• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

PLAYERUNKNOWNS BATTLEGROUNDS Early Access Thread: This Is Battle Royale

Xater

Member
edit: Sorry double post.



Google PUBG no recoil and prepare to get really pissed off. I wont post links here.

AFAIK they can't get banned for these either since its using Logitech and Razer software.

Wow that is some bullshit. I hope Bluehole will work something out to prevent this.
 
Hey Gaf,

After 46 hours, I finally had my first chicken dinner! I did it with a fellow gafer, although he died within 2 minutes of the game!

I also had one kill, the last team died outside the circle.


EDIT:

Ficb2tLl.jpg
 
When is new content being released for this, like new maps or something? After a few weeks, I'm feeling bored with the game. It doesn't help that I got my first chicken dinner on the second day I owned the game.
 

Bread

Banned
When is new content being released for this, like new maps or something? After a few weeks, I'm feeling bored with the game. It doesn't help that I got my first chicken dinner on the second day I owned the game.
Are you playing with friends? I can't imagine how you could be bored with this game after just a few weeks.
 

Venfayth

Member
I got my first chicken dinner in my third match. (I credit this to the amount of streams I watched beforehand and a ton of circle luck, not really personal skill)

I have 385 hours in the game now. :p

There hasn't been much indication of when the next patch is coming. I'm expecting the grenade rework to be the next major patch, and then vaulting probably the one after, but that's a total guess on my part.

I'll honestly be surprised if the new map is out this year.
 
Hey Gaf,

After 46 hours, I finally had my first chicken dinner! I did it with a fellow gafer, although he died within 2 minutes of the game!

I also had one kill, the last team died outside the circle.


EDIT:

Ficb2tLl.jpg

Congratulation !
46 hours is pretty good, considering that others people never manage to get one.
;)
 
Neat. I had a FPP round where I crashed on the apartment balcony, got back in right as someone jumped off the roof right in front of me, then during a standoff in another apartment I ran out the back right through smoke into someone else standing there (I'm 90% sure the my death came down to latency as I fired a double barrel directly into their face as they unloaded their Vector).


Then I had a round where I was wounded without meds and Kar98ed the guy at close range by just holding down right click and aiming at a second story balcony. Then someone else at the compound came in, hit me with a shotgun after I already was totally around a corner, then after they came after me I hit them directly in their level 1 helmet with a shotgun blast and saw the blood spray but they survived and killed me.
 

Daffy Duck

Member
Why does that matter?



You're probably trolling, but this is not true.

Going from a generic headset -> Sennheiser One -> Sennheiser HD700 made a world of a difference in PUBG.

The game is only stereo audio at the moment, afaik it hasn't changed.
 

jediyoshi

Member
battlefield
So you prefer less things simulated as far as taking occlusion into account, distance, and total sounds that make up something being shot or being in the bullet's vicinity? What about games that you think actually try to simulate sounds in a shooter?
 
So you prefer less things simulated as far as taking occlusion into account, distance, and total sounds that make up something being shot or being in the bullet's vicinity? What about games that you think actually try to simulate sounds in a shooter?

i just gave you an example of a game with great audio. I'm not here to argue with you are feed your ego.
 

BigDes

Member
Dunno if it is related to the audio in this game but the amount of times I have run into a house and there has been someone standing right there and they don't notice me until I drop them is surprising.
 
Was totally ready to fight this guy with my silenced Groza with a single mag left. It was going to be an epic finish. Then the round ended suddenly.

8dGhUkX.jpg


"Hunter225 died outside playzone."

Sigh.

Next game, final circle is at the mansion in the rain. HOLY FUCK was that tense. And fun. Came in 2nd :(
 
Just completely remove the red zone.

It's a fundamentally bad mechanic that adds nothing to the game but annoyance, cripples one of your most fundamental senses and makes combat and awareness far less fun, it's annoying as shit just to listen to even when it's not on you, doesn't effectively do what it's supposed to do (it rarely ever kills, and when it does, it sometimes glitches and happens inside a building when you're supposed to be safe), and encourages the exact opposite behavior that it's supposed to (forcing people to camp in buildings instead of "flushing them out and forcing them to move").

When it happens on compounds or towns in the center of the map (especially around Pochinki) or other hotspots, it can completely ruin a round from the get-go. Drop in an urban area to deliberately train your close quarters and shooting skills? Sorry, three red zones in a row, and a couple nearby enough to drown out all ambient sound. Drop anywhere and get a bad red zone (or three, or four) while you're still looting? Hope the circle and vehicle RNG favor you, because if not, then getting held up by a red zone means you're in a for a shit ton of running in the blue until getting sniped the second you finally see a player for the first time that round. Doesn't matter if you know you should have run earlier, there was a random chance (or two) of instantly dying dropped on your head during your window to move to new location.



Either completely rework the red zone, fake the randomness so it can't drop on the same location consecutively, or just remove it from the game entirely. It has no point.
 

Aters

Member
Just completely remove the red zone.

It's a fundamentally bad mechanic that adds nothing to the game but annoyance, cripples one of your most fundamental senses and makes combat and awareness far less fun, it's annoying as shit just to listen to even when it's not on you, doesn't effectively do what it's supposed to do (it rarely ever kills, and when it does, it sometimes glitches and happens inside a building when you're supposed to be safe), and encourages the exact opposite behavior that it's supposed to (forcing people to camp in buildings instead of "flushing them out and forcing them to move").

When it happens on compounds in the center of the map (especially around Pochinki) or other hotspots, it can completely ruin a round from the get-go. Drop in an urban area to deliberately train your close quarters and shooting skills? Sorry, three red zones in a row, and a couple nearby enough to drown out all ambient sound. Drop anywhere and get a bad red zone (or three, or four) while you're still looting? Hope the circle and vehicle RNG favor you, because if not, then getting held up by a red zone means you're in a for a shit ton of running in the blue until getting sniped the second you finally see a player for the first time that round. Doesn't matter if you know you should have run earlier, there was a random chance (or two) of instantly dying dropped on your head during your window to move to new location.



Either completely rework the red zone, fake the randomness so it can't drop on the same location consecutively, or just remove it from the game entirely. It has no point.

It's even worse when it has bug. Yesterday I had four consecutive red zones on my spot.
 

Croatoan

They/Them A-10 Warthog
That's a driver for it?

Heck, I am trying to break into Twitch streaming, I never even though of stooping so low.



The mixamp does the virtual stuff, I don't think you need third party software for that.



VXDkfmJ.gif

The mixamps virtual surround isn't very good through my pc. It sounds great with my ps4 but through pc it is really just stereo. Dunno why but I need Razer software to actually get virtual surround from Pc
 
It's even worse when it has bug. Yesterday I had four consecutive red zones on my spot.

I've had times when the red zone consistently followed me. One of the most frustrating rounds every as I was constantly running out of a red zone for the first 5 minutes. And when I didn't completely leave and was just running around trying to fight a guy, the red zone didn't kill either of us (ruins).

Anyways, I won 4 solo FPP games today (as well as a few top 5 finishes). Which I think is a clear sign of improvement. I'm getting much better reaction times when I see opponents. Even though this isn't a twitch shooter per say, it definitely requires some twitch shooting skills.
 

Blizzard

Banned
The 5.56 rifles deals 41 damage, headshot multiplier is 2.5 (iirc) a lvl 2 helmet absorbs 40% so a headshot should deal 60'ish damage.

Level 1 helmet:
41*2.5*0.7 = 71.75

Level 2 helmet:
41*2.5*0.6 = 61.5

level 3 helmet:
41*2.5*0.45 = 46.125

The AK is only marginally better at 48 damage
Level 1 helmet:
48*2.5*0.7 = 84

level 2 helmet:
48*2.5*0.6 = 72

level 3 helmet:
48*2.5*0.45 = 54

The only way to one shot someone with a lvl 2 helmet and full health is with k98 or stronger rifle. If they have only used a first aid kit an SKS or up will do it (this is why you should ALWAYS top up health to full).



Same here, I have very few deaths that occur because of a bug or similar. But a lot of that is down to learning the game and avoiding the places where you die because of a bug or "shoddy" game design. For example learning how to jump over low walls and which walls you cannot jump over will save you countless deaths that will otherwise feel like its because of bad design. Same with cars, you learn to be careful when jumping in and out of cars to avoid exploding or accidentally running yourself over.




The M16 is a beast at long range, easily outclassing all the other assault rifles especially with a compensator fitted. Put that on semi auto and just tap tap tap away and you will absolutely murder the shit out of people at long range. The only weapon that would come close is a fully kitted M416 (with stock, grip, compensator)
I had a 3 hit point reward today for a SCAR-L snipe, which I assume means 15 / 100 HP. Does that mean an arm or chest shot?
 

Venfayth

Member
Just completely remove the red zone.

It's a fundamentally bad mechanic that adds nothing to the game but annoyance, cripples one of your most fundamental senses and makes combat and awareness far less fun, it's annoying as shit just to listen to even when it's not on you, doesn't effectively do what it's supposed to do (it rarely ever kills, and when it does, it sometimes glitches and happens inside a building when you're supposed to be safe), and encourages the exact opposite behavior that it's supposed to (forcing people to camp in buildings instead of "flushing them out and forcing them to move").

When it happens on compounds or towns in the center of the map (especially around Pochinki) or other hotspots, it can completely ruin a round from the get-go. Drop in an urban area to deliberately train your close quarters and shooting skills? Sorry, three red zones in a row, and a couple nearby enough to drown out all ambient sound. Drop anywhere and get a bad red zone (or three, or four) while you're still looting? Hope the circle and vehicle RNG favor you, because if not, then getting held up by a red zone means you're in a for a shit ton of running in the blue until getting sniped the second you finally see a player for the first time that round. Doesn't matter if you know you should have run earlier, there was a random chance (or two) of instantly dying dropped on your head during your window to move to new location.



Either completely rework the red zone, fake the randomness so it can't drop on the same location consecutively, or just remove it from the game entirely. It has no point.

From pubg-gaf games earlier: https://www.youtube.com/watch?v=NvuTPfCNCWA

Also I had this cool multi kill with a nice snipe:

https://streamable.com/rs7hq

I had a 3 hit point reward today for a SCAR-L snipe, which I assume means 15 / 100 HP. Does that mean an arm or chest shot?

5.56 ARs will do 21 damage to a limb and 18 damage to a level 3 vest.
 

Jamaro85

Member
I've had times when the red zone consistently followed me. One of the most frustrating rounds every as I was constantly running out of a red zone for the first 5 minutes. And when I didn't completely leave and was just running around trying to fight a guy, the red zone didn't kill either of us (ruins).

Anyways, I won 4 solo FPP games today (as well as a few top 5 finishes). Which I think is a clear sign of improvement. I'm getting much better reaction times when I see opponents. Even though this isn't a twitch shooter per say, it definitely requires some twitch shooting skills.

Grief. How many kills are you coming away with on average? I haven't won a game in 50+ hours and can't fathom getting to a point where I can win four in a day.
 

Poppy

Member
pan ate 100% of my shotgun pellets as i fired at a man's back and then he turned around and killed me

how could this happen to me
 

cripterion

Member
Just completely remove the red zone.

It's a fundamentally bad mechanic that adds nothing to the game but annoyance, cripples one of your most fundamental senses and makes combat and awareness far less fun, it's annoying as shit just to listen to even when it's not on you, doesn't effectively do what it's supposed to do (it rarely ever kills, and when it does, it sometimes glitches and happens inside a building when you're supposed to be safe), and encourages the exact opposite behavior that it's supposed to (forcing people to camp in buildings instead of "flushing them out and forcing them to move").

When it happens on compounds or towns in the center of the map (especially around Pochinki) or other hotspots, it can completely ruin a round from the get-go. Drop in an urban area to deliberately train your close quarters and shooting skills? Sorry, three red zones in a row, and a couple nearby enough to drown out all ambient sound. Drop anywhere and get a bad red zone (or three, or four) while you're still looting? Hope the circle and vehicle RNG favor you, because if not, then getting held up by a red zone means you're in a for a shit ton of running in the blue until getting sniped the second you finally see a player for the first time that round. Doesn't matter if you know you should have run earlier, there was a random chance (or two) of instantly dying dropped on your head during your window to move to new location.



Either completely rework the red zone, fake the randomness so it can't drop on the same location consecutively, or just remove it from the game entirely. It has no point.

Well said, they removed it from the tournament so obviously they know it's not a sound mechanic. Get rid of it.

I'm putting the game on hold, obviously I'm conflicted cause I like playing it and glad it's getting success but at the same time I don't like the direction it's taking with them releasing only crate weapons and priority on paid cosmetics when so much stuff needs fixing. When was the last time we had a significant patch? And no, not talking about the 900mb to remove the gamescom crap...

My experience with the game is starting to degrade again, on top of the bugs, the connection is wonky, hits on targets don't register, doors don't open, loot gets picked up after 3 presses of F, the goddamn starting plane going back and forth cause it's so laggy. They got so much stuff planned as highlighted in that Reddit post but problem is we have been hearing about these for a while now. Heck jut a fix for the fpp view would be greatly appreciated.

With so many games releasing I have no issue leaving it and come back when hopefully they changed some things and fixed a lot of stuff.
 

Blizzard

Banned
The last 3-5 days have definitely been some of the most laggy FPP server experiences I've had with multiple attempts to drag and pick up loot, occasional desync where I can move around a building but not open doors, people teleporting into walls, and other weird stuff.
 
Gahhh, a great FPP round that I totally flubbed at the end.

Land apts, headshot punch a guy on the roof, Saiga someone coming in through the bottom, get an M4 and SKS so I'm good to go, drive a UAZ up to that one little compound north of Gatka at the base of the mountain, prefire around the corner and get a guy who nearly kills me (I have 0 boosters), and get an 8x for the SKS, spray down a buggy driving past and the guy kills himself falling out (I get credit for the kill), hit a guy pulling up on a buggy and then SKS him in the head after a peeking battle when he perches himself on a rock up the mountainside, grab the other guy's Dacia and loot rock guy for boosters, circle is in Georgopol, I drive right past hospital while honking and getting shot at, circle moves east toward the warehouses and mountain, I run up to a wizard tower on the edge because I hate that wide open field, hit a guy running in twice with the SKS, then spray down and kill a guy trying to drive through in a UAZ, other guy manages to hit me and starts to die to the blue while tossing grenades at my building, I just barely miss a prone guy across the circle who immediately runs off.

I'm fine though because I can just jump out of the tower and grab the dead guy's UAZ.


Whoops! Instead of jumping out of the window I try to jump over the railing, and the staircase's base is in the blue. I can't do it and die before reaching the UAZ. I manage to tag one guy running in before dying.

#5.
 

Cartman86

Banned
Introducing first-person only DUO to OCE servers
"For SOLO and SQUAD, we plan to introduce FPP at a later stage when we have an increased user pool on OCE servers in order to ensure a pleasant experience for all Oceanic players."

http://playbattlegrounds.com/news/89.pu

A few tidbits in that that i'm not sure we were aware of before. They say the new map will be released later this year when they come out of early access. Also they imply that this map will be in a separate queue of sorts. Meaning you can choose which map to match into.
 
Yeah, I had to reread that map part multiple times to make sure I wasn't crazy, because the implication is that desert map will be a different queue.

Adding another game mode now can make it difficult to sustain matches at all times. Furthermore, we will add a new map when we move out of Early Access later this year. All of these factors would result in a divided player base for each of these modes and ultimately affect the time required for matchmaking, especially in those regions with a smaller player base.
 

HowZatOZ

Banned
Introducing first-person only DUO to OCE servers
"For SOLO and SQUAD, we plan to introduce FPP at a later stage when we have an increased user pool on OCE servers in order to ensure a pleasant experience for all Oceanic players."

http://playbattlegrounds.com/news/89.pu
Fucking finally. But they are still clinging onto the playerbase excuse which is ridiculous as it very clearly won't hurt our existing base considering players can jump into AS if they wanted FPP.

Edit: they say they have stats backing up their claims and that those stats show our region has less than 500 between 1am to 12pm. That's fucking bullshit, considering I can always get a match instantly at any time of the day no matter the queue. Yeah I'm not the developer so I truly don't know the status but it just seems so unrealistic. If we were really struggling in OCE the game would be dead here because people would get pissed off and leave.

They also state that 20% of OCE plays on AS servers because of FPP, meaning that percent has been removed from the total pool because of their shit timeline. They then state that by adding FPP into OCE it'll split the playerbase and make queues longer but it shouldn't because we gain back the 20% missing and it gives us fucking options.

Just absolutely ridiculous how we are being treated, give us all the options like NA and EU or else it's blatantly missing game modes that others can access. That alone would turn me off the game. Giving the modes to us means we can choose and the playerbase will decide which ones they want to keep popular.
 

Xater

Member
Yeah, I had to reread that map part multiple times to make sure I wasn't crazy, because the implication is that desert map will be a different queue.

I don't think I like that. I'd rather just have matchmaking and be surprised by which map I get. That way you will also never have the problem of splitting the userbase too much.
 

MaximL

Member
Fucking finally. But they are still clinging onto the playerbase excuse which is ridiculous as it very clearly won't hurt our existing base considering players can jump into AS if they wanted FPP.

Edit: they say they have stats backing up their claims and that those stats show our region has less than 500 between 1am to 12pm. That's fucking bullshit, considering I can always get a match instantly at any time of the day no matter the queue. Yeah I'm not the developer so I truly don't know the status but it just seems so unrealistic. If we were really struggling in OCE the game would be dead here because people would get pissed off and leave.

They also state that 20% of OCE plays on AS servers because of FPP, meaning that percent has been removed from the total pool because of their shit timeline. They then state that by adding FPP into OCE it'll split the playerbase and make queues longer but it shouldn't because we gain back the 20% missing and it gives us fucking options.

Just absolutely ridiculous how we are being treated, give us all the options like NA and EU or else it's blatantly missing game modes that others can access. That alone would turn me off the game. Giving the modes to us means we can choose and the playerbase will decide which ones they want to keep popular.

I'm not saying you're wrong but why would they lie? It's not much work for them to switch on servers for the areas.
 
Top Bottom