EndcatOmega
Unconfirmed Member
Really hoping for one that is tight and story-focused like Mask of the Betrayer.
Sounds like the two expansions will have the same story, but if they add up to a MOTB that's find by me.
Really hoping for one that is tight and story-focused like Mask of the Betrayer.
Kinda worried about per-rest type spellcasters becoming more overpowered when max level rises, if it does.13-16 in one, 17-20 in the other half sounds about right.
I think I'm about to boot up this game today. My buddy said that the story characters are garbage and he was unable to beat the last boss with them, so he's doing another playthrough using all mercenary dudes. Is this a thing I should worry about?
Regarding the story characters, the sooner you recruit them, the better, since otherwise they will have sub-optimal skills/perks/talents/spells.
I don't find them that bad, though obviously they are not powerhouses initially.
Edit: And Eder reaaaally wants to pet the fox. Aaaaaaaaaaawwwwwww.
As mentioned earlier, Eder gets an extra talent if you get him at level 3 and kana gets a second level chant before he's supposed to, so it kind of depends.
There are multiples doors which are bugged in Raedric's keep. It will probably be patched next week.
There's a door in the bottom of Raedric's that I can't open after going through. It won't even highlight when I mouse over, as if it wasn't there. Is this a bug or just a progression lock thing. I went entered via thethe sewerslast time and don't remember this.vines
That's exactly what I wanted to hear, Skyrim did try in that regard with it's expansions, but I was really hoping for something more along the lines of Morrowind with Tribunal and Bloodmoon, which sounds like what Obsidian want to do.
I mean the focus can be different. Just like in NWN2 the focus was more general and in MOTB it was much more story-based.Sounds like the two expansions will have the same story, but if they add up to a MOTB that's find by me.
It is cool when stuff like that comes up. The first time i noticed it was in Defiance Bay. My reps in Act 2 are:OK, that's weird. I have a Aggressive reputation 1. Can't remember how I managed to get it (I play on Expert), since I refrain from acting, well, aggressively.
So far, I have the following reputations:
It seems my "Honest" reputation helped me to complete a quest right after entering Defiance's Bay. Not quite sure how the rest affected my playthrough so far.- Benevolent 2
- Clever 1
- Stoic 1
- Aggressive 1
- Diplomatic 1
- Passionate 2
- Honest 2
Who are the companions written by Avellone?
Durance and the Grieving Mother (surprise, surprise, my two favorite characters).
And they had to tone them down and cut content from the original Chris work because they were too extreme... I would have loved the full vision, including that Grieving Mother mind dungeon. It would have been awesome.
I love Pillars to death, but next KS project better be a "Avellone unchained" project or I will be pissed.
Durance and the Grieving Mother (surprise, surprise, my two favorite characters).
And they had to tone them down and cut content from the original Chris work because they were too extreme... I would have loved the full vision, including that Grieving Mother mind dungeon. It would have been awesome.
I love Pillars to death, but next Obsidian KS project better be a "Avellone unchained" project or I will be pissed.
So whats about taking people prisoner to your stronghold. I already have one npc there, so i was trying to get some info on the internet about the usefulness of having prisoners. All I got is that its stupid and that they have a really big chance of scape even with good defenses.
Is this true?
While would they let us do prisoners if they serve for nothing in the game?
Grieving Mother is my favorite companion and after finishing her quest I can see how the original vision was. Too bad it was cut.
...All I got is that its stupid and that they have a really big chance of scape even with good defenses.
...
Im the lawful type so it seems my second option is the best way to act.You can sell them to slavers if you really want, and gives you an option in certain quests if you're the lawful type. Not much else!
I find myself camping unnecessarily on hard just so I can pick up the extras I find, I really think it should just be an item in your stash or inventory with no hard limit that you can just use when necessary, I shouldn't have to waste supplies just to pick up more.I have a crappy party. I don't really like my character, I usually have him hang back and shoot arrows most of the time.
I know there are a limited amount of camping supplies, but geez, I can never seem to get enough. I'm only at lvl 4 and am completely out.
There was, was it? That would have to be played alone, and without the party I imagine, like the final dungeon of PS: T.a dungeon on her mind
Man between theand my general inability to git gud at Bloodborne I'm starting to think I am just not good at video games anymore.Adra dragon
I find myself camping unnecessarily on hard just so I can pick up the extras I find, I really think it should just be an item in your stash or inventory with no hard limit that you can just use when necessary, I shouldn't have to waste supplies just to pick up more.
I don't know, I just haven't found a situation yet where camping has been such a dire thing.that would make the game way way too easy
Man between theand my general inability to git gud at Bloodborne I'm starting to think I am just not good at video games anymore.Adra dragon
I wish the Stash let me freely move stuff around without automatically snapping next to another item.The stash could use a auto-sort button.
Whoa. Skaen. That's rough.
The game still suprises me from time to time with how dark it is. I guess "Avellone Unchained" would top it though
Saw this one coming a mile away (as soon as you meetWhoa. Skaen. That's rough.
The game still suprises me from time to time with how dark it is. I guess "Avellone Unchained" would top it though
While it's possible to get all companions at level 3, I don't think it's possible to get most of them at level 2 (Eder, Aloth, and maybe Durance are possible, but just reaching Caed Nua will push you to level 3).
I've got a bad feeling I shouldn't have rolled Wizard on my first playthrough on Normal difficulty after not playing something like this in a decade
Getting my butt kicked frequently
I love Pillars to death, but next Obsidian KS project better be a "Avellone unchained" project or I will be pissed.
Wizards past level 9 are easy mode, though. I can cast Fan of Flames six times per encounter right now.