Pixel-Art in video games, not just some squares.

Former Dawn (NES + MXM1 mapper)

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I was ready to call this a hoax because the screenshots were ignoring some of the very obvious limitations of NES (e.g. maximum 4 colors for every 16x16 pixel area of BG). But the creators are talking about an advanced mapper chip (MXM-1) that circumvents many of the limits of the original hardware, so color me impressed.

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Final Formation is a sequel to Jaleco's 1984 arcade Formation Z.
Developed by Happymeal Inc, a small'ish Japanese company doing mostly mobile games but seems to be increasingly dipping its toes in console development.
In the game player can transform between different forms (tank/mecha/aircraft) and explore an open world type environment. The story is presented with a digital comic by mangaka Watari Yuu
Image grabbed from the Steam page, I can't find any video.

Releases October 2025 on Nintendo Switch and Steam 2026.



Death by Scrolling is an action roguelike by Terrible Toybox, Ron Gilbert's company (the guy behind Secret of Monkey Island and many other games).
It's an auto scroller where the players needs to collect 10k gold to pay the ferryman and escape purgatory.
Coming Soon for PC.




Aggelos 2, a metroidvania by French developer Wonderboy BOBI unsurprisingly draws a lot of inspiration from later Wonderboy games. The dev seems to be enamored with 8 & 16-bit games and also sells Mystic Valley, an 8bit style Zelda clone on Itch and he's got an unofficial fangame sequel to Golvellius on his homepage.

Coming soon for Xbox, Switch, PC & Playstation.



Demon Crush is a promising beat 'em up by indie studio Revering Castles. It had a failed Kickstarter, but remains in active development and the team include some veterans.
Release date TBA for Playstation Switch, PC & Xbox.



Windswept is a oldskool platformer by Australian indie dev Weatherfell is the product of a successful Kickstarter. Lead by a small Twitch Streamer using GameMaker.
Releases 2025 on all consoles + PC.
 
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