bizzarewars
Banned
Glad console owners will get a chance to enjoy this good ass game. I've still never gotten around to finishing it, but it's a hell of a game. Got me into CRPG's.
The real Baldur's Gate 3. Such a fantastic Infinity Engine game (even though not running on IE).
Note that it is possible to reach the last boss of main game and DLC #1 on Party Level 1 and playing on Hard:
http://www.neogaf.com/forum/showthread.php?t=1271751&highlight=eternity
That's turn based, so a bit different. But I also had a chance to play this, and I think it works okay. It took a bit of getting used to but after about 10 minutes it felt fairly natural.
i've had my eye on this for steam for a while but i haven't seen any good deals that bundle the base (hero?) edition plus the white march expansion for a good price.
right now if you were to buy it on steam, hero edition is $45 then the expansion pass is $25, totaling $70. a bit too much for me right now.
I feel like starting CRPGs with this game is like jumping headfirst in to the pool without knowing how to swim, although I guess it's easier than starting with the games it was inspired by which would be like jumping headfirst in to the deep sea without knowing how to swim.Glad console owners will get a chance to enjoy this good ass game. I've still never gotten around to finishing it, but it's a hell of a game. Got me into CRPG's.
Wait a second, you've played Pillars of Eternity with the new controller interface?
Can you describe how it works?
Is there any consensus between this and Divinity Original Sin EE if someone is looking for the most faithful computer recreation of tabletop RPG?
So it won't be F2P with microtransactions like it was on PC? Damn, I was kinda banking on that. Now, I'll actually have to think about whether I want to get it.
I am skeptical on this working well. You got 6 people party with plethora of actions and spells with large encounters. That doesn't lend itself great to console controllers especially considering substandard AI on the party members.
I also wonder how well a Unity based game of this scale will perform. Didn't Wasteland 2 and Torment have major issues?
Diablo 3 and Divinity are completely different animals as you only control single character in D3 and Divinity is turned based.
I am skeptical on this working well. You got 6 people party with plethora of actions and spells with large encounters. That doesn't lend itself great to console controllers especially considering substandard AI on the party members.
I also wonder how well a Unity based game of this scale will perform. Didn't Wasteland 2 and Torment have major issues?
Diablo 3 and Divinity are completely different animals as you only control single character in D3 and Divinity is turned based.
Well, from control perspective it was turned based. I just meant performance wise Unity and consoles in general do not work well unless the developer really knows what they are doing (Ex. Ori).Wasteland 2 had major major technical problems, but it played fine control wise. Even still, I beat it multiple times, barely. There was a specific fight in Damonta that could crash your system every time if you were unlucky. I had to end the fight before my game crashed with lots of rockets.
I am skeptical on this working well. You got 6 people party with plethora of actions and spells with large encounters. That doesn't lend itself great to console controllers especially considering substandard AI on the party members.
I also wonder how well a Unity based game of this scale will perform. Didn't Wasteland 2 and Torment have major issues?
Diablo 3 and Divinity are completely different animals as you only control single character in D3 and Divinity is turned based.
They should, particularly with the price hike on PC. Biggest benefit for me is larger text/UI/menus. I have a steam controller but still need to be able to read the text.Hopeful Logic would dictate that the PC version will be getting gamepad support now, pretty much all the other console versions of the latest isometric games on release spouted PC controller support I think (D:OS, Wasteland 2 etc).
I'm rebuying this on console. I'm elated. One of the best rpgs of the last ten years.
I just hope this goes up on PSN to preorder long before the launch date.
BTW, Divinity was a dream on consoles. No problems with the controls whatsoever. It is the blue print on how to do it.
Thanks will add to the OP.Hands on from Gamespot is up.
https://www.gamespot.com/articles/hands-on-with-pillars-of-eternity-complete-edition/1100-6451040/
I played and loved the original Baldur's Gate games but never had a PC powerful enough for this so I am glad it's coming to home console.
As I sit about 3.5 metres away from my TV I just hope the characters are drawn big enough and the text is large enough so that I can see it all whilst sitting on my couch.
I'll be honest, I hope this bombs. Publishers wanting console development is the reason this entire style of game went extinct and I don't think that happening again is worth a small group of console only people playing Pillars.
I knew they'd bring it to console eventually. Please have font size that people playing on tv can read is all I ask.
Cool. I've been wanting to play this but I was put off by M+KB controls.
In, I need to support obsidian. How's the storyline?
In, I need to support obsidian. How's the storyline?
I like PoE's story and characters but the world itself is kind of frustrating. One of those games where it feels overdesigned with constant dropping of goofy world specific names and lingo and I never really got that good of a grasp on what the overall world is supposed to be like. Think this is why Tyranny worked better for me overall, world wise.
I'll be honest, I hope this bombs. Publishers wanting console development is the reason this entire style of game went extinct and I don't think that happening again is worth a small group of console only people playing Pillars.
I like PoE's story and characters but the world itself is kind of frustrating. One of those games where it feels overdesigned with constant dropping of goofy world specific names and lingo and I never really got that good of a grasp on what the overall world is supposed to be like. Think this is why Tyranny worked better for me overall, world wise.