IRRC A couple of bonuses are completely exclusive to magic items, as innate bonuses, for example draining and spellstrike. With accuracy and damage bonuses, you can't add them to a fine/exceptional/superb weapon. However you can add fine/exceptional/superb to a unique weapon which has an innate accuracy bonus.I still don't really get the crafting... it looks like each weapon effects has a point value.. and the total amount can't exceed 12. Makes sense. So how come I can't add accurate bonus to my fine greatsword? I see some weapons have a quality + acc bonus as well.
I spent an hour in the character creator, and quit lol
I think I need to read some more about what to do. Or the inicial choices are not that important?
Character creation choices? It's all for flavor. You can easily offset any attribute bonuses. Just go with whatever you want your characters background to be.
I still don't really get the crafting... it looks like each weapon effects has a point value.. and the total amount can't exceed 12. Makes sense. So how come I can't add accurate bonus to my fine greatsword? I see some weapons have a quality + acc bonus as well.
Isn't "fine" the name of accuracy bonus on weapons? Or rather, the quality of the weapon reflects the amount of bonus to accuracy?
When enchanting weapons, you have 3 options to upgrade the quality aspect of it. They don't stack.Isn't "fine" the name of accuracy bonus on weapons? Or rather, the quality of the weapon reflects the amount of bonus to accuracy?
I'm getting the impression that this stronghold thing is a whole lot of busy work with little to no payoff. Seems almost like a poor Facebook/early menu-driven mobile game.
Before I continue:
- Does it ever tie into the story at all? Any lore insight to be gained from working on the keep?
- Are there ever any good rewards from working on the keep? The only one I see so far is the inn, but fuck going through like 4+ loading screens to use it.
If the answer is "no" to these questions, then what is the point of money in this game? It seems like the keep is the primary money sink, but is there ever anything worth buying besides camping supplies?
If the answer is "no" to these questions, then what is the point of money in this game? It seems like the keep is the primary money sink, but is there ever anything worth buying besides camping supplies?
When I come in town I sell everything I get in my trip and use the money to buy something better. I know it's wasting money, but it makes the game more fun because I never worry about the enchanting system or all the items needed for it.
Pretty much. After four pages of Xaurip shields and basic sabres I decided to just let that system go until I felt comfortable enough with the others.The problem with these systems is that on the first playthrough you have no idea what the relative value of anything is because there is no understanding of resource scarcity. How many upgrades to superb can one expect ina playthrough? No idea. So you hoard, and hoard, and then finish the game with tons of stuff never getting used.
The spell strike stiletto is one of the best weapons in the gameMy rogue is still using the Stilleto from Gilded Vale...really want some new shit.
Pretty much. After four pages of Xaurip shields and basic sabres I decided to just let that system go until I felt comfortable enough with the others.
opening combat positioning is really important to not fuck up.
It's way too important, in my opinion. Just encourages rampant abuse of F5 and F8. Can't say I'm a fan of their engagement system that just rips you a new one if you try to reposition your characters during combat.
Didn't realise the final level was a point of no return, missed out on completing several of the companion quests and the levels of caed nua because of it. Oh well. 32 hours.
Didn't realise the final level was a point of no return, missed out on completing several of the companion quests and the levels of caed nua because of it. Oh well. 32 hours.
Decided to mess around with classes and maybe a bit of minmaxing. Rolled a new Cipher. Have now added a custom barbarian. I intend to have exclusively custom characters to mess about with for a while, although I doubt I'll get all that far into this second playthrough. Got Wolfenstein TOB, Witcher 3, Arkham Knight coming,plus CoH2 Alpha testing that I got accepted for.
But at any rate, what charactesr would you recommend to mess around with?
First playthrough I was wizard and had no custom chars. I rolled with the bard dude, aloth, blonde warrior, dwarf ranger person, and durance. I've picked Cipher, and now Barbarian. I'm thinking I'll add a rogue for sneak attacks I guess.
Didn't realise the final level was a point of no return, missed out on completing several of the companion quests and the levels of caed nua because of it. Oh well. 32 hours.
Decided to mess around with classes and maybe a bit of minmaxing. Rolled a new Cipher. Have now added a custom barbarian. I intend to have exclusively custom characters to mess about with for a while, although I doubt I'll get all that far into this second playthrough. Got Wolfenstein TOB, Witcher 3, Arkham Knight coming,plus CoH2 Alpha testing that I got accepted for.
But at any rate, what charactesr would you recommend to mess around with?
First playthrough I was wizard and had no custom chars. I rolled with the bard dude, aloth, blonde warrior, dwarf ranger person, and durance. I've picked Cipher, and now Barbarian. I'm thinking I'll add a rogue for sneak attacks I guess.
Same here. What's frustrating is that I'm only 500 exp. points away from reaching lvl 12, which probably would have given me the edge in the final fight.Didn't realise the final level was a point of no return, missed out on completing several of the companion quests and the levels of caed nua because of it. Oh well.
M°°nblade;162027892 said:Same here. What's frustrating is that I'm only 500 exp. points away from reaching lvl 12, which probably would have given me the edge in the final fight.
I tried 3 times yesterday and will probably have to spend some time finetuning my gear before I beat T.
Is there a way to get a little bit more exp. points by doing something in the last dungeon?
I'm getting decimated by the A.dra Dragon
i can't do anything other than kite it but even then it is extremely risky. All my characters dies in 1-2 hits. I've been kiting it forever but it seems like I'm constantly missing my shots and then sometimes grazing. My hits do very little and my spells aren't doing much either. :\
Petrify
Or, for alternative ridiculous cheese put movement speed +3 boots on someone with a bow and keep trying until you get an attempt where the AOE takes out most of the adds (and likely the rest of your team). Then just kite kite kite. The boss literally can't do anything if it doesn't have someone in melee range and doesn't move fast enough to catch up to MS+3.
Only takes about 15-20 minutes of plinking 2-3 damage one out of every 4 or so shots against its defenses before it goes down.
Er... was my party supposed to die after a "cutscene" at an ancient machine near the first town?
So I just realized it has been a month and I still haven't received my physical copy. Has anyone who backed for just the standard edition received theirs yet?
Petrify
With summons? The AoE boss attacks and interrupts are pretty cheap imo. So I returned the cheapness and casted Gaze of the Adragan.I dunno but on Normal at least I rolled it with like level 10 chars, I think.
6th level Wizard spell Gaze of the Adragan. It's the only thing that justifies a wizard in my party.Where do I get this?
M°°nblade;162166522 said:6th level Wizard spell Gaze of the Adragan. It's the only thing that justifies a wizard in my party.
Basically it's what Yojimbo was in FFX.