So, Persona 5.
Now that we have a much better understanding of what the game will entail, what game system do you hope they implement?
For me, I would love if they had different personas giving different abilities in the field, not just in combat, even if it's certain types of personas sharing an ability.
Also, side quests that actually take place during the current time period, not backtracking ones like P4.
Well there's several things I'd like to see gameplay wise but they range from "Highly Unlikely" to "Somewhat Likely".
The more likely ones I'd like to see implemented are a more complex form of social link (different paths for the link to go rather than just a single straight progression for instance) and Social Links powering Personas in a more tangible way. What I mean by that is that, instead of your social link rank just providing a one time exp boost upon fusion, maybe your social link rank could constantly give some kind of bonus to Personas of that Arcana. Like maybe a Rank 5 in the Fool Arcana gives Personas of that Arcana a 5 point Luck boost while Rank 10 gives them a 10 point boost. Strength Arcana boosts Strength and so on.