cj_iwakura
Member
Stream P2.
Then I don't have to play it.
But you should play it.
And I think Persona 1 did so well because it was a fresh SMT-esque experience on the PS1, and at the time, there was nothing quite like it.
Stream P2.
Then I don't have to play it.
Scrafty what is your streaming channel?
ScraftyDevil on Twitch.tv. I just set it up right now ;D
I'm probably not going to stream anything for a bit since there are a few things I want to do first (such as make a joke combo video with Kanji in P4A using this song), but I may LP FES later if you guys'd be willing to join me and withstand my unbearable humour.
...not a bad reason actually.
When Scully meets them, most of the social links are trapped by a rigid understanding of identity: Kaz is trapped by his identity as an athlete and role model to his nephew, Yuko is trapped by her identity as manager of the school’s athletic team, the owners of the bookstore are trapped by their identities as mourning parents. These characters are all locked into one interpretation of themselves, but by the time Scully has helped them with their problems, they come to accept a degree of plurality to themselves. Kaz relaxes his self-destructive determination and finds other ways to inspire his nephew, Yuko uses her natural charity to motivate her through a school system she never felt she fit into, the owners of the bookstore choose to remember the good that their son did with his life rather than the sadness brought on by his death. The resolution of all these smaller plot threads involves characters trapped by one identity accepting and including other, greater versions of themselves into their whole without dismissing their original selves.
The mechanical challenge in interacting with each social link is to deliver the answer that they want to hear. They may be interesting people with believable problems, but every interaction can be reduced to guessing what response will yield the most friendship points. To do this, the player must make Scully into the ideal friend for each different social link, which means that the player must behave like a new Scully for each new friend, adopting a new personality—a new identity—each time. The Scully that is straightforward and blunt with Hidetoshi and Matatsu is laid back and understanding with Kenji and Mamoru. The goal in balancing these different friendships is to adopt the personality trait that will most likely satisfy the needs of whomever Scully is talking to.
While it’s certainly possible for a person to have a handful of seemingly contradictory personality traits, the hero of Persona 3 is a different person with every new classmate he meets. Each social link offers little crossover from the last: Scully doesn’t look for one type of friend with certain traits or interests. Everyone is fair game: the student council treasurer, a little girl at the shrine, an online gamer, an exchange student in the fashion club and, really, anyone else in town undergoing an identity crisis. Again, somewhere in reality there’s somebody with just that disparate a set of friends, but it’s unlikely for one person to keep such a varied group, especially considering that no one in Scully’s group has a relationship with anyone other than Scully beyond a passing acquaintanceship. Moreover, Scully’s set of responses available to the player doesn’t indicate a consistent person, it suggests someone adopting a new self for each new friend.
I'll join you!
My humor is probably more unBEARable than yours.
So I figured out solution to the "off-topic problem" here on the community thread.
Just replace the off-topic language with "Persona 5".
For example:
"Just saw Man Of Steel", it wasn't too bad"
Now becomes:
"Just saw Persona 5, it wasn't too bad"
We'll never go off topic again.
*AHEM*
So who wants to play some Persona 5 multiplayer?
I'll be down for some Persona 5 MP as soon as I finish the SP.
The game will be a co-op RPG.Nah
What's you Persona5tation ID? Mine's Levito1
FUCK THAT. Co-op could be the one thing in terms of content that would make me rage. Competitive MP as a side thing I wouldn't care about, but if there's an option for co-op in the singleplayer, I'm out.
FUCK THAT. Co-op could be the one thing in terms of content that would make me rage. Competitive MP as a side thing I wouldn't care about, but if there's an option for co-op in the singleplayer, I'm out.
Then....don't do co-op?
That didn't work well in Resident Evil 5's case. Or Borderlands. Or Monster Hunter/Soul Sacrifice. Or pretty much any game where the design focus is based around co-op play. The mere presence of co-op turns me off and, unless it's handled like the Souls games, I have no interest in it.
Other players invade your world as Shadows.
I hear ya. I can't stand grinding in RPGs anymore. As we get older, we have a lot less time for gaming, and I don't want to spend the time I have grinding in a dungeon for several hours.
This is why I love Persona 4, there was simply no need to grind at all, even if it made the bosses a bit difficult. They could be pretty easily beat using proper strategy.
With Nocturne, you have to grind, and still the bosses are pretty damn hard. If you're underleveled, you're screwed.
Heh, sure. Make dungeons more open instead of linear corridors, allow Shadow invasion by other players and allow the player to summon another to help combat it. Persona Souls.
I grinded twice in Nocturne. Once to make an awesome Daisoujou (just because I wanted to, not because it was necessary), and once at the end to get an awesome Metatron/Beelzebub (again, cuz I wanted to). Didn't have to grind any other time at all.
I actually grinded more in P4 :/ Though it was my first SMT game.
I hear ya. I can't stand grinding in RPGs anymore. As we get older, we have a lot less time for gaming, and I don't want to spend the time I have grinding in a dungeon for several hours.
This is why I love Persona 4, there was simply no need to grind at all, even if it made the bosses a bit difficult. They could be pretty easily beat using proper strategy.
With Nocturne, you have to grind, and still the bosses are pretty damn hard. If you're underleveled, you're screwed.
I can't remember what game it was, but there was a JRPG that had co-op, but the second player only did anything in the battles.
It was the dumbest thing ever.
Fair enough. I guess that insane encounter rate is grinding enough, haha.
i consider the "you sat and read a book/you had a conversation with yosuke you feel your relationship will improve soon/you folded envelopes" stuff grinding
So I figured out solution to the "off-topic problem" here on the community thread.
Just replace the off-topic language with "Persona 5".
For example:
"Just saw Man Of Steel", it wasn't too bad"
Now becomes:
"Just saw Persona 5, it wasn't too bad"
We'll never go off topic again.
*AHEM*
So who wants to play some Persona 5 multiplayer?
Nice read, always enjoy it when games get a in-depth look while staying with what's presented.
Well, it's good there's the actual gameplay to break things up then, huh?
Maybe that's it. Dungeon explore dungeon explore dungeon explore, that's pretty much what I remember of Nocturne. Oh, and bits and pieces of characters here and there, that didn't act much like characters but more like the manifestos you can align yourself with. Persona when you get tired of social linking, hey time for dungeon! When that starts to get boring, time for social links!
I got halfway through Nocturne(I THINK) the last time I stopped, and didn't have to grind much, but it's just the same thing over and over and over with no interesting plot or characters to break up the monotony, and I just kind of wander away from those games. Pure dungeon crawlers and open world games I think are two things that kill me.
Tell me where I can acquire a blue basball cap. This is vital information.
I know what you're going for.
Can you pro design a cap? Should't be that hard.
If I had a guide I could. I don't have New Leaf yet but I made a pretty gnarly Ninja StarForce Megman in Wild World with the help of a dotmap.
Mine is Persona5Addict (GeneralGawain)
Time to get back to Persona on Personaflix.
SO THAT'S WHO YOU ARE!
I've been asking myself this entire time "Who is this General guy? I remember he's from GAF, but who is he?!" NOW I FINALLY REMEMBER! Thank you, God!
Haha. Why didn't you just message me and ask, instead of torturing yourself as to my identity?!
Ah well, the mystery of the great general has been solved.
If I knew who it was, it wouldn't have been a mystery. ;_; I had no idea where to start.
Message me on PSN, silly. I could have told you "I'm JohnLacke" and all would have been well and right.
Then we would have shot the shit about Persona, because we're all about being on topic.
There's an app that lets you import images and gives you the palette and grid for it. It's how I did my designs for my wall.
I'll check tomorrow if I can make the hats when the store opens.
Firefox for Android kind of sucks when browsing GAF. It's all jittery while I write my reply.
My reply about Persona.
I like steak.
Me too
And I really like Persona.
And I really like The Last of Us.