Supermanisdead
Member
Aw shit, those images make me want a Vita. But then I realize Golden is the only Vita thing there and I decide against it. #fuckgolden
Not unlikely, look at BlazBlue.
Do you not have a PS3?
Not unlikely, look at BlazBlue.
Aw shit, those images make me want a Vita. But then I realize Golden is the only Vita thing there and I decide against it. #fuckgolden
Aw shit, those images make me want a Vita. But then I realize Golden is the only Vita thing there and I decide against it. #fuckgolden
Nope, which is a bummer.
Not unlikely, look at BlazBlue.
I would dance crazy for a Vita port of Arena
My vote is for unlikely. ASW could do that because Extend was releasing for consoles alongside the handheld releases. Aside from a single bug fix patch for P4A they put out and downloadable Challenge Mode videos, there's been no extended support for P4A and it seems that everyone involved has moved on to different projects.
Disappointing that they've all basically moved on, given that this game had legs early on in it's life support and they just ditched it.
P4 was already my least favourite Persona and the non-combat additions in Golden make it even more unappealing. The PS2 version was enough for me.
The world needs more P4A.
P4A's cast was also too small for my taste.
P4A's cast was also too small for my taste.
True. One of the best selling fighting games ever in Japan could definitely have benefited from substantial DLC. Maybe Atlus/Index weren't prepared for the game's reception or didn't have the experience to support a fighting game or something. Or maybe it's just that once it dropped, ASW had to immediately focus on Chrono Phantasma and the Persona Team had to do their own thing.
And from what I've heard, the BB community wasn't too happy with constant rebalances in past iterations of the series, so maybe they wanted to avoid accidentally killing the community like that? Whatever happened, I love the game and I'd want to have more of it.
I've always wondered why these fighting games go for constant re-releases when it seems a steady stream of balancing patches and DLC would go a lot longer. I guess Arc has an excuse given they have such huge story modes tho...
There will be a P4A Vita port before the PS360 version releases in EU.
There will be a P4A Vita port before the PS360 version releases in EU.
Well that's Arc for ya
I'm fine with it. ASW is awesome at making each character plays so differently from each other, plus P4A has the same amount of characters as Calamity Trigger did (I believe), so it matches up with the first BlazBlue game in terms of amount of characters.
Oh that's right! They still don't have it... Zen said they would be announcing something soon on February 20th, but I'm not too sure what "soon" means to them.
P4A needs Koromaru, Junpei and Yukari DLC.
I'd prefer Kei Nanjo, Eriko Kirishima, Masao Mark Inaba, Maya Amano, Tatsuya Suou, Eikichi Mishina, Katsuya Suou, Ulala Serizawa, and Baofu dlc.
P4A needs Koromaru
I'd prefer Kei Nanjo, Eriko Kirishima, Masao Mark Inaba, Maya Amano, Tatsuya Suou, Eikichi Mishina, Katsuya Suou, Ulala Serizawa, and Baofu dlc.
I'd prefer Kei Nanjo, Eriko Kirishima, Masao Mark Inaba, Maya Amano, Tatsuya Suou, Eikichi Mishina, Katsuya Suou, Ulala Serizawa, and Baofu dlc.
Because if fighters have taught us anything, super short characters always go over well
(Yoda, Akamaru, Iggy/Petshop. Granted when Iggy activates The Fool his hitbox becomes larger, but yeah. Constantly low attacking. Woo.)
But most fans don't even know who they are.
But most fans don't even know who they are.
Well, now is the time that they learn, by getting their ass beat by them!
Joe's not exactly what I mean though. Yoda, the tallest of the few I mentioned, is probably shorter than Joe, and Joe heightwise isn't that bad. And Ammy also gets a pass as air combos are heavy in marvel and easy to start up. Last time I checked SCIV, Clash of Ninja 2, or JoJo's aren't about air combos to the extent of Marvel, if they even areUMvC3 Viewtiful Joe and Amaterasu are pretty awesome.
I'd want to see Ulala bring Akihiko down a notch.
I'd be okay with just Lisa so I can beat up Chie with her.
This makes me wonder: what would the new characters have as their title in P4A? Stuff like Sister Complex and Killjoy Detective are easy to come up with. I'm not sure how you'd approach the P2 cast whose personalities aren't as familiar.
I think it all comes from how you want to define "Anime game".
You could base it all on art style, or just on tropes and cliches.
Also, no more Arena. I'd rather they just left it alone.
I have some bad news for ya!
(That's not gonna happen)
I dunno. I think it's possible that they at least won't continue it for a while. It would require entirely new sprites for everyone for a start, so it would effectively be a whole new game.