with a "main character".
Perhaps all characters can dance to every song, but the main character has specialized choreography to that song while everyone else has something generic?
But you seem to have come to the premature conclusion that a SMTxP game couldn't have a creative motivation behind its development, and I don't see how that isn't a possibility. I mean, flat out, we don't know the actual reasons any game gets made, corporate mandate or creative motivation. They're all money making schemes in the end.Wait, but what was it made for, then? What is Persona 5 being made for? It's not about "art" or not, but it's about there being some creative motivation behind a game's development.
If they wanted to do a story with both casts, they should have just had it take place after their games so they didn't have to pull the revisionist time travel amnesia card.
But you seem to have come to the premature conclusion that a SMTxP game couldn't have a creative motivation behind its development, and I don't see how that isn't a possibility.
Really, I think you're just being less fair to game ideas you don't like. A SMTxP game would probably be a pretty transparent move, but honestly, I don't see P4DAN any differently. We just have the creatives in charge of the P4 spinoffs to assuage us, something a hypothetical game isn't going to have.
Let's say they do go that route, who do you do social links for? A crossover game would likely have a pretty big cast of characters, which ones get social links. Also how would the time management based around that stuff even work?Create social links that decide if you're with law or chaos.
Done.
Let's say they do go that route, who do you do social links for? A crossover game would likely have a pretty big cast of characters, which ones get social links. Also how would the time management based around that stuff even work?
That's likely the route they would go and I think that's a bummer. When you do a crossover I want to see mechanics mesh together more than I do characters, if you're just making an SMT game with persona characters that doesn't sound super appealing.I don't think it would have any of that stuff. It'd probably be more like the first three Persona games and most the SMT series where it's just going through dungeons with story development during the dungeons or in between dungeons in the hub world.
Anyone know if the character trailers for P4D have featured the songs on the official website's music page in the order that they're listed? Unfortunately, it seems like no one took an initial shot of that page for posterity.
Assuming it actually has been going in order, and giving an honest shot at guessing future character trailers, I would go:
1. Chie - specialist ("Never More" ver.)
2. Kanji - Time To Make History
3. Yukiko - Heartbeat, Heartbreak ("Never More" ver.)
4. Naoto - Pursuing My True Self (ATLUS Kozuka Remix)
But I feel that Teddie would have to be after Kanji, so my guess is:
Chie > Kanji > Teddie > Yukiko > Naoto
I don't have a screen of the original version, but they're not following that order. Specialist has always been at the top for example.
Specialist has always been at, or near the top at least.
You mean Specialist was on top of Maze of Life, Shadow World and Your Affection before those were updated, right? Alright, if that's the case, then there goes that guess that it potentially could lead us to what songs to expect from new trailers.
http://www.siliconera.com/2015/02/2...-you-can-play-in-persona-4-dancing-all-night/ I this is the order they were in, at least it lines up with the current one.
Also, as someone pointed out on IRC, the final Reach Out to the Truth is now missing from the website. My theory for that was that they accidentally uploaded next weeks image instead and that's the track for Chie's trailer.
Oh that's right, Siliconera had written that out at one point. Heh, guess it was worth it, after all. So yeah, it's not going in any order.
Reach Out To The Truth is a good guess for Chie's trailer, so that could make sense.
I was comparing it to the other uploaded tracklist on the info page too:
What's that track third from the bottom between "Never More" and "Shadow World"? That's not on the song list page or Siliconera's list.
What's that track third from the bottom between "Never More" and "Shadow World"? That's not on the song list page or Siliconera's list.
But I can't find anything about it.力リステギア
Weird, they must have recently added that one too, because it's not in the original image posted in this thread.
It looks like:
But I can't find anything about it.
Could it be the credits song for p4dan? That would make sense since since every p4 spinoff has had a new ending song.
Elizabeth gives you a hint about the trick to fighting them for their quest.I know we're all having fun imagining the step, but I have to a quick question to drag us back into the time-travelling chibi world of Persona Q.
Pretty far through the last dungeon and trying to mop up quests. What level should I be for taking on the Festival Dudes, because I am getting the ever living shit kicked out of me at present.
Their evasion is stupidly high, I can't seem to land any binds/ailments on them, and their 'crazed slash' move is basically instant death - even though I've whacked Immunity Buffer on three of my party.
Party is in their mid sixties, and I'm playing on Normal.
Final dungeon spoiler:He doesn't count when he's by himself, either.
They probably want to keep the remixes under wraps.
Funny if you think about it, Persona 3 has more dance flavor to its OST, what with Deep Breath, The Moon Reaching For The Stars, and the club music at the mall.
I don't think any of Persona's music is very 'danceable', personally. Meguro's style is too weird. Not convinced that the remixes will make it more danceable, either.
Soon the only studios that make up the Japanese games industry will be Omega Force and the Omega Force and it sub studiosOH MY GOD SHIN MEGAMI TENSEI MUSOU O_O
brb, fainting.
I know we're all having fun imagining the step, but I have to a quick question to drag us back into the time-travelling chibi world of Persona Q.
Pretty far through the last dungeon and trying to mop up quests. What level should I be for taking on the Festival Dudes, because I am getting the ever living shit kicked out of me at present.
Their evasion is stupidly high, I can't seem to land any binds/ailments on them, and their 'crazed slash' move is basically instant death - even though I've whacked Immunity Buffer on three of my party.
Party is in their mid sixties, and I'm playing on Normal.
Elizabeth gives you a hint about the trick to fighting them for their quest.Fighting them with only four human male characters debuffs them by quite a bit. Zen doesn't count since he has Rei.
I did it at 50 something
you best not have a torch. you best face them with a party of four dudes to make it equal or they'll continually heal themselves to full lol
I bet the four festival dudes favourite reddit thread is kotakuinaction.