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PLAYERUNKNOWNS BATTLEGROUNDS Early Access Thread: This Is Battle Royale

Grassy

Member
Kinda headed in that direction myself. Pretty irritating paying for a $30 early access game where the dev promised to focus on game fixes first and foremost and literally said no microtransactions until after early access...

One microtransaction-funded e-sports tournament later, the only recent patch is a 900 MB removal of Twitch-themed graffiti lmao

Success went to their heads. Shame. Game still runs like ass on a GTX 1070 at low settings and buildings don't render every few games

It sounds like you missed this update:
Players,

Since we launched into early access on March 23rd, we've done our best to keep you up to date with everything we're working on and pushing out into the world of Erangel. Since then, we've managed to release 14 different updates to our game across our weekly and monthly scheduled rollouts.

Today we are changing our patch and update schedule to improve how we work on the game, as well as set realistic expectations for players. Until the official release of the game, we will not have our scheduled weekly or monthly patches rolling out as often as before. We've found internally that being rushed to finish certain features, and having shorter QA test time between pushing updates caused more issues than it solved in regards to maintaining a high standard of quality. We want to put our best content out, and ensure that everything we do is making the game more enjoyable with every update.

Although we may not release a weekly patch, we will utilize the test servers for significantly longer periods of time and deploy patches and hotfixes when necessary. This way, when we have a new feature that we'd like to roll-out it will be more thoroughly polished thanks to extensive community feedback. This will result in our live build being more exciting for everyone and drastically reduce the amount of unforeseen issues. We want to thoroughly and truthfully emphasize that this will have absolutely no bearing on how much content we deliver, or how much we work on the development of the game. We will still inform our community with public patch notes outlining changes we've made with each update.

Again, we would like to assure you all that we are still on-track to release our game as per our updated timeline, and we want to emphasize to you that we are not winding down the development, or complacent. We have a lot of work to do, and we want this game to be released with as many fun, rich, enjoyable features and mechanics as possible. Our team will continue to be hard at work, and we are always listening to your feedback.

Thank you for your continued support,
The PUBG Development and Community Team

As for the game "running like ass" on a 1070, I have a 980 Ti + 6700K and I get anywhere from 60-100+fps @ 1440p and a mix of low-high settings...it's not amazing but I wouldn't call it ass. My biggest performance issue is the server-related lag.

It's turned on in Geforce experience, but ingame i can't change anything. It says "disabled" and it's greyed out so i can't turn it on

I have similar issues. Even when I get it working it only lasts for one game.

I had trouble with getting Shadowplay/PUBG Highlights to even work until I downloaded the separate Geforce Experience installer, it has issues if you try and install it along with a driver.

Even after getting it working it was still wonky as fuck. I posted last week that I (finally) installed Geforce Experience solely for Shadowplay/PUBG Highlights and it recorded only 2 seconds of a Multikill clip where I killed 4 players in 20 seconds, and for other kills it recorded the 30-40 seconds before the kill and not the actual kill itself, so I just uninstalled it and went back to recording manually with GameDVR...
 
I couldn't dream of going from mouse + keyboard in PUBG to controller in Destiny. I can wait for the PC version, and even then I'm not exactly sold on it. The multiplayer in that game isn't really my cup of tea. So I'll wait to see how the campaign\CO-OP is reviewed.

As for performance, I don't have any issues in PUBG even at 3440x1440. I turn a few settings down to keep the experience consistent, but a few settings are still at ultra.

Got a few solo FPP chicken dinners today. I think the biggest mistake you can make in this game is engaging when you can't guarantee a kill and shooting gives away your position. Anyways, fun times. I don't think there's a game in existence other than PUBG that can provide this kind of tension and satisfaction when you win.
 

Blizzard

Banned
Just had a brilliant moment in the game where I got separated from my group on landing and almost died in a solo confrontation. Then my group came speeding in a jeep and fucking collided into the other player at max speed from behind, saving me and I executed him.

I laughed so hard.
I was shooting sniper potshots at someone far down a hill once as a lategame circle was pushing on us both. They're nearly dead, but suddenly they stop hiding behind a rock, start randomly running around, and then get completely blasted by a motorcycle player racing through sideways from offscreen.

It was so funny I wasn't even really mad about having the kill stolen.
 

Blizzard

Banned
I got some excellent gear but then ended up in the final circle instead of at the edge, so I got shot from people pushing into a field on all sides. I guess I should have hidden prone.

I then had another match where I got some VSS practice but the circle kept spawning on the opposite edge and I died from the blue. At least I got a VSS knockout and kill.

I had a really weird server issue in the first game. The Steam framerate would drop from the normal 70+ value to 24 fps for 5-10 seconds, then go back. My teammate saw the same thing.
 

ironmang

Member
I went from 8gb to 16gb and the result is stunning: I had constant irregular micro stunning, it's gone. Buildings didn't load and it use to make me go 1-5fps for 30 sec-2min at the beginning of every game, it's gone.

So yeah, if you have similar kind of issue consider going 12 gb at least.

This is probably the next upgrade for me after getting a SSD. Was briefly considering just going all out and buying a new computer but if the ram upgrade at least allows me to not deal with that early round stuttering then it'll be good enough for now.
 

Swig_

Member
See the crate values are steadily dropping.

The supply of them is higher than I've ever seen it. Back during the event there were about 50,000-60,000 at any given time. The prices are probably lower due to the higher supply. I bet it's people selling them off right now because they think they need to. When that supply dries up a bit, the prices might shoot up. There's almost 80,000 on the market right now. That's almost 20,000 more than I've ever seen and I've checked the market every few days since before the event.
 

Swig_

Member
So is the quantity available. People aren't buying them as fast as they are being sold. Supply > demand = prices go down.

I'll just open what I have. Selling crates from this game isn't worth it.

Read what I just posted. I've kept an eye on the numbers and the amount available is higher than I've ever seen it. Not sure why you think the quantity is lower. Unless it spiked a day ago. It's been a couple of days since I checked. But that's very short term. It has usually been between 50-60,000 available.

Trying to see if there's a tracker for quantities but I'm not seeing anything, just price history. I'm pretty sure the quantities are at a record high.
 

Daffy Duck

Member
I saw the crate numbers were high too, in the 77k region when I checked, only saw a max of around 50k when it was on, I guess people are dumping their crates when they see the prices dropping.

Still going to keep my 6.
 
D

Deleted member 325805

Unconfirmed Member
I've come to the conclusion I'm not good enough to win yet and that shouldn't be my focus, I was so set on winning solo that I stopped having fun and I started to play really boring. Now I'm just trying to improve and make my own little wins, instead of just focusing on the dinner. For example if I win the area I drop in I'm happy, or if I get a few kills I'll take it instead of getting mad for ending up 7th or whatever.
 

thejpfin

Member
I'm thinking about upgrading my 8GB ram to 16GB for this game, but I have some questions about it.

I currently have two 4gb sticks, should I :
A: Buy one 8GB stick, then I have 2x4GB + 1x8GB
or
B: Buy two 4GB sticks, so 4x4GB

I'm leaning towards B, because then all ram sticks would run in dual channel, right?
 

Dekutulla

Member
I'm consistently getting a problem where, after landing, none of the buildings load in. Is there anything I can do to fix this? What's causing it?
 
A turning point for me was trying to learn how to best utilize terrain and sightlines, and how to make educated guesses as to how other players will be moving through the map. Yes, shooting matters and getting good at it is a must - but I feel having good map awareness is an invaluable skill. If I have shit loot, I can still manage to maneuver my way to a top 20, if not 10.
 
Read what I just posted. I've kept an eye on the numbers and the amount available is higher than I've ever seen it.

That's what I meant. Not sure why I said what I said. I guess because the price going down is bad, and so is the quantity going up :p

I've watched the stock every day and it's steadily going up.

I've come to the conclusion I'm not good enough to win yet and that shouldn't be my focus, I was so set on winning solo that I stopped having fun and I started to play really boring.

After I won a few times, I stopped playing to win altogether. I have the most fun when I kill people early on, get super geared up, and just go looking for fights. I love ambushing people that go into a building but don't expect to find me proned in the grass when they exit :p

The only benefit to winning is you get more BP. But I have just as much fun if I die in the top 5.
 

Swig_

Member
I've come to the conclusion I'm not good enough to win yet and that shouldn't be my focus, I was so set on winning solo that I stopped having fun and I started to play really boring. Now I'm just trying to improve and make my own little wins, instead of just focusing on the dinner. For example if I win the area I drop in I'm happy, or if I get a few kills I'll take it instead of getting mad for ending up 7th or whatever.

I won my 3rd game ever (solo), but went for a few weeks without another win.

I like the aspect of skulking around and taking fights that are to my advantage and strategizing where I think the circle will land and trying to get there before others. This means that I don't get 10+ kill games, but I get pretty good placement. Last night I placed third in the only game I played and sixth in the only game I played today. In the game I placed third, I got a couple of kills early, then went around the top of the map where likely few people were and dropped down into George, where the circle ended up.

If you have more fun being in combat, then it's better to drop in those high traffic places and use that to learn to get better at combat. I've been trying to do that, as my playstyle doesn't lead to a lot of combat and I want to improve that skill.

It all just depends what value you find in the game. I love sneaking around and finding a sniper rifle and taking people out from a distance, but I can see how a lot of people like to constantly be in closer range combat. The problem with this is that unless you're very, very good at combat, it's much less likely that you'll survive the entire game.

That said, a lot of it is RNG. I've been in top 4-5 situations and gotten killed because the circle screwed me, so I had to run to get into it, exposing my location. I've won games because that has happened to others. I've lost games where I've found perfect weapons, but no optics, so they're almost useless at range yet in other games I've found 4 4x scopes in one small area, or because the circle ended up being across the map and there were no vehicles anywhere near me. It's a lot of luck and a little bit of skill.
 
It sounds like you missed this update:

As for the game "running like ass" on a 1070, I have a 980 Ti + 6700K and I get anywhere from 60-100+fps @ 1440p and a mix of low-high settings...it's not amazing but I wouldn't call it ass. My biggest performance issue is the server-related lag.

Nope, didn't forget that post at all. Did you forget their post about not adding microtransactions into the game until it was out of Early Access?

And the game is incredibly unoptimized, hence the wide variance in performance regardless of your specs I have an i5 6600K at 4.2 Ghz + GTX 1070 playing at 1440p with almost everything on low and it absolutely does run like ass. Drops down into the high 20s when navigating some of the larger cities.

Just another thing for them to be working on.
 

Servbot #42

Unconfirmed Member
BtaE1bT.gif


Guys i threw a chicken dinner yesterday because prone is op as fuck, seriously now i should have aimed way lower, this sucks :/



Lol nice! I would have been way tilted and stopped playing for awhile.
 
D

Deleted member 325805

Unconfirmed Member
https://www.reddit.com/r/PUBATTLEGR...complacent_no_notice_given/dmhe3li/?context=3

Things in progress (not stating an ETA or when they will come out)
*Grenade Overhaul*
--Reworking the entire system to enable more responsiveness
-more accurate draw of where the grenade will land
-more versatility with the grenades in terms of how far they can be thrown as the new system will take into account velocity of the person moving and the motion that the player is making
Removing the crouch jump bug
Removing certain weapons (tommy gun) from crates and reworking them to fit the world better
UI improvements
Optimization and client side performance increase
Vaulting
New map
Ballistics update for weapons
-Includes better weapon physics
-improved bullet travel
-improved bullet drop
-Bullet penetration (water, wood, different textures etc)
Various other server side optimizations, client side consistency optimizations[smokes], etc etc
And a multitude of other things that I cannot comment on right now - and this doesn't include fixing existing bugs and reported issues
 

MUnited83

For you.
Nice, I wonder where the "oh the bullets not working on the water was totally intended" people are :p

What do they mean by removing crouch jump bug? Are they refering to clipping out of windows by crouch jumping or something else?
 

Vipu

Banned
Nice, I wonder where the "oh the bullets not working on the water was totally intended" people are :p

What do they mean by removing crouch jump bug? Are they refering to clipping out of windows by crouch jumping or something else?

But bullets dont work on water.
If they are smart there will be small area on surface where bullet does dmg but not deeper.

It would be never good idea to swim if you could shoot to any depth with guns. And unrealistic.

And they ment they will remove crouchjumping.
 

Grassy

Member
Nope, didn't forget that post at all. Did you forget their post about not adding microtransactions into the game until it was out of Early Access?

And the game is incredibly unoptimized, hence the wide variance in performance regardless of your specs I have an i5 6600K at 4.2 Ghz + GTX 1070 playing at 1440p with almost everything on low and it absolutely does run like ass. Drops down into the high 20s when navigating some of the larger cities.

Just another thing for them to be working on.

Come on, you're still mad about limited-time microtransactions that funded the prizemoney for the Gamescom tournament? What's the issue? Do you think they stopped working on every other facet of the game just to implement loot crates or is this solely about them "going back on their word"?

The game absolutely doesn't "run like ass" for me, and I have a similar PC to yours by the sounds of it(980 Ti, 6700K, 16GB DDR4, playing @ 1440p etc). My average framerate is around 80-90fps and the lowest fps I see during gameplay is 50-60fps in some places(other than the server lag/hitches that drop GPU usage to 0% for a second or two which happens once a round). So either there's something up with your PC like outdated drivers maybe, or you need to mess around with the in-game settings a bit more. Try setting textures and view distance to high or ultra to offload some of the work onto the GPU, that might help.
 

Bread

Banned
14 kill solo chicken, the circle closed around the house with the rooftop in north Pochinki and I was lucky enough to be there.

Killed 3 people running up to the house and just sitting against the wall outside it, easy mode.
 

MUnited83

For you.
But bullets dont work on water.
If they are smart there will be small area on surface where bullet does dmg but not deeper.

It would be never good idea to swim if you could shoot to any depth with guns. And unrealistic.

And they ment they will remove crouchjumping.

Bullets should still work if your body is close enough to the surface. And it's ridiculous that in watertown a crouched or knocked out person is almost invulnerable while on water.
 

YawZah

Neo Member
I was playing a few late games last night. And I, by chance, wound up in the same game as BreaK, the guy who came second at the Gamescom tourney. As you would expect he destroyed me. I was a bit salty at first until I saw the name and opened his stream. I had 8 kills, an AWM, meds and mods for days. Was sure I had that win in the bag.

My death:
https://clips.twitch.tv/WiseEntertainingPieDancingBaby

He found my loot and was surprised:
https://clips.twitch.tv/BadGleamingLapwingKappaWealth

Thought it was a funny coincidence :D
 
Okay.

So.


FPP Solos.


I land at the farm southwest of Pochinki, and another guy lands on the garage roof with me. We """trade punches""" for like 20 seconds until I superman punch him for the kill. I search the garage and there's nada. No guns at all. I run into another building, picked clean. I run into the two story, dodging a shotgun blast. I hear the shells loading as I run through the building, then escape from the second story balcony. I run to the warehouse. No guns. There is a molotov. I hear grassy footsteps and can't tell if it's in front or behind me. I pick up the molly and aim it at a corner... and am reminded that molotovs explode if you hold them too long.

Deciding to just fuck it, I bolt out of the warehouse and see the guy, with an AK and a vest, walking back to the garage. I am running at full bore, on fire, and screaming over voice chat like the dudes from Serious Sam.

He... doesn't hear me. He's got voice muted and he can't hear me running at him. He gets all the way to the door of the garage and I superman punch him and kill him.

...

I loot him, note he doesn't have a shotgun, and get inside the garage. I have like 5HP and an energy drink, that's it. As I load the AK, I hear someone walking up to the garage from the south. It's the shotgun guy from the two story. He peeks right into the room and I kill him with an AK blast.

...

I run to Pochinki and hear gunfire. I'm scanning for a vehicle when I run into one of those three stories on the south side of the road and hear rustling and shots. I get inside and look up, and holy shit the guy was on the roof camping the stairs and not on the other side on the ground like I thought. We awkwardly fire at each other and miss completely, and I hear him shifting around. Did he jump off? ...I don't hear him on the ground. I strafe ever so slightly to the right, and behind the bankers boxes, right outside the window, is my dude. He's standing on a tiny corrugated tin awning. We fire awkwardly at each other again, and I run up to the window as he tries to fall or crouch or something and I clip his head with a shotgun blast. He had a fucking crossbow and a VSS on full auto.




Anyway I died to someone in Pochinki a minute later in a regular ass way but what the fuck was that round.
 
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